An almost linux/osx compile fix beside some undefined references

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5581 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2010-06-03 05:59:58 +00:00
parent edabeffaaf
commit a34ad40517
12 changed files with 19 additions and 37 deletions
+1 -1
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@@ -439,7 +439,7 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
// Emulation status
int nState;
ini.Get("EmuState", "EmulationStateId", &nState);
ini["EmuState"].Get("EmulationStateId", &nState);
// Emulation state
SetItemColumnImage(_Index, COLUMN_EMULATION_STATE, m_EmuStateImageIndex[nState]);
+1 -1
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@@ -13,7 +13,7 @@ files = [
libs = [
'core', 'lzo2', 'discio', 'bdisasm', 'videocommon',
'inputcommon', 'common', 'lua', 'z', 'sfml-network'
'inputcommon', 'inputuicommon', 'common', 'lua', 'z', 'sfml-network'
]
if wxenv['HAVE_WX']: