NetPlay: Remove NetPlay.h / NetPlay.cpp

Now the server and client implementations are entirely separate.
This commit is contained in:
Jasper St. Pierre committed 2013-08-05 05:05:06 -04:00
1 parent 9e63cebc93
commit a3a222bf5b
10 files changed
+342 -359

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+2 -4
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@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="DebugFast|Win32">
@@ -334,7 +334,6 @@
<ClCompile Include="Src\IPC_HLE\WII_IPC_HLE_WiiMote.cpp" />
<ClCompile Include="Src\x64MemTools.cpp" />
<ClCompile Include="Src\Movie.cpp" />
<ClCompile Include="Src\NetPlay.cpp" />
<ClCompile Include="Src\NetPlayClient.cpp" />
<ClCompile Include="Src\NetPlayServer.cpp" />
<ClCompile Include="Src\PatchEngine.cpp" />
@@ -540,7 +539,6 @@
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE_WiiMote.h" />
<ClInclude Include="Src\MemTools.h" />
<ClInclude Include="Src\Movie.h" />
<ClInclude Include="Src\NetPlay.h" />
<ClInclude Include="Src\PatchEngine.h" />
<ClInclude Include="Src\DSPEmulator.h" />
<ClInclude Include="Src\PowerPC\CPUCoreBase.h" />
@@ -599,4 +597,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>