NetPlay: Remove 'reduce polling rate' option
With the SI poll line count fixed, pretty much all games are polling twice per frame anyways, making this option superfluous. Since it's a bit of a gross hack and makes DTMs incompatible with console, let's just bin it.
This commit is contained in:
1 parent
755601c64a
commit
a3d8a8be06
13 files changed
+2
-32
No files matched your search
@@ -33,7 +33,6 @@ static void LoadFromDTM(Config::Layer* config_layer, Movie::DTMHeader* dtm)
|
||||
config_layer->Set(Config::MAIN_CPU_CORE, static_cast<PowerPC::CPUCore>(dtm->CPUCore));
|
||||
config_layer->Set(Config::MAIN_SYNC_GPU, dtm->bSyncGPU);
|
||||
config_layer->Set(Config::MAIN_GFX_BACKEND, dtm->videoBackend.data());
|
||||
config_layer->Set(Config::MAIN_REDUCE_POLLING_RATE, dtm->bReducePollingRate);
|
||||
|
||||
config_layer->Set(Config::SYSCONF_PROGRESSIVE_SCAN, dtm->bProgressive);
|
||||
config_layer->Set(Config::SYSCONF_PAL60, dtm->bPAL60);
|
||||
@@ -57,7 +56,6 @@ void SaveToDTM(Movie::DTMHeader* dtm)
|
||||
dtm->CPUCore = static_cast<u8>(Config::Get(Config::MAIN_CPU_CORE));
|
||||
dtm->bSyncGPU = Config::Get(Config::MAIN_SYNC_GPU);
|
||||
const std::string video_backend = Config::Get(Config::MAIN_GFX_BACKEND);
|
||||
dtm->bReducePollingRate = Config::Get(Config::MAIN_REDUCE_POLLING_RATE);
|
||||
|
||||
dtm->bProgressive = Config::Get(Config::SYSCONF_PROGRESSIVE_SCAN);
|
||||
dtm->bPAL60 = Config::Get(Config::SYSCONF_PAL60);
|
||||
|
||||
Reference in new issue
Block a user