Translation resources sync with Transifex

This commit is contained in:
JosJuice
2019-10-28 20:00:48 +01:00
parent 1f3d1a9b7f
commit a52b8759ff
29 changed files with 6074 additions and 3302 deletions
+194 -101
View File
@@ -16,8 +16,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2019-10-26 22:40+0200\n"
"PO-Revision-Date: 2019-10-26 20:41+0000\n"
"POT-Creation-Date: 2019-10-28 19:59+0100\n"
"PO-Revision-Date: 2019-10-28 18:59+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Japanese (http://www.transifex.com/delroth/dolphin-emu/"
"language/ja/)\n"
@@ -97,8 +97,8 @@ msgstr "\"%s\" は無効なファイル、またはゲームキューブ/Wii
#. i18n: The symbol for percent.
#. i18n: The percent symbol.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:206
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:215
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:221
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
msgid "%"
@@ -642,7 +642,7 @@ msgstr "32-bit 整数"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:293
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:369
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:371
msgid "3D"
msgstr "3D"
@@ -756,7 +756,7 @@ msgstr ""
"終了処理の実行中です。 この処理が完了する前にエミュレーションの強制終了をする"
"とデータが失われる場合があります。それでも強制終了しますか?"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:353
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:360
msgid "A sync can only be triggered when a Wii game is running."
msgstr "WiiリモコンとのSyncはWiiのゲームを実行中にのみ行なえます"
@@ -807,6 +807,10 @@ msgstr "中断"
msgid "About Dolphin"
msgstr "Dolphinについて"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:177
msgid "Accelerometer"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73
msgid "Accuracy:"
msgstr "精度:"
@@ -1018,7 +1022,6 @@ msgstr ""
msgid "Advance Game Port"
msgstr "アドバンスコネクタ"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:204
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:50
@@ -1054,7 +1057,7 @@ msgstr ""
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr "全てのステートセーブファイル (*.sav *.s##);; 全てのファイル (*)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:317
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:318
msgid "All devices"
msgstr "すべてのデバイス"
@@ -1095,6 +1098,12 @@ msgstr ""
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:20
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:209
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
msgid "Alternate Input Sources"
msgstr ""
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:107
@@ -1189,7 +1198,7 @@ msgstr "Apply signature file"
msgid "Arbitrary Mipmap Detection"
msgstr "Arbitrary Mipmap Detection"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:192
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:193
msgid "Are you sure that you want to delete '%1'?"
msgstr "次のプロファイルを削除しますか? '%1'"
@@ -1230,7 +1239,7 @@ msgstr ""
msgid "Asynchronous (Ubershaders)"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:185
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:194
msgid "Attach MotionPlus"
msgstr "Wiiモーションプラス有効化"
@@ -1331,11 +1340,12 @@ msgstr "出力設定"
msgid "Backend:"
msgstr "ビデオAPI:"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:206
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:208
msgid "Background Input"
msgstr "バックグラウンド操作を許可"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
msgid "Backward"
msgstr "後方"
@@ -1383,7 +1393,7 @@ msgstr "基本設定"
msgid "Bass"
msgstr "バスドラム"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:219
msgid "Battery"
msgstr "バッテリー残量"
@@ -1509,7 +1519,7 @@ msgstr "ボタン"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:38
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:158
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:162
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:81
@@ -1744,7 +1754,7 @@ msgstr "クラシックコントローラ"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:137
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:211
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:109
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:110
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:104
msgid "Clear"
msgstr "全消去"
@@ -1789,6 +1799,11 @@ msgstr "Combine &Two Signature Files..."
msgid "Comment"
msgstr "コメント"
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:206
msgid "Common"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:125
msgid "Compile Shaders Before Starting"
msgstr "ゲーム開始前にシェーダをコンパイルする"
@@ -1830,8 +1845,8 @@ msgstr "Condition"
msgid "Config"
msgstr "設定"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:89
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:184
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:73
msgid "Configure"
msgstr "設定"
@@ -1848,7 +1863,7 @@ msgstr "入力設定"
msgid "Configure Output"
msgstr "出力設定"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:191
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:192
#: Source/Core/DolphinQt/GameList/GameList.cpp:499
#: Source/Core/DolphinQt/GameList/GameList.cpp:559
#: Source/Core/DolphinQt/GameList/GameList.cpp:636
@@ -1923,7 +1938,7 @@ msgstr "接続方式:"
msgid "Content %08x is corrupt."
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:157
msgid "Continuous Scanning"
msgstr "接続状況を常に監視"
@@ -1938,11 +1953,11 @@ msgstr "コントロールスティック"
#: Source/Core/Core/HotkeyManager.cpp:288
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:366
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:368
msgid "Controller Profile"
msgstr "入力設定"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:65
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:66
msgid "Controller Settings"
msgstr "Dolphin コントローラ設定"
@@ -2242,7 +2257,7 @@ msgstr "リアルタイムクロック設定"
#: Source/Core/Core/HW/GCPadEmu.cpp:95
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:102
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:193
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:202
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:50
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:36
@@ -2254,7 +2269,7 @@ msgstr "十字キー"
msgid "DJ Turntable"
msgstr "ターンテーブル"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:94
msgid "DK Bongos"
msgstr "タルコンガ"
@@ -2275,7 +2290,19 @@ msgstr "DSP LLE Interpreter(低速)"
msgid "DSP LLE Recompiler"
msgstr "DSP LLE Recompiler"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:32
msgid "DSU Client"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:38
msgid ""
"DSU protocol enables the use of input and motion data from compatible "
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
"title=DSU_Client\">refer to this page</a>."
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:94
msgid "Dance Mat"
msgstr "マットコントローラ"
@@ -2317,7 +2344,7 @@ msgid "Debug Only"
msgstr "デバッグ用"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:363
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:365
msgid "Debugging"
msgstr "デバッグ用"
@@ -2357,7 +2384,7 @@ msgstr "エミュレーション速度 減少"
msgid "Decrease IR"
msgstr "内部解像度 縮小"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:110
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:111
msgid "Default"
msgstr "既定"
@@ -2397,7 +2424,7 @@ msgid ""
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:88
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:89
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:103
msgid "Delete"
msgstr "削除"
@@ -2449,7 +2476,7 @@ msgstr "Deterministic dual core: "
msgid "Dev (multiple times a day)"
msgstr "開発者向け (起動する度に確認)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:68
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:69
msgid "Device"
msgstr "デバイス"
@@ -2699,6 +2726,7 @@ msgstr "Double"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:28
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
msgid "Down"
msgstr "下"
@@ -2937,11 +2965,11 @@ msgstr "空き"
msgid "Emu Thread already running"
msgstr "エミュレーションスレッドはすでに稼働中です"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "WiiのBluetoothアダプタをエミュレート"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:186
msgid "Emulated Wii Remote"
msgstr "Wiiリモコンをエミュレート"
@@ -2950,6 +2978,10 @@ msgstr "Wiiリモコンをエミュレート"
msgid "Emulation Speed"
msgstr "エミュレーション速度"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:27
msgid "Enable"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56
msgid "Enable API Validation Layers"
msgstr "Enable API Validation Layers"
@@ -2998,7 +3030,7 @@ msgstr "振動を有効にする"
msgid "Enable Screen Saver"
msgstr "スクリーンセーバーを有効化"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:158
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:159
msgid "Enable Speaker Data"
msgstr "Wiiリモコンのスピーカーを有効化"
@@ -3182,8 +3214,8 @@ msgstr "に一致する"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:383
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:182
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:221
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:183
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:222
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:208
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:224
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:474
@@ -3379,8 +3411,8 @@ msgstr "セーブデータをエクスポート (実験的)"
msgid "Exported %n save(s)"
msgstr "%n個のファイルをエクスポートしました"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:174
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:352
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:183
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:354
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:46
msgid "Extension"
msgstr "拡張コントローラ"
@@ -3948,6 +3980,7 @@ msgstr ""
"よく分からなければ、チェックを外さないでください。"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
msgid "Forward"
msgstr "前方"
@@ -4097,7 +4130,7 @@ msgstr "Function calls"
msgid "Functions"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:94
msgid "GBA"
msgstr "GBA"
@@ -4193,7 +4226,7 @@ msgstr "固有設定"
msgid "GameCube"
msgstr "ゲームキューブ"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93
msgid "GameCube Adapter for Wii U"
msgstr "Wii U GCコントローラ接続タップ"
@@ -4201,23 +4234,23 @@ msgstr "Wii U GCコントローラ接続タップ"
msgid "GameCube Adapter for Wii U at Port %1"
msgstr "Wii U GCコントローラー接続タップ - ポート %1"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:337
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:338
msgid "GameCube Controller"
msgstr "ゲームキューブ コントローラ"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:336
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:337
msgid "GameCube Controller at Port %1"
msgstr "ゲームキューブ コントローラ設定 - ポート %1"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:80
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:81
msgid "GameCube Controllers"
msgstr "ゲームキューブ デバイス設定"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:328
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:329
msgid "GameCube Keyboard"
msgstr "ゲームキューブ キーボード"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:329
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:330
msgid "GameCube Keyboard at Port %1"
msgstr "ゲームキューブ キーボード設定 - ポート %1"
@@ -4230,7 +4263,7 @@ msgstr "ゲームキューブ メモリーカードマネージャ"
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr "ゲームキューブ メモリーカードファイル (*.raw *.gcp)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:341
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:342
msgid "GameCube Microphone Slot %1"
msgstr "ゲームキューブ マイク スロット %1"
@@ -4249,12 +4282,12 @@ msgstr "Geckoコード"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:111
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:116
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:358
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:360
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
msgid "General"
msgstr "一般"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:350
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:351
msgid "General and Options"
msgstr "一般設定"
@@ -4297,7 +4330,7 @@ msgid "Good dump"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:32
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:367
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:369
#: Source/Core/DolphinQt/ToolBar.cpp:125
msgid "Graphics"
msgstr "ビデオ"
@@ -4345,6 +4378,10 @@ msgstr "グリッド表示"
msgid "Guitar"
msgstr "ギターコントローラ"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:179
msgid "Gyroscope"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:114
msgid "HDMI 3D"
msgstr "HDMI 3D"
@@ -4418,12 +4455,12 @@ msgstr "Host Input Authority が有効になりました"
msgid "Host with NetPlay"
msgstr "ネットプレイを開始(ホスト)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:372
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:374
msgid "Hotkey Settings"
msgstr "ホットキーのカスタマイズ"
#: Source/Core/Core/HotkeyManager.cpp:195
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:225
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:40
msgid "Hotkeys"
msgstr "ホットキー"
@@ -4913,7 +4950,7 @@ msgid "Keep Window on Top"
msgstr "最前面に表示"
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:94
msgid "Keyboard"
msgstr "キーボード"
@@ -4967,6 +5004,7 @@ msgstr "レイテンシ:"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:156
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
@@ -5036,7 +5074,7 @@ msgid "List View"
msgstr "リスト表示"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:86
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:87
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:106
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:83
msgid "Load"
@@ -5415,7 +5453,7 @@ msgstr "MiB"
#: Source/Core/Core/HW/GCPadEmu.cpp:90
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:343
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:344
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:95
msgid "Microphone"
msgstr "マイク"
@@ -5471,12 +5509,16 @@ msgstr "次の値以上"
msgid "More than"
msgstr "次の値より大きい"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:351
msgid "Motion Controls"
msgstr "モーションコントロール"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:353
msgid "Motion Input"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:352
msgid "Motion Simulation"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:190
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:199
msgid "Motor"
msgstr "モーター"
@@ -5738,8 +5780,8 @@ msgstr ""
msgid "No value provided."
msgstr "No value provided."
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:186
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:219
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72
msgid "None"
@@ -5769,6 +5811,10 @@ msgstr "次の値に一致しない"
msgid "Notes:"
msgstr "補足: "
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:42
msgid "Nothing to configure"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
msgid "Notice"
msgstr "注意"
@@ -5914,7 +5960,7 @@ msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:81
#: Source/Core/Core/HW/GCPadEmu.cpp:103
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:201
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:63
msgid "Options"
@@ -5936,7 +5982,7 @@ msgstr "その他"
msgid "Other State Hotkeys"
msgstr "その他"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:371
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:373
msgid "Other State Management"
msgstr "その他ステート関係"
@@ -5990,7 +6036,7 @@ msgstr "パーティション %1"
msgid "Passive"
msgstr "Passive"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:149
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:150
msgid "Passthrough a Bluetooth adapter"
msgstr "PC上のBluetoothアダプタでパススルー"
@@ -6080,6 +6126,14 @@ msgstr "Pick a debug font"
msgid "Ping"
msgstr "Ping"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:24
msgid "Pitch Down"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:23
msgid "Pitch Up"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:904
#: Source/Core/DolphinQt/MenuBar.cpp:603
msgid "Platform"
@@ -6111,12 +6165,13 @@ msgid "Players"
msgstr "プレイヤー数"
#. i18n: "Point" refers to the action of pointing a Wii Remote.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:168
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:172
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:180
msgid "Point"
msgstr "ポインタ"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:87
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:52
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:88
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:53
msgid "Port %1"
msgstr "ポート %1"
@@ -6259,7 +6314,7 @@ msgstr ""
"影響度「中」の問題が見つかりました。ゲーム全体または特定の機能が動作しない可"
"能性があります"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:84
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:85
msgid "Profile"
msgstr "プロファイル"
@@ -6357,15 +6412,16 @@ msgstr "Read or Write"
msgid "Read-Only Mode"
msgstr "読み込み専用"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:157
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:158
msgid "Real Balance Board"
msgstr "実機バランスWii ボードを接続"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:186
msgid "Real Wii Remote"
msgstr "実機Wiiリモコンを接続"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:23
msgid "Recenter"
msgstr "リセット"
@@ -6428,10 +6484,10 @@ msgid "Redump.org Status:"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:384
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:81
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:70
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:71
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:95
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:84
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
@@ -6534,9 +6590,9 @@ msgstr "参加要請"
#: Source/Core/Core/HotkeyManager.cpp:30
#: Source/Core/DolphinQt/CheatsManager.cpp:385
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:757
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:108
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:109
msgid "Reset"
msgstr "初期化"
@@ -6552,7 +6608,7 @@ msgstr "中継サーバーを次にリセットしました:%1:%2"
msgid "Reset Traversal Settings"
msgstr "中継サーバーをリセット"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155
msgid "Reset all saved Wii Remote pairings"
msgstr "全てのペアリングを初期化する"
@@ -6588,6 +6644,7 @@ msgstr ""
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:39
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:157
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
@@ -6620,6 +6677,14 @@ msgstr "Rocker Down"
msgid "Rocker Up"
msgstr "Rocker Up"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:25
msgid "Roll Left"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:26
msgid "Roll Right"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:538
msgid "Room ID"
msgstr "ルームID"
@@ -6645,7 +6710,7 @@ msgstr ""
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:188
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:197
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:58
msgid "Rumble"
@@ -6698,7 +6763,7 @@ msgid "Safe"
msgstr "Safe"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:87
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:88
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:84
msgid "Save"
@@ -6797,7 +6862,7 @@ msgstr "Save Symbol Map &As..."
msgid "Save Texture Cache to State"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:370
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:372
msgid "Save and Load State"
msgstr "ステートセーブ/ロード"
@@ -6839,7 +6904,7 @@ msgstr "スロット %1 - %2"
msgid "Save..."
msgstr "保存"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:335
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:342
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr "ペアリングの初期化はWiiのゲームを実行中にのみ行なえます"
@@ -7177,6 +7242,14 @@ msgstr "送信"
msgid "Sensor Bar Position:"
msgstr "センサーバーの位置"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:49
msgid "Server IP Address"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:51
msgid "Server Port"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1763
msgid "Server rejected traversal attempt"
msgstr "サーバーが中継処理を拒否しました"
@@ -7257,7 +7330,7 @@ msgid "Shader Compilation"
msgstr "シェーダコンパイルの設定"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:56
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:171
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:175
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:112
msgid "Shake"
msgstr "シェイク"
@@ -7489,15 +7562,15 @@ msgstr ""
msgid "Side-by-Side"
msgstr "Side-by-Side"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:231
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240
msgid "Sideways Hold"
msgstr "押下時のみ横持ち"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:228
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:237
msgid "Sideways Toggle"
msgstr "横持ち 切替"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:221
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230
msgid "Sideways Wii Remote"
msgstr "横持ち(Sideways)で使用"
@@ -7597,7 +7670,7 @@ msgstr "スペイン"
msgid "Spanish"
msgstr "スペイン語"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:204
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213
msgid "Speaker Pan"
msgstr "スピーカー パン調整"
@@ -7617,7 +7690,7 @@ msgstr "Speed up Disc Transfer Rate"
msgid "Stable (once a year)"
msgstr "安定版 (年に一度のみ)"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93
msgid "Standard Controller"
msgstr "標準コントローラ"
@@ -7641,7 +7714,7 @@ msgstr "操作の記録を開始"
msgid "Started game"
msgstr "ゲームを開始"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:94
msgid "Steering Wheel"
msgstr "SPEED FORCE"
@@ -7806,7 +7879,7 @@ msgstr "スタイラス"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:202
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:320
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:209
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:210
#: Source/Core/DolphinQt/GameList/GameList.cpp:604
#: Source/Core/DolphinQt/GameList/GameList.cpp:621
#: Source/Core/DolphinQt/GameList/GameList.cpp:649
@@ -7838,7 +7911,7 @@ msgstr ""
"次のディスクイメージの復元に成功しました\n"
"%n"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:210
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:211
msgid "Successfully deleted '%1'."
msgstr " '%1' の削除に成功しました"
@@ -7902,7 +7975,7 @@ msgstr ""
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:169
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:173
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:118
msgid "Swing"
msgstr "動き"
@@ -7933,7 +8006,7 @@ msgstr "Symbol name:"
msgid "Symbols"
msgstr "Symbols"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:150
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151
msgid "Sync"
msgstr "Sync"
@@ -7949,7 +8022,7 @@ msgstr "すべてのWiiセーブデータを同期する"
msgid "Sync Saves"
msgstr "セーブデータを同期する"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154
msgid "Sync real Wii Remotes and pair them"
msgstr "実機Wiiリモコンとのペアリングを行う"
@@ -7996,7 +8069,7 @@ msgstr "TAS Input"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:361
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:363
msgid "TAS Tools"
msgstr "TAS関係"
@@ -8254,8 +8327,8 @@ msgstr ""
msgid "The install partition is missing."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:183
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:222
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:184
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:223
msgid "The profile '%1' does not exist"
msgstr "選択されたプロファイル '%1' は存在しません"
@@ -8402,7 +8475,7 @@ msgstr ""
"このアクションリプレイシミュレータは、アクションリプレイそのものを変更する"
"コードはサポートしていません。"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:193
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:194
#: Source/Core/DolphinQt/GameList/GameList.cpp:750
msgid "This cannot be undone!"
msgstr "元に戻すことはできません!"
@@ -8581,7 +8654,7 @@ msgid "TiB"
msgstr "TiB"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:170
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:174
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:115
msgid "Tilt"
msgstr "傾き"
@@ -8703,6 +8776,7 @@ msgstr ""
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:30
msgid "Total Yaw"
msgstr ""
@@ -8713,6 +8787,7 @@ msgstr ""
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:52
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:34
msgid "Total rotation about the yaw axis."
msgstr ""
@@ -8964,6 +9039,7 @@ msgstr "Unsigned Integer"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
msgid "Up"
msgstr "上"
@@ -9011,15 +9087,15 @@ msgstr ""
"次のタイトルを更新中... %1\n"
"しばらくお待ちください"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:232
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241
msgid "Upright Hold"
msgstr "押下時のみ直立状態"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:238
msgid "Upright Toggle"
msgstr "直立状態 切替"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:218
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227
msgid "Upright Wii Remote"
msgstr "直立状態(Upright)で使用"
@@ -9221,6 +9297,14 @@ msgstr ""
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr "WAD installation failed: The selected file is not a valid WAD."
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
msgid ""
"WARNING: The controls under Accelerometer and Gyroscope are designed to "
"interface directly with motion sensor hardware. They are not intended for "
"mapping traditional buttons, triggers or axes. You might need to configure "
"alternate input sources before using these controls."
msgstr ""
#: Source/Core/Core/ConfigManager.h:57
msgid "WASAPI (Exclusive Mode)"
msgstr ""
@@ -9269,8 +9353,8 @@ msgid ""
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:91
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:334
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:352
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:341
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:359
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
@@ -9386,8 +9470,8 @@ msgstr "Wii NANDルート"
msgid "Wii Remote"
msgstr "Wiiリモコン"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:181
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:349
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:182
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:350
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:39
msgid "Wii Remote %1"
msgstr "Wiiリモコン %1"
@@ -9408,7 +9492,7 @@ msgstr "Wiiリモコンの振動を有効化"
msgid "Wii Remote Settings"
msgstr "Wiiリモコンの設定"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:146
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:147
msgid "Wii Remotes"
msgstr "Wiiリモコン"
@@ -9424,7 +9508,7 @@ msgstr "Wii TAS Input - Wiiリモコン %1"
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr "Wii TAS Input %1 - Wiiリモコン + ヌンチャク"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:365
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:367
msgid "Wii and Wii Remote"
msgstr "WiiとWiiリモコン"
@@ -9504,6 +9588,14 @@ msgstr "XF register "
msgid "Y"
msgstr "Y"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:27
msgid "Yaw Left"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:28
msgid "Yaw Right"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
msgid "Yellow"
@@ -9598,7 +9690,7 @@ msgstr "cm"
msgid "d3d12.dll could not be loaded."
msgstr "d3d12.dll could not be loaded."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:311
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:312
msgid "disconnected"
msgstr ""
@@ -9650,6 +9742,7 @@ msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:62
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "°"
msgstr "°"