GameSettings: Approve speed hacks for RetroAchievements
Some of the speed hacks were not approved for RetroAchievements, meaning that users had to choose between not getting hardcore achievements, or having poor performance. Also, renamed the instances of `$Limit internal FPS to VPS (improves performance)` to `$Limit internal frame rate (speed hack)` for consistency. They are enabled by default, so unless the user disabled them, it won't break the configuration.
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@@ -9,5 +9,5 @@ static constexpr std::string_view ACHIEVEMENT_APPROVED_LIST_FILENAME = "Approved
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// After building tests, find the new hash with:
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// ./Binaries/Tests/tests --gtest_filter=PatchAllowlist.VerifyHashes
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static const inline Common::SHA1::Digest ACHIEVEMENT_APPROVED_LIST_HASH = {
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0x0B, 0x47, 0x3F, 0x5A, 0x84, 0xC0, 0xC1, 0x6D, 0x08, 0x88,
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0x05, 0x5C, 0xC6, 0x17, 0x60, 0xED, 0x02, 0x3C, 0x75, 0xF0};
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0xE6, 0xCD, 0xD7, 0x85, 0x7A, 0xBA, 0x72, 0xEC, 0x34, 0x11,
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0x2B, 0x16, 0xB1, 0x31, 0xD0, 0x0A, 0x0A, 0xD7, 0xFC, 0xCC};
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