Netplay: Completely rewrite Wiimote syncing logic to be similar to the GameCube controller one.

This commit is contained in:
Admiral H. Curtiss committed 2022-10-02 23:22:02 +02:00
1 parent f8518b2ff6
commit aade584180
10 files changed
+216 -184

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@@ -498,9 +498,6 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
if (core_parameter.bWii && !Config::Get(Config::MAIN_BLUETOOTH_PASSTHROUGH_ENABLED))
{
Wiimote::LoadConfig();
if (NetPlay::IsNetPlayRunning())
NetPlay::SetupWiimotes();
}
FreeLook::LoadInputConfig();