Android: Add default portrait touch overlays
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@@ -26,6 +26,30 @@
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<integer name="STICK_MAIN_X">17</integer>
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<integer name="STICK_MAIN_Y">620</integer>
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<!-- Default GameCube portrait layout -->
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<integer name="BUTTON_A_PORTRAIT_X">638</integer>
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<integer name="BUTTON_A_PORTRAIT_Y">534</integer>
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<integer name="BUTTON_B_PORTRAIT_X">560</integer>
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<integer name="BUTTON_B_PORTRAIT_Y">648</integer>
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<integer name="BUTTON_X_PORTRAIT_X">795</integer>
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<integer name="BUTTON_X_PORTRAIT_Y">519</integer>
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<integer name="BUTTON_Y_PORTRAIT_X">594</integer>
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<integer name="BUTTON_Y_PORTRAIT_Y">463</integer>
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<integer name="BUTTON_Z_PORTRAIT_X">357</integer>
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<integer name="BUTTON_Z_PORTRAIT_Y">560</integer>
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<integer name="BUTTON_UP_PORTRAIT_X">44</integer>
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<integer name="BUTTON_UP_PORTRAIT_Y">448</integer>
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<integer name="TRIGGER_L_PORTRAIT_X">76</integer>
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<integer name="TRIGGER_L_PORTRAIT_Y">582</integer>
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<integer name="TRIGGER_R_PORTRAIT_X">739</integer>
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<integer name="TRIGGER_R_PORTRAIT_Y">629</integer>
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<integer name="BUTTON_START_PORTRAIT_X">472</integer>
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<integer name="BUTTON_START_PORTRAIT_Y">789</integer>
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<integer name="STICK_C_PORTRAIT_X">622</integer>
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<integer name="STICK_C_PORTRAIT_Y">715</integer>
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<integer name="STICK_MAIN_PORTRAIT_X">134</integer>
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<integer name="STICK_MAIN_PORTRAIT_Y">687</integer>
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<!-- Default Wii landscape layout -->
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<integer name="WIIMOTE_BUTTON_A_X">858</integer>
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<integer name="WIIMOTE_BUTTON_A_Y">772</integer>
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@@ -53,6 +77,34 @@
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<integer name="WIIMOTE_RIGHT_X">100</integer>
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<integer name="WIIMOTE_RIGHT_Y">683</integer>
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<!-- Default Wii portrait layout -->
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<integer name="WIIMOTE_BUTTON_A_PORTRAIT_X">769</integer>
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<integer name="WIIMOTE_BUTTON_A_PORTRAIT_Y">584</integer>
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<integer name="WIIMOTE_BUTTON_B_PORTRAIT_X">553</integer>
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<integer name="WIIMOTE_BUTTON_B_PORTRAIT_Y">621</integer>
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<integer name="WIIMOTE_BUTTON_1_PORTRAIT_X">707</integer>
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<integer name="WIIMOTE_BUTTON_1_PORTRAIT_Y">742</integer>
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<integer name="WIIMOTE_BUTTON_2_PORTRAIT_X">846</integer>
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<integer name="WIIMOTE_BUTTON_2_PORTRAIT_Y">692</integer>
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<integer name="NUNCHUK_BUTTON_Z_PORTRAIT_X">526</integer>
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<integer name="NUNCHUK_BUTTON_Z_PORTRAIT_Y">483</integer>
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<integer name="NUNCHUK_BUTTON_C_PORTRAIT_X">786</integer>
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<integer name="NUNCHUK_BUTTON_C_PORTRAIT_Y">455</integer>
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<integer name="WIIMOTE_BUTTON_MINUS_PORTRAIT_X">100</integer>
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<integer name="WIIMOTE_BUTTON_MINUS_PORTRAIT_Y">420</integer>
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<integer name="WIIMOTE_BUTTON_PLUS_PORTRAIT_X">400</integer>
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<integer name="WIIMOTE_BUTTON_PLUS_PORTRAIT_Y">420</integer>
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<integer name="WIIMOTE_UP_PORTRAIT_X">260</integer>
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<integer name="WIIMOTE_UP_PORTRAIT_Y">773</integer>
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<integer name="WIIMOTE_BUTTON_HOME_PORTRAIT_X">250</integer>
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<integer name="WIIMOTE_BUTTON_HOME_PORTRAIT_Y">420</integer>
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<integer name="NUNCHUK_STICK_PORTRAIT_X">68</integer>
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<integer name="NUNCHUK_STICK_PORTRAIT_Y">602</integer>
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<integer name="WIIMOTE_RIGHT_PORTRAIT_X">68</integer>
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<integer name="WIIMOTE_RIGHT_PORTRAIT_Y">602</integer>
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<!-- Default Wii classic landscape layout -->
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<integer name="CLASSIC_BUTTON_A_X">860</integer>
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<integer name="CLASSIC_BUTTON_A_Y">688</integer>
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<integer name="CLASSIC_BUTTON_B_X">787</integer>
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@@ -81,4 +133,34 @@
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<integer name="CLASSIC_TRIGGER_L_Y">429</integer>
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<integer name="CLASSIC_TRIGGER_R_X">737</integer>
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<integer name="CLASSIC_TRIGGER_R_Y">311</integer>
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<!-- Default Wii classic portrait layout -->
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<integer name="CLASSIC_BUTTON_A_PORTRAIT_X">820</integer>
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<integer name="CLASSIC_BUTTON_A_PORTRAIT_Y">481</integer>
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<integer name="CLASSIC_BUTTON_B_PORTRAIT_X">763</integer>
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<integer name="CLASSIC_BUTTON_B_PORTRAIT_Y">562</integer>
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<integer name="CLASSIC_BUTTON_X_PORTRAIT_X">665</integer>
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<integer name="CLASSIC_BUTTON_X_PORTRAIT_Y">476</integer>
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<integer name="CLASSIC_BUTTON_Y_PORTRAIT_X">601</integer>
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<integer name="CLASSIC_BUTTON_Y_PORTRAIT_Y">552</integer>
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<integer name="CLASSIC_BUTTON_MINUS_PORTRAIT_X">100</integer>
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<integer name="CLASSIC_BUTTON_MINUS_PORTRAIT_Y">420</integer>
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<integer name="CLASSIC_BUTTON_PLUS_PORTRAIT_X">400</integer>
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<integer name="CLASSIC_BUTTON_PLUS_PORTRAIT_Y">420</integer>
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<integer name="CLASSIC_BUTTON_HOME_PORTRAIT_X">250</integer>
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<integer name="CLASSIC_BUTTON_HOME_PORTRAIT_Y">420</integer>
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<integer name="CLASSIC_BUTTON_ZL_PORTRAIT_X">301</integer>
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<integer name="CLASSIC_BUTTON_ZL_PORTRAIT_Y">613</integer>
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<integer name="CLASSIC_BUTTON_ZR_PORTRAIT_X">445</integer>
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<integer name="CLASSIC_BUTTON_ZR_PORTRAIT_Y">734</integer>
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<integer name="CLASSIC_DPAD_UP_PORTRAIT_X">101</integer>
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<integer name="CLASSIC_DPAD_UP_PORTRAIT_Y">752</integer>
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<integer name="CLASSIC_STICK_LEFT_PORTRAIT_X">46</integer>
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<integer name="CLASSIC_STICK_LEFT_PORTRAIT_Y">533</integer>
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<integer name="CLASSIC_STICK_RIGHT_PORTRAIT_X">706</integer>
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<integer name="CLASSIC_STICK_RIGHT_PORTRAIT_Y">671</integer>
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<integer name="CLASSIC_TRIGGER_L_PORTRAIT_X">342</integer>
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<integer name="CLASSIC_TRIGGER_L_PORTRAIT_Y">458</integer>
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<integer name="CLASSIC_TRIGGER_R_PORTRAIT_X">650</integer>
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<integer name="CLASSIC_TRIGGER_R_PORTRAIT_Y">360</integer>
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</resources>
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