TextureCache: Drop unused parameter in backend API.
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@@ -1320,7 +1320,7 @@ void TextureCacheBase::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFo
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entry->SetEfbCopy(dstStride);
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entry->is_custom_tex = false;
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entry->FromRenderTarget(dst, is_depth_copy, srcRect, scaleByHalf, cbufid, colmat);
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entry->FromRenderTarget(is_depth_copy, srcRect, scaleByHalf, cbufid, colmat);
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u64 hash = entry->CalculateHash();
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entry->SetHashes(hash, hash);
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