VideoCommon: Make BBox emulation optional
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@@ -379,7 +379,7 @@ static void BPWritten(const BPCmd& bp)
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u8 offset = bp.address & 2;
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BoundingBox::active = true;
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if (g_ActiveConfig.backend_info.bSupportsBBox)
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if (g_ActiveConfig.backend_info.bSupportsBBox && g_ActiveConfig.bBBoxEnable)
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{
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g_renderer->BBoxWrite(offset, bp.newvalue & 0x3ff);
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g_renderer->BBoxWrite(offset + 1, bp.newvalue >> 10);
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