GameINI: Fix PoP:TT Shadows

At extreme angles, there is severe shadow zfighting with fast depth
disabled.  Enabling it causes it work on all backends without issue.
Verified in OpenGL, D3D11, D3D12, and Vulkan.
This commit is contained in:
JMC47 committed 2021-07-21 05:42:08 -04:00
1 parent 88cc20ffd0
commit ae63c68b88
1 file changed
+1 -1
+1 -1
View File
@@ -14,4 +14,4 @@
[Video_Settings]
SafeTextureCacheColorSamples = 512
FastDepthCalc = True