Delete a bunch of old audio HLE cruft.
This commit intentionally breaks audio output from HLE Zelda UCode; no other functional change.
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@@ -106,7 +106,6 @@
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<ClCompile Include="HW\CPU.cpp" />
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<ClCompile Include="HW\DSP.cpp" />
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<ClCompile Include="HW\DSPHLE\DSPHLE.cpp" />
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<ClCompile Include="HW\DSPHLE\HLEMixer.cpp" />
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<ClCompile Include="HW\DSPHLE\MailHandler.cpp" />
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<ClCompile Include="HW\DSPHLE\UCodes\UCodes.cpp" />
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<ClCompile Include="HW\DSPHLE\UCodes\UCode_AX.cpp" />
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@@ -305,7 +304,6 @@
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<ClInclude Include="HW\CPU.h" />
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<ClInclude Include="HW\DSP.h" />
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<ClInclude Include="HW\DSPHLE\DSPHLE.h" />
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<ClInclude Include="HW\DSPHLE\HLEMixer.h" />
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<ClInclude Include="HW\DSPHLE\MailHandler.h" />
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<ClInclude Include="HW\DSPHLE\UCodes\UCodes.h" />
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<ClInclude Include="HW\DSPHLE\UCodes\UCode_AX.h" />
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