Move the code for the show internal resolution setting
fb4ff3e put all the code for the show internal resolution setting right
next to the code for the show FPS setting, presumably because an earlier
version of that commit had them next to each other in the GUI. It makes
more conceptual sense to put the code next to the code for the show
statistics settings, matching what the GUI looks like now.
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@@ -106,7 +106,6 @@ void VideoConfig::Refresh()
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iCropCustomBottom = Config::Get(Config::GFX_CROP_CUSTOM_BOTTOM);
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iSafeTextureCache_ColorSamples = Config::Get(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES);
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bShowFPS = Config::Get(Config::GFX_SHOW_FPS);
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bShowInternalResolution = Config::Get(Config::GFX_SHOW_INTERNAL_RESOLUTION);
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bShowFTimes = Config::Get(Config::GFX_SHOW_FTIMES);
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bShowVPS = Config::Get(Config::GFX_SHOW_VPS);
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bShowVTimes = Config::Get(Config::GFX_SHOW_VTIMES);
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@@ -118,6 +117,7 @@ void VideoConfig::Refresh()
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bOverlayStats = Config::Get(Config::GFX_OVERLAY_STATS);
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bOverlayProjStats = Config::Get(Config::GFX_OVERLAY_PROJ_STATS);
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bOverlayScissorStats = Config::Get(Config::GFX_OVERLAY_SCISSOR_STATS);
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bShowInternalResolution = Config::Get(Config::GFX_SHOW_INTERNAL_RESOLUTION);
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bDumpTextures = Config::Get(Config::GFX_DUMP_TEXTURES);
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bDumpMipmapTextures = Config::Get(Config::GFX_DUMP_MIP_TEXTURES);
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bDumpBaseTextures = Config::Get(Config::GFX_DUMP_BASE_TEXTURES);
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