Various formatting and consistency fixes

This commit is contained in:
Stevoisiak committed 2014-11-13 22:42:18 -05:00
1 parent 5fb94230cd
commit b25e1a2eb4
61 files changed
+143 -178

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@@ -120,7 +120,7 @@ void Interpreter::rfid(UGeckoInstruction _inst)
m_EndBlock = true;
}
// sc isn't really used for anything important in gc games (just for a write barrier) so we really don't have to emulate it.
// sc isn't really used for anything important in GameCube games (just for a write barrier) so we really don't have to emulate it.
// We do it anyway, though :P
void Interpreter::sc(UGeckoInstruction _inst)
{
+1 -1
View File
@@ -160,7 +160,7 @@ enum Opcode
InterpreterBranch,
IdleBranch, // branch operation belonging to idle loop
ShortIdleLoop, // Idle loop seen in homebrew like wii mahjong,
ShortIdleLoop, // Idle loop seen in homebrew like Wii mahjong,
// just a branch
// used for exception checking, at least until someone