Core/NetPlay: Add debugging messages

This commit is contained in:
spycrab committed 2018-07-10 22:23:49 +02:00
1 parent b9960777a7
commit b367cd0331
2 files changed
+21

No files matched your search

+2
View File
@@ -500,6 +500,8 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, Client& player)
MessageId mid;
packet >> mid;
INFO_LOG(NETPLAY, "Got client message: %x", mid);
// don't need lock because this is the only thread that modifies the players
// only need locks for writes to m_players in this thread