Added features to hires loading and texture dumping so it now dumps the files into a specific folder like for Mario Party 7 the textures will be dumped into a folder named Mario Party 7.
For texture loading it now only checks the folder with the same name as the game. Like same as before moddified texture of Mario Party 7 would go in the folder named Mario Party 7 :P git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3241 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
1 parent
c684a77394
commit
b6cfaf5653
3 files changed
+26
-6
No files matched your search
@@ -24,7 +24,7 @@
|
||||
|
||||
namespace HiresTextures
|
||||
{
|
||||
void Init(const char *gameCode);
|
||||
void Init(const char *gameCode,const char *gameName);
|
||||
void Shutdown();
|
||||
PC_TexFormat GetHiresTex(const char *fileName, int *pWidth, int *pHeight, int texformat, u8 *data);
|
||||
};
|
||||
|
||||
Reference in new issue
Block a user