Translation resources sync with Transifex

This commit is contained in:
JosJuice
2019-11-28 13:44:43 +01:00
parent c2c8a14966
commit b793ee6521
29 changed files with 4194 additions and 3958 deletions
+139 -132
View File
@@ -16,8 +16,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2019-11-20 18:17+0100\n"
"PO-Revision-Date: 2019-11-20 17:17+0000\n"
"POT-Creation-Date: 2019-11-28 13:43+0100\n"
"PO-Revision-Date: 2019-11-28 12:43+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Japanese (http://www.transifex.com/delroth/dolphin-emu/"
"language/ja/)\n"
@@ -27,7 +27,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1356
#: Source/Core/DiscIO/VolumeVerifier.cpp:1390
msgid ""
"\n"
"\n"
@@ -39,7 +39,7 @@ msgstr ""
"ゲームキューブ用ゲームデータには整合性チェックのためのデータがほとんど含まれ"
"ていないため、Dolphinでは検出できない問題があるかもしれません。"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1362
#: Source/Core/DiscIO/VolumeVerifier.cpp:1396
msgid ""
"\n"
"\n"
@@ -97,8 +97,8 @@ msgstr "\"%s\" は無効なファイル、またはゲームキューブ/Wii
#. i18n: The symbol for percent.
#. i18n: The percent symbol.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:215
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:221
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:252
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
msgid "%"
@@ -121,7 +121,7 @@ msgstr ""
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:200
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:209
msgid "%1 % (%2 MHz)"
msgstr "%1 % (%2 MHz)"
@@ -238,7 +238,7 @@ msgstr "処理中... %i (全%iブロック中) 圧縮比:%i%%"
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:648
#: Source/Core/DiscIO/VolumeVerifier.cpp:649
#, c-format
msgid "%s (Masterpiece)"
msgstr "%s (名作トライアル)"
@@ -797,7 +797,7 @@ msgstr "中断"
msgid "About Dolphin"
msgstr "Dolphinについて"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:177
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:214
msgid "Accelerometer"
msgstr ""
@@ -985,7 +985,7 @@ msgstr ""
"\n"
"よく分からなければ、右端に合わせておいてください。"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:86
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:89
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
@@ -1063,7 +1063,7 @@ msgstr "すべてのプレイヤーのセーブデータは同期されました
msgid "Allow Mismatched Region Settings"
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:215
#: Source/Core/DolphinQt/Main.cpp:213
msgid "Allow Usage Statistics Reporting"
msgstr "利用統計レポートを許可"
@@ -1229,7 +1229,7 @@ msgstr ""
msgid "Asynchronous (Ubershaders)"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:194
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:231
msgid "Attach MotionPlus"
msgstr "Wiiモーションプラス有効化"
@@ -1335,7 +1335,7 @@ msgid "Background Input"
msgstr "バックグラウンド操作を許可"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
msgid "Backward"
msgstr "後方"
@@ -1344,11 +1344,11 @@ msgstr "後方"
msgid "Bad address provided."
msgstr "Bad address provided."
#: Source/Core/DiscIO/VolumeVerifier.cpp:352
#: Source/Core/DiscIO/VolumeVerifier.cpp:353
msgid "Bad dump"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:500
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:503
msgid "Bad value provided."
msgstr "Bad value provided."
@@ -1383,11 +1383,11 @@ msgstr "基本設定"
msgid "Bass"
msgstr "バスドラム"
#: Source/Core/DolphinQt/Main.cpp:190
#: Source/Core/DolphinQt/Main.cpp:188
msgid "Batch mode cannot be used without specifying a game to launch."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:219
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256
msgid "Battery"
msgstr "バッテリー残量"
@@ -1513,7 +1513,7 @@ msgstr "ボタン"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:38
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:162
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:199
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:81
@@ -1757,7 +1757,7 @@ msgstr "全消去"
msgid "Clear Cache"
msgstr "Clear Cache"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69
msgid "Clock Override"
msgstr ""
@@ -1927,7 +1927,7 @@ msgstr "インターネットに接続してWiiのシステム更新を行いま
msgid "Connection Type:"
msgstr "接続方式:"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1115
#: Source/Core/DiscIO/VolumeVerifier.cpp:1149
#, c-format
msgid "Content %08x is corrupt."
msgstr ""
@@ -2245,13 +2245,13 @@ msgstr "選択中のタイトル"
msgid "Custom"
msgstr "カスタム"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:96
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:99
msgid "Custom RTC Options"
msgstr "リアルタイムクロック設定"
#: Source/Core/Core/HW/GCPadEmu.cpp:95
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:102
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:202
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:239
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:50
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:36
@@ -2436,7 +2436,7 @@ msgid "Delete Selected Files..."
msgstr "選択中のタイトルの実体を削除"
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/FrameDump.cpp:113
#: Source/Core/VideoCommon/FrameDump.cpp:112
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "既存ファイル '%s' を削除しますか?"
@@ -2613,7 +2613,7 @@ msgstr ""
msgid "Distance of travel from neutral position."
msgstr "振りの強さをニュートラルポジションからの距離で指定"
#: Source/Core/DolphinQt/Main.cpp:217
#: Source/Core/DolphinQt/Main.cpp:215
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr "Dolphinの開発者への情報提供にご協力いただけますか?"
@@ -2693,13 +2693,13 @@ msgstr "Dolphin is a free and open-source GameCube and Wii emulator."
msgid "Dolphin is too old for traversal server"
msgstr "Dolphinのバージョンが古すぎます"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1303
#: Source/Core/DiscIO/VolumeVerifier.cpp:1337
msgid ""
"Dolphin is unable to verify typical TGC files properly, since they are not "
"dumps of actual discs."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1296
#: Source/Core/DiscIO/VolumeVerifier.cpp:1330
msgid "Dolphin is unable to verify unlicensed discs."
msgstr ""
@@ -2724,7 +2724,7 @@ msgstr "Double"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:28
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
msgid "Down"
msgstr "下"
@@ -2993,7 +2993,7 @@ msgstr "タイムストレッチを有効にする (Audio Stretching)"
msgid "Enable Cheats"
msgstr "チートコードを有効化"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:100
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:103
msgid "Enable Custom RTC"
msgstr "Custom RTC を使用する"
@@ -3005,7 +3005,7 @@ msgstr "デュアルコア動作を行う"
msgid "Enable Dual Core (speedup)"
msgstr "デュアルコア動作を行う (速度向上)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:74
msgid "Enable Emulated CPU Clock Override"
msgstr "CPU Clock Override を使用する"
@@ -3014,6 +3014,7 @@ msgid "Enable FPRF"
msgstr "Enable FPRF"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66
msgid "Enable MMU"
msgstr "Enable MMU"
@@ -3219,15 +3220,15 @@ msgstr "に一致する"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:224
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:474
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:480
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:500
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:533
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:540
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:503
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:536
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:543
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:322
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208
#: Source/Core/DolphinQt/GCMemcardManager.cpp:278
#: Source/Core/DolphinQt/Main.cpp:174 Source/Core/DolphinQt/Main.cpp:189
#: Source/Core/DolphinQt/Main.cpp:172 Source/Core/DolphinQt/Main.cpp:187
#: Source/Core/DolphinQt/MainWindow.cpp:245
#: Source/Core/DolphinQt/MainWindow.cpp:252
#: Source/Core/DolphinQt/MainWindow.cpp:951
@@ -3330,12 +3331,12 @@ msgstr ""
"エラー: Windows-1252フォントにアクセスを試みましたが読み込めませんでした。"
"ゲームはフォントを正しく表示できないか、クラッシュするでしょう"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1250
#: Source/Core/DiscIO/VolumeVerifier.cpp:1284
#, c-format
msgid "Errors were found in %zu blocks in the %s partition."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1262
#: Source/Core/DiscIO/VolumeVerifier.cpp:1296
#, c-format
msgid "Errors were found in %zu unused blocks in the %s partition."
msgstr ""
@@ -3399,19 +3400,19 @@ msgid "Export Save File"
msgstr "セーブファイルをエクスポート"
#: Source/Core/DolphinQt/GameList/GameList.cpp:361
msgid "Export Wii Save (Experimental)"
msgstr "セーブデータをエクスポート (実験的)"
msgid "Export Wii Save"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:285
msgid "Export Wii Saves (Experimental)"
msgstr "セーブデータをエクスポート (実験的)"
msgid "Export Wii Saves"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1038
#, c-format
msgid "Exported %n save(s)"
msgstr "%n個のファイルをエクスポートしました"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:183
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:220
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:354
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:46
msgid "Extension"
@@ -3480,7 +3481,7 @@ msgstr "Failed to append to signature file '%1'"
msgid "Failed to claim interface for BT passthrough"
msgstr "Failed to claim interface for BT passthrough"
#: Source/Core/DiscIO/VolumeVerifier.cpp:110
#: Source/Core/DiscIO/VolumeVerifier.cpp:111
msgid "Failed to connect to Redump.org"
msgstr ""
@@ -3519,11 +3520,11 @@ msgstr "Failed to detach kernel driver for BT passthrough: %s"
msgid "Failed to download codes."
msgstr "コードの取得に失敗しました"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:534
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:537
msgid "Failed to dump %1: Can't open file"
msgstr "Failed to dump %1: Can't open file"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:541
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:544
msgid "Failed to dump %1: Failed to write to file"
msgstr "Failed to dump %1: Failed to write to file"
@@ -3678,8 +3679,8 @@ msgstr ""
"出力先が書き込み可能なメディアか、また書き込み権限があるかどうかを確認してく"
"ださい"
#: Source/Core/DiscIO/VolumeVerifier.cpp:222
#: Source/Core/DiscIO/VolumeVerifier.cpp:316
#: Source/Core/DiscIO/VolumeVerifier.cpp:223
#: Source/Core/DiscIO/VolumeVerifier.cpp:317
msgid "Failed to parse Redump.org data"
msgstr ""
@@ -3981,7 +3982,7 @@ msgstr ""
"よく分からなければ、チェックを外さないでください。"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
msgid "Forward"
msgstr "前方"
@@ -4326,7 +4327,7 @@ msgstr "GiB"
msgid "Golf Mode"
msgstr "Golf Mode"
#: Source/Core/DiscIO/VolumeVerifier.cpp:342
#: Source/Core/DiscIO/VolumeVerifier.cpp:343
msgid "Good dump"
msgstr ""
@@ -4379,7 +4380,7 @@ msgstr "グリッド表示"
msgid "Guitar"
msgstr "ギターコントローラ"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:179
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:216
msgid "Gyroscope"
msgstr ""
@@ -4466,7 +4467,7 @@ msgid "Hotkey Settings"
msgstr "ホットキーのカスタマイズ"
#: Source/Core/Core/HotkeyManager.cpp:197
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:40
msgid "Hotkeys"
msgstr "ホットキー"
@@ -4539,7 +4540,7 @@ msgstr ""
msgid "Identity Generation"
msgstr "IDの作成"
#: Source/Core/DolphinQt/Main.cpp:219
#: Source/Core/DolphinQt/Main.cpp:217
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
@@ -4569,7 +4570,7 @@ msgstr "無視"
msgid "Ignore Format Changes"
msgstr "Ignore Format Changes"
#: Source/Core/DolphinQt/Main.cpp:48
#: Source/Core/DolphinQt/Main.cpp:46
msgid "Ignore for this session"
msgstr "このセッションでは無視"
@@ -4860,7 +4861,7 @@ msgstr "無効な検索文字列。 数値に検索文字列を変換できま
msgid "Invalid search string (only even string lengths supported)"
msgstr "無効な検索文字列。偶数の長さの検索文字列のみがサポートされています。"
#: Source/Core/DolphinQt/Main.cpp:174
#: Source/Core/DolphinQt/Main.cpp:172
msgid "Invalid title ID."
msgstr "無効なタイトルID"
@@ -5026,7 +5027,7 @@ msgstr ""
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:156
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
@@ -5385,7 +5386,7 @@ msgstr ""
msgid "Mapping"
msgstr "コントローラ割当位置"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:633
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:636
msgid "Match Found"
msgstr "Match Found"
@@ -5555,7 +5556,7 @@ msgid "Motion Simulation"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:199
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236
msgid "Motor"
msgstr "モーター"
@@ -5746,11 +5747,11 @@ msgstr "タップは未接続です"
msgid "No Audio Output"
msgstr "出力しない"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:644
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:647
msgid "No Match"
msgstr "No Match"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:615
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:618
msgid "No Value Given"
msgstr "No Value Given"
@@ -5776,11 +5777,11 @@ msgstr "問題は見つかりませんでした"
msgid "No paths found in the M3U file \"%s\""
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1333
#: Source/Core/DiscIO/VolumeVerifier.cpp:1367
msgid "No problems were found."
msgstr "問題は見つかりませんでした"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1327
#: Source/Core/DiscIO/VolumeVerifier.cpp:1361
msgid ""
"No problems were found. This does not guarantee that this is a good dump, "
"but since Wii titles contain a lot of verification data, it does mean that "
@@ -5997,7 +5998,7 @@ msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:81
#: Source/Core/Core/HW/GCPadEmu.cpp:103
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:63
msgid "Options"
@@ -6163,11 +6164,11 @@ msgstr "Pick a debug font"
msgid "Ping"
msgstr "Ping"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:21
msgid "Pitch Down"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:20
msgid "Pitch Up"
msgstr ""
@@ -6202,8 +6203,8 @@ msgid "Players"
msgstr "プレイヤー数"
#. i18n: "Point" refers to the action of pointing a Wii Remote.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:172
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:180
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:209
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:217
msgid "Point"
msgstr "ポインタ"
@@ -6329,21 +6330,21 @@ msgstr "すべて"
msgid "Problem"
msgstr "問題点"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1348
#: Source/Core/DiscIO/VolumeVerifier.cpp:1382
msgid ""
"Problems with high severity were found. The game will most likely not work "
"at all."
msgstr ""
"影響度「大」の問題が見つかりました。おそらくこのゲームは上手く動作しません"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1338
#: Source/Core/DiscIO/VolumeVerifier.cpp:1372
msgid ""
"Problems with low severity were found. They will most likely not prevent the "
"game from running."
msgstr ""
"影響度「小」の問題が見つかりました。おそらくゲームプレイに支障はないでしょう"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1343
#: Source/Core/DiscIO/VolumeVerifier.cpp:1377
msgid ""
"Problems with medium severity were found. The whole game or certain parts of "
"the game might not work correctly."
@@ -6462,7 +6463,7 @@ msgid "Real Wii Remote"
msgstr "実機Wiiリモコンを接続"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:23
msgid "Recenter"
msgstr "リセット"
@@ -6689,7 +6690,7 @@ msgstr ""
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:39
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:157
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
@@ -6722,11 +6723,11 @@ msgstr "Rocker Down"
msgid "Rocker Up"
msgstr "Rocker Up"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:22
msgid "Roll Left"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:23
msgid "Roll Right"
msgstr ""
@@ -6755,7 +6756,7 @@ msgstr ""
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:197
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:58
msgid "Rumble"
@@ -7296,7 +7297,7 @@ msgid "Sensor Bar Position:"
msgstr "センサーバーの位置"
#. i18n: "Serial" refers to serial numbers, e.g. RVL-RSBE-USA
#: Source/Core/DiscIO/VolumeVerifier.cpp:315
#: Source/Core/DiscIO/VolumeVerifier.cpp:316
#, c-format
msgid "Serial and/or version data is missing from %s"
msgstr ""
@@ -7389,7 +7390,7 @@ msgid "Shader Compilation"
msgstr "シェーダコンパイルの設定"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:56
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:175
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:112
msgid "Shake"
msgstr "シェイク"
@@ -7621,15 +7622,15 @@ msgstr ""
msgid "Side-by-Side"
msgstr "Side-by-Side"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277
msgid "Sideways Hold"
msgstr "押下時のみ横持ち"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:237
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
msgid "Sideways Toggle"
msgstr "横持ち 切替"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267
msgid "Sideways Wii Remote"
msgstr "横持ち(Sideways)で使用"
@@ -7702,6 +7703,12 @@ msgstr "スロットB"
msgid "Software Renderer"
msgstr "Software Renderer"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1007
msgid ""
"Some padding data that should be zero is not zero. This can make the game "
"freeze at certain points."
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:225
msgid ""
"Some values you provided are invalid.\n"
@@ -7729,7 +7736,7 @@ msgstr "スペイン"
msgid "Spanish"
msgstr "スペイン語"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250
msgid "Speaker Pan"
msgstr "スピーカー パン調整"
@@ -8034,7 +8041,7 @@ msgstr ""
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:173
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:118
msgid "Swing"
msgstr "動き"
@@ -8166,27 +8173,27 @@ msgstr "Texture Cache"
msgid "Texture Format Overlay"
msgstr "テクスチャフォーマット情報表示"
#: Source/Core/DiscIO/VolumeVerifier.cpp:593
#: Source/Core/DiscIO/VolumeVerifier.cpp:594
#, c-format
msgid "The %s partition does not have a valid file system."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:563
#: Source/Core/DiscIO/VolumeVerifier.cpp:564
#, c-format
msgid "The %s partition does not seem to contain valid data."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:522
#: Source/Core/DiscIO/VolumeVerifier.cpp:523
#, c-format
msgid "The %s partition is not correctly signed."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:514
#: Source/Core/DiscIO/VolumeVerifier.cpp:515
#, c-format
msgid "The %s partition is not properly aligned."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:529
#: Source/Core/DiscIO/VolumeVerifier.cpp:530
#, c-format
msgid "The H3 hash table for the %s partition is not correct."
msgstr ""
@@ -8202,7 +8209,7 @@ msgstr "このIPLファイルは良好なダンプではないようです (CRC3
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:464
#: Source/Core/DiscIO/VolumeVerifier.cpp:465
msgid "The Masterpiece partitions are missing."
msgstr ""
@@ -8222,15 +8229,15 @@ msgstr "NANDの修復に成功しました"
msgid "The address is invalid"
msgstr "無効なアドレスです"
#: Source/Core/DiscIO/VolumeVerifier.cpp:447
#: Source/Core/DiscIO/VolumeVerifier.cpp:448
msgid "The channel partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:442
#: Source/Core/DiscIO/VolumeVerifier.cpp:443
msgid "The data partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:481
#: Source/Core/DiscIO/VolumeVerifier.cpp:482
msgid ""
"The data partition is not at its normal position. This will affect the "
"emulated loading times. When using NetPlay or sending input recordings to "
@@ -8330,26 +8337,26 @@ msgid "The file %s was already open, the file header will not be written."
msgstr ""
"ファイル %s は既に開かれているため、ファイルヘッダーは書き込まれません。"
#: Source/Core/DiscIO/VolumeVerifier.cpp:412
#: Source/Core/DiscIO/VolumeVerifier.cpp:413
msgid "The filesystem is invalid or could not be read."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:732
#: Source/Core/DiscIO/VolumeVerifier.cpp:733
msgid ""
"The format that the disc image is saved in does not store the size of the "
"disc image."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:859
#: Source/Core/DiscIO/VolumeVerifier.cpp:860
#, c-format
msgid "The game ID is %s but should be %s."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:867
#: Source/Core/DiscIO/VolumeVerifier.cpp:868
msgid "The game ID is inconsistent."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:878
#: Source/Core/DiscIO/VolumeVerifier.cpp:879
msgid "The game ID is unusually short."
msgstr ""
@@ -8382,7 +8389,7 @@ msgid ""
"Please recheck that you have the correct code."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:452
#: Source/Core/DiscIO/VolumeVerifier.cpp:453
msgid "The install partition is missing."
msgstr ""
@@ -8396,7 +8403,7 @@ msgstr "選択されたプロファイル '%1' は存在しません"
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "録画したタイトル (%s) と起動されたタイトル (%s) が同一ではありません"
#: Source/Core/DiscIO/VolumeVerifier.cpp:896
#: Source/Core/DiscIO/VolumeVerifier.cpp:897
msgid ""
"The region code does not match the game ID. If this is because the region "
"code has been modified, the game might run at the wrong speed, graphical "
@@ -8445,7 +8452,7 @@ msgstr ""
"本当に使用しますか?よく分からなければ、選択しないでください。"
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:956
#: Source/Core/DiscIO/VolumeVerifier.cpp:957
#, c-format
msgid "The specified common key index is %u but should be %u."
msgstr ""
@@ -8455,7 +8462,7 @@ msgstr ""
msgid "The specified file \"%s\" does not exist"
msgstr "指定されたファイル \"%s\" は存在しません"
#: Source/Core/DiscIO/VolumeVerifier.cpp:497
#: Source/Core/DiscIO/VolumeVerifier.cpp:498
msgid "The type of a partition could not be read."
msgstr ""
@@ -8465,15 +8472,15 @@ msgid ""
"order to avoid inconsistent system software versions."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:626
#: Source/Core/DiscIO/VolumeVerifier.cpp:627
msgid "The update partition does not contain the IOS used by this title."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:437
#: Source/Core/DiscIO/VolumeVerifier.cpp:438
msgid "The update partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:472
#: Source/Core/DiscIO/VolumeVerifier.cpp:473
msgid "The update partition is not at its normal position."
msgstr ""
@@ -8481,7 +8488,7 @@ msgstr ""
msgid "The value is invalid"
msgstr "無効な値です"
#: Source/Core/DiscIO/VolumeVerifier.cpp:425
#: Source/Core/DiscIO/VolumeVerifier.cpp:426
msgid "There are too many partitions in the first partition table."
msgstr ""
@@ -8508,7 +8515,7 @@ msgstr ""
#. i18n: You may want to leave the term "ERROR #002" untranslated,
#. since the emulated software always displays it in English.
#: Source/Core/DiscIO/VolumeVerifier.cpp:921
#: Source/Core/DiscIO/VolumeVerifier.cpp:922
msgid ""
"This Korean title is set to use an IOS that typically isn't used on Korean "
"consoles. This is likely to lead to ERROR #002."
@@ -8518,11 +8525,11 @@ msgstr ""
msgid "This USB device is already whitelisted."
msgstr "このデバイスは既に登録済みです。"
#: Source/Core/Core/ConfigManager.cpp:896
#: Source/Core/Core/ConfigManager.cpp:893
msgid "This WAD is not bootable."
msgstr "このWADファイルは起動できません。"
#: Source/Core/Core/ConfigManager.cpp:891
#: Source/Core/Core/ConfigManager.cpp:888
msgid "This WAD is not valid."
msgstr "このWADは無効です"
@@ -8539,15 +8546,15 @@ msgstr ""
msgid "This cannot be undone!"
msgstr "元に戻すことはできません!"
#: Source/Core/DiscIO/VolumeVerifier.cpp:753
#: Source/Core/DiscIO/VolumeVerifier.cpp:754
msgid "This debug disc image has the size of a retail disc image."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:768
#: Source/Core/DiscIO/VolumeVerifier.cpp:769
msgid "This disc image has an unusual size."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:761
#: Source/Core/DiscIO/VolumeVerifier.cpp:762
msgid ""
"This disc image has an unusual size. This will likely make the emulated "
"loading times longer. When using NetPlay or sending input recordings to "
@@ -8555,7 +8562,7 @@ msgid ""
"dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:970
#: Source/Core/DiscIO/VolumeVerifier.cpp:971
msgid ""
"This disc image is in the NKit format. It is not a good dump in its current "
"form, but it might become a good dump if converted back. The CRC32 of this "
@@ -8563,13 +8570,13 @@ msgid ""
"identical."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1236
#: Source/Core/DiscIO/VolumeVerifier.cpp:1270
msgid ""
"This disc image is too small and lacks some data. If your dumping program "
"saved the disc image as several parts, you need to merge them into one file."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1233
#: Source/Core/DiscIO/VolumeVerifier.cpp:1267
msgid ""
"This disc image is too small and lacks some data. The problem is most likely "
"that this is a dual-layer disc that has been dumped as a single-layer disc."
@@ -8579,7 +8586,7 @@ msgstr ""
msgid "This file does not look like a BootMii NAND backup."
msgstr "このファイルはBootMii NANDバックアップではないようです"
#: Source/Core/DiscIO/VolumeVerifier.cpp:724
#: Source/Core/DiscIO/VolumeVerifier.cpp:725
msgid ""
"This game has been hacked to fit on a single-layer DVD. Some content such as "
"pre-rendered videos, extra languages or entire game modes will be broken. "
@@ -8596,23 +8603,23 @@ msgstr ""
"ドもしくはドライバでは対応していないようです。そのためプレイ中にバグやフリー"
"ズと遭遇する可能性があります。"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1318
#: Source/Core/DiscIO/VolumeVerifier.cpp:1352
msgid "This is a bad dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1312
#: Source/Core/DiscIO/VolumeVerifier.cpp:1346
msgid ""
"This is a bad dump. This doesn't necessarily mean that the game won't run "
"correctly."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1288
#: Source/Core/DiscIO/VolumeVerifier.cpp:1322
msgid ""
"This is a good dump according to Redump.org, but Dolphin has found problems. "
"This might be a bug in Dolphin."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1283
#: Source/Core/DiscIO/VolumeVerifier.cpp:1317
msgid "This is a good dump."
msgstr ""
@@ -8620,7 +8627,7 @@ msgstr ""
msgid "This session requires a password:"
msgstr "参加にはパスワードが必要です:"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:120
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:123
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
@@ -8636,20 +8643,20 @@ msgstr ""
msgid "This software should not be used to play games you do not legally own."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:913
#: Source/Core/Core/ConfigManager.cpp:910
msgid "This title cannot be booted."
msgstr "このタイトルは起動できません"
#: Source/Core/DiscIO/VolumeVerifier.cpp:396
#: Source/Core/DiscIO/VolumeVerifier.cpp:397
msgid "This title is not correctly signed."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:929
#: Source/Core/DiscIO/VolumeVerifier.cpp:930
msgid "This title is set to use an invalid IOS."
msgstr ""
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:943
#: Source/Core/DiscIO/VolumeVerifier.cpp:944
msgid "This title is set to use an invalid common key."
msgstr ""
@@ -8713,7 +8720,7 @@ msgid "TiB"
msgstr "TiB"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:174
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:115
msgid "Tilt"
msgstr "傾き"
@@ -8835,7 +8842,7 @@ msgstr ""
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:30
msgid "Total Yaw"
msgstr ""
@@ -8846,7 +8853,7 @@ msgstr ""
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:52
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:34
msgid "Total rotation about the yaw axis."
msgstr ""
@@ -9064,7 +9071,7 @@ msgstr ""
"Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking "
"player!"
#: Source/Core/DiscIO/VolumeVerifier.cpp:354
#: Source/Core/DiscIO/VolumeVerifier.cpp:355
msgid "Unknown disc"
msgstr ""
@@ -9098,7 +9105,7 @@ msgstr "Unsigned Integer"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
msgid "Up"
msgstr "上"
@@ -9146,15 +9153,15 @@ msgstr ""
"次のタイトルを更新中... %1\n"
"しばらくお待ちください"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Upright Hold"
msgstr "押下時のみ直立状態"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:238
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275
msgid "Upright Toggle"
msgstr "直立状態 切替"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264
msgid "Upright Wii Remote"
msgstr "直立状態(Upright)で使用"
@@ -9571,7 +9578,7 @@ msgstr "Wii TAS Input %1 - Wiiリモコン + ヌンチャク"
msgid "Wii and Wii Remote"
msgstr "WiiとWiiリモコン"
#: Source/Core/DiscIO/VolumeVerifier.cpp:105
#: Source/Core/DiscIO/VolumeVerifier.cpp:106
msgid "Wii data is not public yet"
msgstr ""
@@ -9647,11 +9654,11 @@ msgstr "XF register "
msgid "Y"
msgstr "Y"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:24
msgid "Yaw Left"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:28
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:25
msgid "Yaw Right"
msgstr ""
@@ -9809,7 +9816,7 @@ msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:62
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:33
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "°"
msgstr "°"