Translation resources sync with Transifex

This commit is contained in:
JosJuice
2019-11-28 13:44:43 +01:00
parent c2c8a14966
commit b793ee6521
29 changed files with 4194 additions and 3958 deletions
+139 -132
View File
@@ -11,8 +11,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2019-11-20 18:17+0100\n"
"PO-Revision-Date: 2019-11-20 17:17+0000\n"
"POT-Creation-Date: 2019-11-28 13:43+0100\n"
"PO-Revision-Date: 2019-11-28 12:43+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Korean (http://www.transifex.com/delroth/dolphin-emu/language/"
"ko/)\n"
@@ -22,7 +22,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1356
#: Source/Core/DiscIO/VolumeVerifier.cpp:1390
msgid ""
"\n"
"\n"
@@ -34,7 +34,7 @@ msgstr ""
"게임큐브 디스크 이미지들이 작은 검증 데이터를 담고 있어서, 돌핀이 감지할 수 "
"없는 문제들이 있을 수도 있습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1362
#: Source/Core/DiscIO/VolumeVerifier.cpp:1396
msgid ""
"\n"
"\n"
@@ -92,8 +92,8 @@ msgstr "\"%s\"는 부적합한 GCM/ISO 파일이거나, GC/Wii ISO 파일이 아
#. i18n: The symbol for percent.
#. i18n: The percent symbol.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:215
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:221
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:252
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
msgid "%"
@@ -116,7 +116,7 @@ msgstr ""
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:200
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:209
msgid "%1 % (%2 MHz)"
msgstr "%1 % (%2 MHz)"
@@ -233,7 +233,7 @@ msgstr "%i / %i 블록. 압축 비율 %i%%"
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:648
#: Source/Core/DiscIO/VolumeVerifier.cpp:649
#, c-format
msgid "%s (Masterpiece)"
msgstr "%s (명작)"
@@ -794,7 +794,7 @@ msgstr "중단"
msgid "About Dolphin"
msgstr "돌핀에 대해"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:177
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:214
msgid "Accelerometer"
msgstr "가속도계"
@@ -980,7 +980,7 @@ msgstr ""
"\n"
"잘 모르겠으면, 가장 오른쪽 값을 선택하세요."
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:86
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:89
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
@@ -1057,7 +1057,7 @@ msgstr "모든 플레이어의 저장이 동기화되었습니다."
msgid "Allow Mismatched Region Settings"
msgstr "맞지 않는 지역 설정 허락"
#: Source/Core/DolphinQt/Main.cpp:215
#: Source/Core/DolphinQt/Main.cpp:213
msgid "Allow Usage Statistics Reporting"
msgstr "사용 통계 보고 허용"
@@ -1222,7 +1222,7 @@ msgstr "비동기 (그리기 스킵)"
msgid "Asynchronous (Ubershaders)"
msgstr "비동기 (위버쉐이더스)"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:194
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:231
msgid "Attach MotionPlus"
msgstr "모션플러스 연결"
@@ -1328,7 +1328,7 @@ msgid "Background Input"
msgstr "백그라운드 입력"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
msgid "Backward"
msgstr "뒤로"
@@ -1337,11 +1337,11 @@ msgstr "뒤로"
msgid "Bad address provided."
msgstr "안 좋은 주소가 제공되었습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:352
#: Source/Core/DiscIO/VolumeVerifier.cpp:353
msgid "Bad dump"
msgstr "안 좋은 덤프"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:500
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:503
msgid "Bad value provided."
msgstr "안 좋은 값이 제공되었습니다."
@@ -1376,11 +1376,11 @@ msgstr "기본 설정"
msgid "Bass"
msgstr "베이스"
#: Source/Core/DolphinQt/Main.cpp:190
#: Source/Core/DolphinQt/Main.cpp:188
msgid "Batch mode cannot be used without specifying a game to launch."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:219
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256
msgid "Battery"
msgstr "배터리"
@@ -1504,7 +1504,7 @@ msgstr "버튼"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:38
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:162
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:199
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:81
@@ -1752,7 +1752,7 @@ msgstr "지움"
msgid "Clear Cache"
msgstr "캐시 청소"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69
msgid "Clock Override"
msgstr "클럭 오버라이드"
@@ -1923,7 +1923,7 @@ msgstr "인터넷에 연결하여 온라인 시스템 업데이트를 하시겠
msgid "Connection Type:"
msgstr "연결 종류:"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1115
#: Source/Core/DiscIO/VolumeVerifier.cpp:1149
#, c-format
msgid "Content %08x is corrupt."
msgstr "내용 %08x 는 오류입니다."
@@ -2248,13 +2248,13 @@ msgstr "현재 게임"
msgid "Custom"
msgstr "사용자 지정"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:96
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:99
msgid "Custom RTC Options"
msgstr "사용자 지정 RTC 옵션"
#: Source/Core/Core/HW/GCPadEmu.cpp:95
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:102
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:202
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:239
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:50
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:36
@@ -2450,7 +2450,7 @@ msgid "Delete Selected Files..."
msgstr "선택된 파일들 삭제..."
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/FrameDump.cpp:113
#: Source/Core/VideoCommon/FrameDump.cpp:112
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "존재하는 파일 '%s' 를 삭제합니까?"
@@ -2641,7 +2641,7 @@ msgstr "거리"
msgid "Distance of travel from neutral position."
msgstr "중립 위치에서 이동 거리"
#: Source/Core/DolphinQt/Main.cpp:217
#: Source/Core/DolphinQt/Main.cpp:215
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr "돌핀이 정보를 돌핀 개발자들에게 보고하도록 허가하시겠습니까?"
@@ -2721,7 +2721,7 @@ msgstr "돌핀은 무료이고 오픈-소스 게임큐브 및 Wii 에뮬레이
msgid "Dolphin is too old for traversal server"
msgstr "횡단 서버에 비해 돌핀이 너무 구 버전입니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1303
#: Source/Core/DiscIO/VolumeVerifier.cpp:1337
msgid ""
"Dolphin is unable to verify typical TGC files properly, since they are not "
"dumps of actual discs."
@@ -2729,7 +2729,7 @@ msgstr ""
"실제 디스크의 덤프들이 아니기 때문에, 돌핀은 일반 TGC 파일들을 올바르게 검증"
"할 수 없습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1296
#: Source/Core/DiscIO/VolumeVerifier.cpp:1330
msgid "Dolphin is unable to verify unlicensed discs."
msgstr "돌핀은 라이슨스되지 않은 디스크들을 검증할 수 없습니다."
@@ -2754,7 +2754,7 @@ msgstr "더블"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:28
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
msgid "Down"
msgstr "아래쪽"
@@ -3023,7 +3023,7 @@ msgstr "오디오 늘림 활성"
msgid "Enable Cheats"
msgstr "치트 활성화"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:100
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:103
msgid "Enable Custom RTC"
msgstr "사용자 지정 RTC 켜기"
@@ -3035,7 +3035,7 @@ msgstr "듀얼 코어 활성화"
msgid "Enable Dual Core (speedup)"
msgstr "듀얼 코어 활성화 (속도 상승)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:74
msgid "Enable Emulated CPU Clock Override"
msgstr "에뮬된 CPU 클럭 오버라이드 활성화"
@@ -3044,6 +3044,7 @@ msgid "Enable FPRF"
msgstr "FPRF 활성화"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66
msgid "Enable MMU"
msgstr "MMU 활성화"
@@ -3259,15 +3260,15 @@ msgstr "같은"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:224
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:474
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:480
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:500
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:533
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:540
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:503
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:536
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:543
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:322
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208
#: Source/Core/DolphinQt/GCMemcardManager.cpp:278
#: Source/Core/DolphinQt/Main.cpp:174 Source/Core/DolphinQt/Main.cpp:189
#: Source/Core/DolphinQt/Main.cpp:172 Source/Core/DolphinQt/Main.cpp:187
#: Source/Core/DolphinQt/MainWindow.cpp:245
#: Source/Core/DolphinQt/MainWindow.cpp:252
#: Source/Core/DolphinQt/MainWindow.cpp:951
@@ -3370,12 +3371,12 @@ msgstr ""
"오류: Windows-1252 폰트들 접근을 시도하였으나 로드되지 않았습니다. 게임들이 "
"제대로 폰트들을 보여주지 않거나 깨짐이 발생할 수 있습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1250
#: Source/Core/DiscIO/VolumeVerifier.cpp:1284
#, c-format
msgid "Errors were found in %zu blocks in the %s partition."
msgstr "%zu 블락들(%s 파티션)에서 에러들이 발견되었습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1262
#: Source/Core/DiscIO/VolumeVerifier.cpp:1296
#, c-format
msgid "Errors were found in %zu unused blocks in the %s partition."
msgstr "사용되지 않은 %zu 블락들(%s 파티션)에서 에러들이 발견되었습니다."
@@ -3439,19 +3440,19 @@ msgid "Export Save File"
msgstr "저장 파일 내보내기"
#: Source/Core/DolphinQt/GameList/GameList.cpp:361
msgid "Export Wii Save (Experimental)"
msgstr "Wii 저장 내보내기 (실험적 기능)"
msgid "Export Wii Save"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:285
msgid "Export Wii Saves (Experimental)"
msgstr "Wii 저장 내보내기 (실험적 기능)"
msgid "Export Wii Saves"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1038
#, c-format
msgid "Exported %n save(s)"
msgstr "%n 저장(들)을 내보냈습니다"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:183
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:220
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:354
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:46
msgid "Extension"
@@ -3522,7 +3523,7 @@ msgstr "서명 파일 '%1' 에 덧붙이기에 실패했습니다."
msgid "Failed to claim interface for BT passthrough"
msgstr "블투 패스쓰루용 인터페이스 요청에 실패했습니다"
#: Source/Core/DiscIO/VolumeVerifier.cpp:110
#: Source/Core/DiscIO/VolumeVerifier.cpp:111
msgid "Failed to connect to Redump.org"
msgstr "Redump.org 연결에 실패했습니다"
@@ -3560,11 +3561,11 @@ msgstr "블투 패스쓰루용 커널 드라이버 제거 실패: %s"
msgid "Failed to download codes."
msgstr "코드 다운로드에 실패했습니다."
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:534
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:537
msgid "Failed to dump %1: Can't open file"
msgstr "덤프에 실패했습니다 %1: 파일을 열 수 없습니다"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:541
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:544
msgid "Failed to dump %1: Failed to write to file"
msgstr "덤프에 실패했습니다 %1: 파일에 쓰기를 실패했습니다"
@@ -3719,8 +3720,8 @@ msgstr ""
"타겟 폴더에 쓰기 권한을 가지고 있는지와 미디어가 쓰여질 수 있는지를 확인하세"
"요."
#: Source/Core/DiscIO/VolumeVerifier.cpp:222
#: Source/Core/DiscIO/VolumeVerifier.cpp:316
#: Source/Core/DiscIO/VolumeVerifier.cpp:223
#: Source/Core/DiscIO/VolumeVerifier.cpp:317
msgid "Failed to parse Redump.org data"
msgstr "Redump.org 데이터 문법분석에 실패했습니다"
@@ -4021,7 +4022,7 @@ msgstr ""
"잘 모르겠으면, 체크해 두세요."
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
msgid "Forward"
msgstr "앞으로"
@@ -4365,7 +4366,7 @@ msgstr "GiB"
msgid "Golf Mode"
msgstr "골프 모드"
#: Source/Core/DiscIO/VolumeVerifier.cpp:342
#: Source/Core/DiscIO/VolumeVerifier.cpp:343
msgid "Good dump"
msgstr "좋은 덤프"
@@ -4419,7 +4420,7 @@ msgstr "격자 보기"
msgid "Guitar"
msgstr "기타"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:179
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:216
msgid "Gyroscope"
msgstr "자이로스"
@@ -4510,7 +4511,7 @@ msgid "Hotkey Settings"
msgstr "단축키 설정"
#: Source/Core/Core/HotkeyManager.cpp:197
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:40
msgid "Hotkeys"
msgstr "단축키"
@@ -4587,7 +4588,7 @@ msgstr ""
msgid "Identity Generation"
msgstr "식별자 생성"
#: Source/Core/DolphinQt/Main.cpp:219
#: Source/Core/DolphinQt/Main.cpp:217
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
@@ -4616,7 +4617,7 @@ msgstr "무시"
msgid "Ignore Format Changes"
msgstr "포맷 변경들을 무시"
#: Source/Core/DolphinQt/Main.cpp:48
#: Source/Core/DolphinQt/Main.cpp:46
msgid "Ignore for this session"
msgstr "이 세션을 무시"
@@ -4919,7 +4920,7 @@ msgstr "부적합한 찾기 스트링 (숫자로 변환될 수 없었습니다)"
msgid "Invalid search string (only even string lengths supported)"
msgstr "부적합한 찾기 스트링 (짝수 길이 스트링만 지원됩니다)"
#: Source/Core/DolphinQt/Main.cpp:174
#: Source/Core/DolphinQt/Main.cpp:172
msgid "Invalid title ID."
msgstr "부적합한 타이틀 ID."
@@ -5085,7 +5086,7 @@ msgstr ""
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:156
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
@@ -5445,7 +5446,7 @@ msgstr "NAND 관리"
msgid "Mapping"
msgstr "매핑"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:633
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:636
msgid "Match Found"
msgstr "일치 발견"
@@ -5610,7 +5611,7 @@ msgid "Motion Simulation"
msgstr "모션 시뮬레이션"
#: Source/Core/Core/HW/GCPadEmu.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:199
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236
msgid "Motor"
msgstr "모터"
@@ -5799,11 +5800,11 @@ msgstr "감지된 어댑터가 없습니다"
msgid "No Audio Output"
msgstr "오디오 출력 없음"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:644
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:647
msgid "No Match"
msgstr "일치 없음"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:615
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:618
msgid "No Value Given"
msgstr "주어진 값 없음"
@@ -5829,11 +5830,11 @@ msgstr "이슈가 감지되지 않았습니다."
msgid "No paths found in the M3U file \"%s\""
msgstr "M3U 파일 \"%s\" 에 경로가 없습니다"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1333
#: Source/Core/DiscIO/VolumeVerifier.cpp:1367
msgid "No problems were found."
msgstr "문제들이 발견되지 않았습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1327
#: Source/Core/DiscIO/VolumeVerifier.cpp:1361
msgid ""
"No problems were found. This does not guarantee that this is a good dump, "
"but since Wii titles contain a lot of verification data, it does mean that "
@@ -6050,7 +6051,7 @@ msgstr "연산자들"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:81
#: Source/Core/Core/HW/GCPadEmu.cpp:103
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:63
msgid "Options"
@@ -6216,11 +6217,11 @@ msgstr "디버그 폰트 고르기"
msgid "Ping"
msgstr "핑"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:21
msgid "Pitch Down"
msgstr "피치 내리기"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:20
msgid "Pitch Up"
msgstr "피치 올리기"
@@ -6255,8 +6256,8 @@ msgid "Players"
msgstr "플레이어"
#. i18n: "Point" refers to the action of pointing a Wii Remote.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:172
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:180
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:209
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:217
msgid "Point"
msgstr "포인트"
@@ -6384,7 +6385,7 @@ msgstr "사설과 공공"
msgid "Problem"
msgstr "문제"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1348
#: Source/Core/DiscIO/VolumeVerifier.cpp:1382
msgid ""
"Problems with high severity were found. The game will most likely not work "
"at all."
@@ -6392,7 +6393,7 @@ msgstr ""
"높은 심각성을 지닌 문제들이 발견되었습니다. 게임이 전혀 작동하지 않을 가능성"
"이 높습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1338
#: Source/Core/DiscIO/VolumeVerifier.cpp:1372
msgid ""
"Problems with low severity were found. They will most likely not prevent the "
"game from running."
@@ -6400,7 +6401,7 @@ msgstr ""
"낮은 심각성을 지닌 문제들이 발견되었습니다. 게임 구동을 방해할 가능성은 적습"
"니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1343
#: Source/Core/DiscIO/VolumeVerifier.cpp:1377
msgid ""
"Problems with medium severity were found. The whole game or certain parts of "
"the game might not work correctly."
@@ -6519,7 +6520,7 @@ msgid "Real Wii Remote"
msgstr "실제 Wii 리모트"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:23
msgid "Recenter"
msgstr "리센터"
@@ -6747,7 +6748,7 @@ msgstr "개정: %1"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:39
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:157
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
@@ -6780,11 +6781,11 @@ msgstr "라커 내림"
msgid "Rocker Up"
msgstr "라커 올림"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:22
msgid "Roll Left"
msgstr "왼쪽 구르기"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:23
msgid "Roll Right"
msgstr "오른쪽 구르기"
@@ -6813,7 +6814,7 @@ msgstr ""
"잘 모르겠으면, 체크 해제해 두세요."
#: Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:197
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:58
msgid "Rumble"
@@ -7352,7 +7353,7 @@ msgid "Sensor Bar Position:"
msgstr "센서 바 위치:"
#. i18n: "Serial" refers to serial numbers, e.g. RVL-RSBE-USA
#: Source/Core/DiscIO/VolumeVerifier.cpp:315
#: Source/Core/DiscIO/VolumeVerifier.cpp:316
#, c-format
msgid "Serial and/or version data is missing from %s"
msgstr ""
@@ -7445,7 +7446,7 @@ msgid "Shader Compilation"
msgstr "쉐이더 컴파일"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:56
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:175
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:112
msgid "Shake"
msgstr "흔들기"
@@ -7680,15 +7681,15 @@ msgstr ""
msgid "Side-by-Side"
msgstr "나란히"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277
msgid "Sideways Hold"
msgstr "옆방향 잡기"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:237
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
msgid "Sideways Toggle"
msgstr "옆방향 토글"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267
msgid "Sideways Wii Remote"
msgstr "Wii 리모트 옆으로"
@@ -7761,6 +7762,12 @@ msgstr "슬롯 B:"
msgid "Software Renderer"
msgstr "소프트웨어 렌더러"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1007
msgid ""
"Some padding data that should be zero is not zero. This can make the game "
"freeze at certain points."
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:225
msgid ""
"Some values you provided are invalid.\n"
@@ -7788,7 +7795,7 @@ msgstr "스페인"
msgid "Spanish"
msgstr "스페인어"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250
msgid "Speaker Pan"
msgstr "스피커 팬"
@@ -8090,7 +8097,7 @@ msgstr ""
"잘 모르겠으면, 체크 해제해 두세요."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:173
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:118
msgid "Swing"
msgstr "스윙"
@@ -8222,27 +8229,27 @@ msgstr "텍스처 캐시"
msgid "Texture Format Overlay"
msgstr "텍스처 포맷 오버레이"
#: Source/Core/DiscIO/VolumeVerifier.cpp:593
#: Source/Core/DiscIO/VolumeVerifier.cpp:594
#, c-format
msgid "The %s partition does not have a valid file system."
msgstr "%s 파티션은 적합한 파일 시스템이 없습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:563
#: Source/Core/DiscIO/VolumeVerifier.cpp:564
#, c-format
msgid "The %s partition does not seem to contain valid data."
msgstr "%s 파티션은 적합한 데이터를 가지고 있지 않은 것 같습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:522
#: Source/Core/DiscIO/VolumeVerifier.cpp:523
#, c-format
msgid "The %s partition is not correctly signed."
msgstr "%s 파티션은 올바르게 서명되어 있지 않습니다"
#: Source/Core/DiscIO/VolumeVerifier.cpp:514
#: Source/Core/DiscIO/VolumeVerifier.cpp:515
#, c-format
msgid "The %s partition is not properly aligned."
msgstr "%s 파티션은 올바르게 정렬되어 있지 않습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:529
#: Source/Core/DiscIO/VolumeVerifier.cpp:530
#, c-format
msgid "The H3 hash table for the %s partition is not correct."
msgstr "%s 파티션에 대한 H3 해쉬 테이블이 올바르지 않습니다."
@@ -8258,7 +8265,7 @@ msgstr "IPL 파일이 알려진 좋은 덤프가 아닙니다. (CRC32: %x)"
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:464
#: Source/Core/DiscIO/VolumeVerifier.cpp:465
msgid "The Masterpiece partitions are missing."
msgstr "명작 파티션들이 빠져있습니다."
@@ -8278,15 +8285,15 @@ msgstr "NAND 가 고쳐졌습니다."
msgid "The address is invalid"
msgstr "주소가 부적합합니다"
#: Source/Core/DiscIO/VolumeVerifier.cpp:447
#: Source/Core/DiscIO/VolumeVerifier.cpp:448
msgid "The channel partition is missing."
msgstr "채널 파티션이 빠져있습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:442
#: Source/Core/DiscIO/VolumeVerifier.cpp:443
msgid "The data partition is missing."
msgstr "데이터 파티션이 빠져있습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:481
#: Source/Core/DiscIO/VolumeVerifier.cpp:482
msgid ""
"The data partition is not at its normal position. This will affect the "
"emulated loading times. When using NetPlay or sending input recordings to "
@@ -8396,27 +8403,27 @@ msgstr ""
msgid "The file %s was already open, the file header will not be written."
msgstr "%s 파일이 이미 열려 있습니다, 파일 헤더는 기록되지 않을 것입니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:412
#: Source/Core/DiscIO/VolumeVerifier.cpp:413
msgid "The filesystem is invalid or could not be read."
msgstr "파일시스템이 부적합하거나 읽혀질 수 없습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:732
#: Source/Core/DiscIO/VolumeVerifier.cpp:733
msgid ""
"The format that the disc image is saved in does not store the size of the "
"disc image."
msgstr ""
"디스크 이미지가 저장되어 있는 포맷이 디스크 이미지 크기를 담고있지 않습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:859
#: Source/Core/DiscIO/VolumeVerifier.cpp:860
#, c-format
msgid "The game ID is %s but should be %s."
msgstr "게임 ID 가 %s 이지만 %s 이어야합니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:867
#: Source/Core/DiscIO/VolumeVerifier.cpp:868
msgid "The game ID is inconsistent."
msgstr "게임 ID 가 일관되지 않습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:878
#: Source/Core/DiscIO/VolumeVerifier.cpp:879
msgid "The game ID is unusually short."
msgstr "게임 ID 가 비정상적으로 짧습니다."
@@ -8453,7 +8460,7 @@ msgstr ""
"호스트 코드가 너무 깁니다.\n"
"올바른 코드인지 다시 확인해 주세요."
#: Source/Core/DiscIO/VolumeVerifier.cpp:452
#: Source/Core/DiscIO/VolumeVerifier.cpp:453
msgid "The install partition is missing."
msgstr "설치 파티션이 빠져있습니다."
@@ -8467,7 +8474,7 @@ msgstr "프로파일 '%1' 이 존재하지 않습니다"
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "기록된 게임 (%s) 은 선택된 게임 (%s) 과 같지 않습니다"
#: Source/Core/DiscIO/VolumeVerifier.cpp:896
#: Source/Core/DiscIO/VolumeVerifier.cpp:897
msgid ""
"The region code does not match the game ID. If this is because the region "
"code has been modified, the game might run at the wrong speed, graphical "
@@ -8521,7 +8528,7 @@ msgstr ""
"요."
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:956
#: Source/Core/DiscIO/VolumeVerifier.cpp:957
#, c-format
msgid "The specified common key index is %u but should be %u."
msgstr "명시된 공통 키 인덱스는 %u 입니다 하지만 %u 이어야 합니다."
@@ -8531,7 +8538,7 @@ msgstr "명시된 공통 키 인덱스는 %u 입니다 하지만 %u 이어야
msgid "The specified file \"%s\" does not exist"
msgstr "기술된 \"%s\" 파일은 존재하지 않습니다"
#: Source/Core/DiscIO/VolumeVerifier.cpp:497
#: Source/Core/DiscIO/VolumeVerifier.cpp:498
msgid "The type of a partition could not be read."
msgstr "파티션 종류가 읽혀질 수 없었습니다."
@@ -8543,15 +8550,15 @@ msgstr ""
"업데이트가 취소되었습니다. 불안정한 시스템 소프트웨어 버전을 피하기위해 종료"
"할 것을 강력히 권장합니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:626
#: Source/Core/DiscIO/VolumeVerifier.cpp:627
msgid "The update partition does not contain the IOS used by this title."
msgstr "업데이트 파티션이 이 타이틀에서 사용되는 IOS 를 담고 있지 않습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:437
#: Source/Core/DiscIO/VolumeVerifier.cpp:438
msgid "The update partition is missing."
msgstr "업데이트 파티션이 빠져있습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:472
#: Source/Core/DiscIO/VolumeVerifier.cpp:473
msgid "The update partition is not at its normal position."
msgstr "업데이트 파티션이 정상적 위치에 있지 않습니다."
@@ -8559,7 +8566,7 @@ msgstr "업데이트 파티션이 정상적 위치에 있지 않습니다."
msgid "The value is invalid"
msgstr "값이 부적합합니다"
#: Source/Core/DiscIO/VolumeVerifier.cpp:425
#: Source/Core/DiscIO/VolumeVerifier.cpp:426
msgid "There are too many partitions in the first partition table."
msgstr "첫 파티션 테이블에 너무 많은 파티션들이 있습니다."
@@ -8589,7 +8596,7 @@ msgstr ""
#. i18n: You may want to leave the term "ERROR #002" untranslated,
#. since the emulated software always displays it in English.
#: Source/Core/DiscIO/VolumeVerifier.cpp:921
#: Source/Core/DiscIO/VolumeVerifier.cpp:922
msgid ""
"This Korean title is set to use an IOS that typically isn't used on Korean "
"consoles. This is likely to lead to ERROR #002."
@@ -8601,11 +8608,11 @@ msgstr ""
msgid "This USB device is already whitelisted."
msgstr "이 USB 장치는 이미 와이트리스트되어 있습니다."
#: Source/Core/Core/ConfigManager.cpp:896
#: Source/Core/Core/ConfigManager.cpp:893
msgid "This WAD is not bootable."
msgstr "이 WAD 는 부팅이 가능하지 않습니다."
#: Source/Core/Core/ConfigManager.cpp:891
#: Source/Core/Core/ConfigManager.cpp:888
msgid "This WAD is not valid."
msgstr "이 WAD 는 적합하지 않습니다."
@@ -8622,15 +8629,15 @@ msgstr ""
msgid "This cannot be undone!"
msgstr "이것은 되돌릴 수 없습니다!"
#: Source/Core/DiscIO/VolumeVerifier.cpp:753
#: Source/Core/DiscIO/VolumeVerifier.cpp:754
msgid "This debug disc image has the size of a retail disc image."
msgstr "이 디버그 디스크 이미지는 리테일 디스크 이미지 크기를 가지고 있습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:768
#: Source/Core/DiscIO/VolumeVerifier.cpp:769
msgid "This disc image has an unusual size."
msgstr "이 디스크 이미지는 비정상적인 크기입니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:761
#: Source/Core/DiscIO/VolumeVerifier.cpp:762
msgid ""
"This disc image has an unusual size. This will likely make the emulated "
"loading times longer. When using NetPlay or sending input recordings to "
@@ -8641,7 +8648,7 @@ msgstr ""
"들게 될 것입니다. 넷플레이를 사용하거나 입력 녹화를 다른 사람들에게 보내기를 "
"할 때, 누군가 좋은 덤프를 사용하고 있다면 갈림을 겪게 될 것입니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:970
#: Source/Core/DiscIO/VolumeVerifier.cpp:971
msgid ""
"This disc image is in the NKit format. It is not a good dump in its current "
"form, but it might become a good dump if converted back. The CRC32 of this "
@@ -8653,7 +8660,7 @@ msgstr ""
"들이 똑같지는 않더라도 이 파일의 CRC32 가 좋은 덤프의 CRC32 와 매치될지도 모"
"릅니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1236
#: Source/Core/DiscIO/VolumeVerifier.cpp:1270
msgid ""
"This disc image is too small and lacks some data. If your dumping program "
"saved the disc image as several parts, you need to merge them into one file."
@@ -8661,7 +8668,7 @@ msgstr ""
"디스크 이미지가 너무 작고 일부 데이터가 부족합니다. 당신의 덤핑 프로그램이 디"
"스크 이미지를 여러 부분으로 저장했다면, 한 파일로 통합할 필요가 있습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1233
#: Source/Core/DiscIO/VolumeVerifier.cpp:1267
msgid ""
"This disc image is too small and lacks some data. The problem is most likely "
"that this is a dual-layer disc that has been dumped as a single-layer disc."
@@ -8673,7 +8680,7 @@ msgstr ""
msgid "This file does not look like a BootMii NAND backup."
msgstr "이 파일은 BootMii NAND 백업처럼 보이지 않습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:724
#: Source/Core/DiscIO/VolumeVerifier.cpp:725
msgid ""
"This game has been hacked to fit on a single-layer DVD. Some content such as "
"pre-rendered videos, extra languages or entire game modes will be broken. "
@@ -8693,11 +8700,11 @@ msgstr ""
"픽 카드나 드라이버가 그것을 지원하지 않습니다. 결과적으로 이 게임을 구동하는 "
"동안 버그나 프리징을 겪을 것입니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1318
#: Source/Core/DiscIO/VolumeVerifier.cpp:1352
msgid "This is a bad dump."
msgstr "이것은 안 좋은 덤프입니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1312
#: Source/Core/DiscIO/VolumeVerifier.cpp:1346
msgid ""
"This is a bad dump. This doesn't necessarily mean that the game won't run "
"correctly."
@@ -8705,7 +8712,7 @@ msgstr ""
"이것은 안 좋은 덤프입니다. 이것이 필연적으로 게임이 올바르게 구동되지 않을 것"
"이라는 것을 의미하지는 않습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1288
#: Source/Core/DiscIO/VolumeVerifier.cpp:1322
msgid ""
"This is a good dump according to Redump.org, but Dolphin has found problems. "
"This might be a bug in Dolphin."
@@ -8713,7 +8720,7 @@ msgstr ""
"Redump.org 에 따르면 이것은 좋은 덤프입니다, 하지만 돌핀이 문제를 발견했습니"
"다. 이것은 돌핀쪽 버그 일지도 모릅니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1283
#: Source/Core/DiscIO/VolumeVerifier.cpp:1317
msgid "This is a good dump."
msgstr "이것은 좋은 덤프입니다."
@@ -8721,7 +8728,7 @@ msgstr "이것은 좋은 덤프입니다."
msgid "This session requires a password:"
msgstr "이 세션은 패스워드가 필요합니다:"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:120
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:123
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
@@ -8738,20 +8745,20 @@ msgid "This software should not be used to play games you do not legally own."
msgstr ""
"이 소프트웨어는 합법적 소유가 아닌 게임을 플레이하기 위해 쓰여서는 안됩니다."
#: Source/Core/Core/ConfigManager.cpp:913
#: Source/Core/Core/ConfigManager.cpp:910
msgid "This title cannot be booted."
msgstr "이 타이틀은 부팅될 수 없습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:396
#: Source/Core/DiscIO/VolumeVerifier.cpp:397
msgid "This title is not correctly signed."
msgstr "이 타이틀은 올바르게 서명되어 있지 않습니다."
#: Source/Core/DiscIO/VolumeVerifier.cpp:929
#: Source/Core/DiscIO/VolumeVerifier.cpp:930
msgid "This title is set to use an invalid IOS."
msgstr "이 타이틀은 부적합 IOS 를 사용하도록 설정되어 있습니다."
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:943
#: Source/Core/DiscIO/VolumeVerifier.cpp:944
msgid "This title is set to use an invalid common key."
msgstr "이 타이틀은 부적합 공유 키를 사용하도록 설정되어 있습니다."
@@ -8821,7 +8828,7 @@ msgid "TiB"
msgstr "TiB"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:174
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:115
msgid "Tilt"
msgstr "기울기"
@@ -8943,7 +8950,7 @@ msgstr "총 피치"
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:30
msgid "Total Yaw"
msgstr "총 요"
@@ -8954,7 +8961,7 @@ msgstr "피치 축에 대한 총 회전."
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:52
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:34
msgid "Total rotation about the yaw axis."
msgstr "요 축에 대한 총 회전."
@@ -9178,7 +9185,7 @@ msgstr ""
"알려지지 않은 SYNC_SAVE_DATA 메시지 id:%d 를 플레이어:%d 로 부터 받았습니다 "
"플레이어 퇴장시키기!"
#: Source/Core/DiscIO/VolumeVerifier.cpp:354
#: Source/Core/DiscIO/VolumeVerifier.cpp:355
msgid "Unknown disc"
msgstr "알려지지 않은 디스크"
@@ -9213,7 +9220,7 @@ msgstr "부호 없는 정수"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
msgid "Up"
msgstr "위쪽"
@@ -9261,15 +9268,15 @@ msgstr ""
"타이틀 %1 를 업데이트중...\n"
"시간이 잠시 걸릴 수 있습니다."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Upright Hold"
msgstr "똑바로 잡기"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:238
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275
msgid "Upright Toggle"
msgstr "똑바로 토글"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264
msgid "Upright Wii Remote"
msgstr "Wii 리모트 똑바로"
@@ -9727,7 +9734,7 @@ msgstr "Wii TAS 입력 %1 - Wii 리모트 + 눈챠쿠"
msgid "Wii and Wii Remote"
msgstr "Wii 와 Wii 리모트"
#: Source/Core/DiscIO/VolumeVerifier.cpp:105
#: Source/Core/DiscIO/VolumeVerifier.cpp:106
msgid "Wii data is not public yet"
msgstr "Wii 데이터는 아직 공개가 아닙니다"
@@ -9803,11 +9810,11 @@ msgstr "XF 레지스터"
msgid "Y"
msgstr "Y"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:24
msgid "Yaw Left"
msgstr "왼쪽으로 요"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:28
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:25
msgid "Yaw Right"
msgstr "오른쪽으로 요"
@@ -9969,7 +9976,7 @@ msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:62
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:33
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "°"
msgstr "°"