9/10-bit accelerometer data interleaved with buttons

some useless IR pointer math... It still doesn't make rotation work
a sign fix when tilting along y axis (twisting the wiimote)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6121 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
dapetcu21
2010-08-24 08:48:09 +00:00
parent cf5088c37e
commit b7ecd01686
7 changed files with 228 additions and 71 deletions
@@ -66,14 +66,16 @@ void Nunchuk::GetState(u8* const data, const bool focus)
// stick / not using calibration data for stick, o well
m_stick->GetState(&ncdata->jx, &ncdata->jy, 0x80, focus ? 127 : 0);
AccelData accel;
// tilt
EmulateTilt((wm_accel*)&ncdata->ax, m_tilt, (accel_cal*)&reg[0x20], focus);
EmulateTilt(&accel, m_tilt, focus);
if (focus)
{
// swing
EmulateSwing((wm_accel*)&ncdata->ax, m_swing, (accel_cal*)&reg[0x20]);
EmulateSwing(&accel, m_swing);
// shake
EmulateShake(&ncdata->ax, m_shake, m_shake_step);
// buttons
@@ -105,16 +107,20 @@ void Nunchuk::GetState(u8* const data, const bool focus)
}
if (m_udpWrap->updNunAccel)
{
const accel_cal * const calib = (accel_cal*)&reg[0x20];
wm_accel * const accel = (wm_accel*)&ncdata->ax;
float x,y,z;
m_udpWrap->inst->getNunchuckAccel(x,y,z);
accel->x=u8(x*(calib->one_g.x-calib->zero_g.x)+calib->zero_g.x);
accel->y=u8(y*(calib->one_g.y-calib->zero_g.y)+calib->zero_g.y);
accel->z=u8(z*(calib->one_g.z-calib->zero_g.z)+calib->zero_g.z);
accel.x=x;
accel.y=y;
accel.z=z;
}
}
//End UDPNunchuck
wm_accel* dt = (wm_accel*)&ncdata->ax;
accel_cal* calib = (accel_cal*)&reg[0x20];
dt->x=u8(accel.x*(calib->one_g.x-calib->zero_g.x)+calib->zero_g.x);
dt->y=u8(accel.y*(calib->one_g.y-calib->zero_g.y)+calib->zero_g.y);
dt->z=u8(accel.z*(calib->one_g.z-calib->zero_g.z)+calib->zero_g.z);
}