Android: Support Post Processing Shaders
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@@ -152,6 +152,8 @@
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<string name="FSAA_description">Reduces the amount of aliasing caused by rasterizing 3D graphics. This makes the rendered picture look less blocky. Heavily decreases emulation speed and sometimes causes issues.</string>
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<string name="anisotropic_filtering">Anisotropic Filtering</string>
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<string name="anisotropic_filtering_description">Enhances visual quality of textures that are at oblique viewing angles. Might cause issues in a small number of games.</string>
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<string name="post_processing_shader">Post-Processing Effect</string>
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<string name="post_processing_shader_description">Apply a post-processing effect after finishing a frame</string>
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<string name="postprocessing_shader">Post Processing Shader</string>
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<string name="postprocessing_shader_description">Apply a post-processing effect after finishing a frame.</string>
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<string name="scaled_efb_copy">Scaled EFB Copy</string>
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