added option to use XFB in GL, but XFB support still needs work. modified viewport to include scissor offset.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@879 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -73,6 +73,8 @@ public:
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// Finish up the current frame, print some stats
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static void Swap(const TRectangle& rc);
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static void SwapBuffers();
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static bool SaveRenderTarget(const char* filename, int jpeg);
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};
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