HiresTextures: Support parsing DDS files directly

This leaves DDS textures using DXT1/3/5 compressed in-memory, which can
be passed directly to the backend.
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Stenzek committed 2017-04-29 00:14:23 +10:00
1 parent 68ee4fc932
commit bc8a96d713
14 files changed
+329 -18

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@@ -41,6 +41,7 @@ VideoConfig::VideoConfig()
backend_info.bSupportsExclusiveFullscreen = false;
backend_info.bSupportsMultithreading = false;
backend_info.bSupportsInternalResolutionFrameDumps = false;
backend_info.bSupportsST3CTextures = false;
bEnableValidationLayer = false;
bBackendMultithreading = true;