Automatic disc change for 2-disc games
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@@ -40,6 +40,7 @@ struct BootParameters
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{
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std::string path;
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std::unique_ptr<DiscIO::Volume> volume;
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std::vector<std::string> auto_disc_change_paths;
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};
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struct Executable
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@@ -69,7 +70,9 @@ struct BootParameters
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};
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static std::unique_ptr<BootParameters>
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GenerateFromFile(const std::string& boot_path,
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GenerateFromFile(std::string boot_path, const std::optional<std::string>& savestate_path = {});
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static std::unique_ptr<BootParameters>
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GenerateFromFile(std::vector<std::string> paths,
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const std::optional<std::string>& savestate_path = {});
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using Parameters = std::variant<Disc, Executable, DiscIO::WiiWAD, NANDTitle, IPL, DFF>;
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