zelda n64 patches

This commit is contained in:
omegadox
2009-11-19 13:23:44 +00:00
parent 97f3b75d12
commit bea90f5b13
3 changed files with 12 additions and 2 deletions
+5
View File
@@ -4,7 +4,12 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationIssues =
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
+$loophack
0x806866E4:word:0x60000000
[ActionReplay]
[Video]
ProjectionHack = -1