Move the ticket code to ESFormats
This moves some parsing code for tickets and ticket views to ESFormats instead of duplicating it over DiscIO and Core.
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@@ -348,7 +348,7 @@ bool CBoot::EmulatedBS2_Wii()
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std::vector<u8> tmd = DVDInterface::GetVolume().GetTMD();
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IOS::HLE::TMDReader tmd_reader{std::move(tmd)};
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ES::TMDReader tmd_reader{std::move(tmd)};
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if (!SetupWiiMemory(tmd_reader.GetIOSId()))
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return false;
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