Support overclocking and underclocking the Gamecube CPU

Won't work with all games, but provides a nice way to spend extra CPU to make
a variable framerate game faster (e.g. Spyro or The Last Story), or to make
a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
This commit is contained in:
Fiora committed 2015-01-10 10:46:38 -08:00
1 parent e32d63c43d
commit c2c950108d
12 files changed
+111 -10

No files matched your search

+2
View File
@@ -49,6 +49,8 @@ struct SConfig : NonCopyable
int m_InterfaceLanguage;
// framelimit choose
unsigned int m_Framelimit;
bool m_OCEnable;
float m_OCFactor;
// other interface settings
bool m_InterfaceToolbar;
bool m_InterfaceStatusbar;