Move to new Virtual XFB system which correctly handles games which store multiple XFB's in memory. More OpenGL cleanup.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3591 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Nolan Check
2009-06-29 07:30:48 +00:00
parent 188fa9b2cb
commit c2e0225aa3
15 changed files with 389 additions and 133 deletions
+1 -1
View File
@@ -110,7 +110,7 @@ EXPORT void CALL Video_SendFifoData(u8* _uData, u32 len);
// input: pointer to the XFB, width and height of the XFB
// output: none
//
EXPORT void CALL Video_UpdateXFB(u8* _pXFB, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset, bool scheduling);
EXPORT void CALL Video_UpdateXFB(u32 _dwXFBAddr, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset, bool scheduling);
// __________________________________________________________________________________________________
// Function: Video_Screenshot