Run code through the advanced tool 'sed' to remove trailing whitespace.
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@@ -28,12 +28,12 @@ extern struct VideoConfig {
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GLSL_VERSION eSupportedGLSLVersion;
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bool bSupportOGL31;
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bool bSupportViewportFloat;
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const char *gl_vendor;
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const char *gl_renderer;
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const char* gl_version;
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const char* glsl_version;
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s32 max_samples;
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} g_ogl_config;
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@@ -42,7 +42,7 @@ class Renderer : public ::Renderer
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public:
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Renderer();
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~Renderer();
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static void Init();
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static void Shutdown();
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