Pull updated translations from Transifex.

This commit is contained in:
Glenn Rice
2013-04-02 18:16:41 -05:00
parent 6371a6f15d
commit c5a0104147
23 changed files with 948 additions and 1472 deletions
+7 -70
View File
@@ -11,7 +11,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2013-04-02 17:34-0500\n"
"PO-Revision-Date: 2013-02-03 20:56+0000\n"
"PO-Revision-Date: 2013-03-30 08:13+0000\n"
"Last-Translator: Garteal <[email protected]>\n"
"Language-Team: Dutch (http://www.transifex.com/projects/p/dolphin-emu/"
"language/nl/)\n"
@@ -393,14 +393,10 @@ msgid "A game is not currently running."
msgstr "Er staat geen spel aan."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
#, fuzzy
msgid ""
"A supported bluetooth device could not be found.\n"
"You must manually connect your wiimotes."
msgstr ""
"Er is geen ondersteund bluetooth apparaat gevonden!\\n\n"
"Als je niet de Microsoft bluetooth stack gebruikt, moet je handmatig je "
"wiimotes pairen and alleen de \"Refresh\" knop gebruiken."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
msgid ""
@@ -761,9 +757,8 @@ msgstr ""
"terug te halen!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:57
#, fuzzy
msgid "Arm JIT (experimental)"
msgstr "JITIL experimentele recompiler"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
@@ -2011,9 +2006,8 @@ msgid "Enable Screen Saver"
msgstr "Activeer Schermbeveiliger"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
#, fuzzy
msgid "Enable Speaker Data"
msgstr "Activeer Pagina's"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
msgid "Enable WideScreen"
@@ -2736,9 +2730,8 @@ msgid "Game isn't running!"
msgstr "Het spel draait niet!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
#, fuzzy
msgid "Game not found!"
msgstr "Spel niet gevonden!!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
msgid "Game-Specific Settings"
@@ -3211,7 +3204,7 @@ msgstr "Interne Resolutie:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:55
msgid "Interpreter (VERY slow)"
msgstr "Interpreteer (Behoorlijk langzaam)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
msgid "Intro"
@@ -3282,11 +3275,11 @@ msgstr "JAPAN"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:59
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (aanbevolen)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
msgid "JITIL experimental recompiler"
msgstr "JITIL experimentele recompiler"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
@@ -3552,7 +3545,6 @@ msgid "Maker:"
msgstr "Maker:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
#, fuzzy
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
@@ -3560,10 +3552,6 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Verbeterd prestaties, maar kan grafische glitches veroorzaken in spellen die "
"afhankelijk zijn van juiste mist emulatie. \n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
@@ -4614,7 +4602,6 @@ msgstr ""
"Als je nog steeds twijfelt, gebruik de hoogste resolutie die voor jou werkt."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
#, fuzzy
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
@@ -4623,15 +4610,8 @@ msgid ""
"\n"
"If unsure, use Direct3D 11."
msgstr ""
"Selecteer de intern te gebruiken grafische API.\n"
"Direct3D 9 is meestal de snelste. OpenGL is echter nauwkeuriger. Direct3D 11 "
"zit ergens tussenin.\n"
"Let erop dat de Direct3D backends alleen op Windows beschikbaar zijn.\n"
"\n"
"In geval van twijfel gebruik Direct3D 9."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
#, fuzzy
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
@@ -4640,12 +4620,6 @@ msgid ""
"\n"
"If unsure, use OpenGL."
msgstr ""
"Selecteer de intern te gebruiken grafische API.\n"
"Direct3D 9 is meestal de snelste. OpenGL is echter nauwkeuriger. Direct3D 11 "
"zit ergens tussenin.\n"
"Let erop dat de Direct3D backends alleen op Windows beschikbaar zijn.\n"
"\n"
"In geval van twijfel gebruik Direct3D 9."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
msgid "Send"
@@ -5878,13 +5852,10 @@ msgid ""
msgstr ""
#: Source/Core/Core/Src/DSP/DSPCore.cpp:116
#, fuzzy
msgid ""
"You are using an old free DSP ROM made by the Dolphin Team.\n"
"Only games using the Zelda UCode will work correctly.\n"
msgstr ""
"Je maakt gebruik van gratis dsp roms gemaakt door het Dolphin Team.\\n\n"
"Alleen Zelda ucode spellen zullen hier goed mee werken.\\n\n"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
msgid "You can't close panes that have pages in them."
@@ -5911,15 +5882,11 @@ msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Je moet Dolphin herstarten voordat deze optie effect zal hebben."
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
#, fuzzy
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"%s heeft een incorrecte hashcode.\n"
"Wil je nu stoppen om het probleem op te lossen?\n"
"Als je \"Nee\" selecteert, zal het geluid vervormd klinken."
#: Source/Core/Core/Src/CoreParameter.cpp:176
msgid ""
@@ -6037,33 +6004,3 @@ msgstr "zDichtbij correctie:"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
msgid "| OR"
msgstr "| OF"
#~ msgid "%i connected"
#~ msgstr "%i verbonden"
#~ msgid "Alternate Wiimote Timing"
#~ msgstr "Alternatieve Wiimote Timing"
#~ msgid ""
#~ "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. "
#~ "No effect on emulated wiimotes."
#~ msgstr ""
#~ "Dempt de Wiimote speaker. Fixt willekeurige loskoppelingen van echte "
#~ "wiimotes. Heeft geen effect op geëmuleerde wiimotes."
#~ msgid "Pair Up"
#~ msgstr "Verbinden"
#~ msgid "Reconnect Wiimote Confirm"
#~ msgstr "Bevestig herverbinding van Wiimote "
#~ msgid ""
#~ "Wiimote %i has been disconnected by system.\n"
#~ "Maybe this game doesn't support multi-wiimote,\n"
#~ "or maybe it is due to idle time out or other reason.\n"
#~ "Do you want to reconnect immediately?"
#~ msgstr ""
#~ "Wiimote %i is losgekoppeld door het systeem.\n"
#~ "Wellicht ondersteunt dit spel geen multi-Wiimote,\n"
#~ "of misschien is het te wijten aan een time-out of een andere reden.\n"
#~ "Wilt u meteen opnieuw verbinden?"