To avoid confusion added SSAA modes to the drop down this.

there are only to SSAA modes 1.5x and 2x as they give the best result.
please test and let me know the results

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5017 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado committed 2010-02-05 21:55:02 +00:00
1 parent 33a9e4c674
commit c65bfbdf7b
3 files changed
+12 -10

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@@ -525,7 +525,7 @@ have_texture:
D3DFORMAT bformat = FBManager::GetEFBDepthRTSurfaceFormat();
if(!bFromZBuffer && g_ActiveConfig.iMultisampleMode > 2)
if(!bFromZBuffer && g_ActiveConfig.iMultisampleMode > 0)
{
D3D::drawShadedTexQuad(read_texture,
&sourcerect,