VideoCommon/NetPlayChatUI: Default destructor in the cpp file

Ensures that the destruction logic is kept local to the translation unit
(making it nicer when it comes to forward declaring non-trivial types).
It also doesn't really do much to define it in the header.
This commit is contained in:
Lioncash committed 2019-05-29 06:20:05 -04:00
1 parent 53b115b81e
commit c958fc1278
2 files changed
+3 -1

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@@ -18,6 +18,8 @@ NetPlayChatUI::NetPlayChatUI(std::function<void(const std::string&)> callback)
{
}
NetPlayChatUI::~NetPlayChatUI() = default;
void NetPlayChatUI::Display()
{
const float scale = ImGui::GetIO().DisplayFramebufferScale.x;