VideoBackends: Use DXGI 1.6 and D3D11_4
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@@ -3,10 +3,9 @@
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#pragma once
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#include <d3d11.h>
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#include <d3d11_1.h>
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#include <d3d11_4.h>
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#include <d3dcompiler.h>
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#include <dxgi1_5.h>
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#include <dxgi1_6.h>
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#include <fmt/format.h>
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#include <vector>
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#include <wrl/client.h>
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