Use official names for GameCube controller sticks
Main Stick is changed to Control Stick and C-Stick is changed to C Stick. A new ui_name variable is added to ControlGroup so that the UI strings in DolphinWX can be updated without breaking backwards compatibility with config INIs and other things that use names as IDs.
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@@ -20,7 +20,7 @@ $Boot to Character Select [Dan Salvato]
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$Debug Menu
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0422D638 38000006
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$C-Stick in Single Player [Zauron]
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$C Stick in Single Player [Zauron]
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0416B480 60000000
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$Disable Peach's Castle Bullets [Zauron]
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@@ -144,11 +144,11 @@ $True Special Message Delete [JMC47]
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[Gecko]
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# General Codes
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$Netplay Community Settings
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*Boot to CSS, unlock everything, 4 stock 8 min friendly fire on, trophy messages off,
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*L+R+A+Start during stage load returns to CSS, name tags don't reset on close or exit,
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*L-cancel % on results screen, normal c-stick functionality in 1P modes,
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*Stage striking, A+B salty runback, unrestricted pause camera, c-stick pause camera translation,
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*Normal c-stick functionality in develop mode, debug menu access and set to English,
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*Boot to CSS, unlock everything, 4 stock 8 minute friendly fire on, trophy messages off,
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*L+R+A+Start during stage load returns to CSS, name tags don't reset on close or exit,
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*L-cancel % on results screen, normal C Stick functionality in 1P modes,
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*Stage striking, A+B salty runback, unrestricted pause camera, C Stick pause camera translation,
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*Normal C Stick functionality in develop mode, debug menu access and set to English,
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*Universal debug menu control, leaving debug menu loads CSS, 20XXTE neutral spawns
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0445BF28 FFFFFFFF
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0445BF2C FFFFFFFF
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@@ -543,10 +543,10 @@ C223C5A0 0000000F
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60000000 00000000
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# Gameplay Codes
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$Normal C-Stick Functionality in Singleplayer Modes [Zauron]
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$Normal C Stick Functionality in Singleplayer Modes [Zauron]
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0416B480 60000000
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$Normal C-Stick Functionality in Develop Mode [Magus, Achilles]
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$Normal C Stick Functionality in Develop Mode [Magus, Achilles]
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*Does not work with Nana
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0406AE90 38000000
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040300A4 38000000
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