Merge pull request #10890 from tellowkrinkle/VertexLineExpand
VideoCommon: Add vertex shader point/line expansion
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36 files changed
+696
-121
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@@ -84,6 +84,8 @@ const Info<int> GFX_SHADER_PRECOMPILER_THREADS{
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{System::GFX, "Settings", "ShaderPrecompilerThreads"}, -1};
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const Info<bool> GFX_SAVE_TEXTURE_CACHE_TO_STATE{
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{System::GFX, "Settings", "SaveTextureCacheToState"}, true};
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const Info<bool> GFX_PREFER_VS_FOR_LINE_POINT_EXPANSION{
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{System::GFX, "Settings", "PreferVSForLinePointExpansion"}, false};
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const Info<bool> GFX_SW_DUMP_OBJECTS{{System::GFX, "Settings", "SWDumpObjects"}, false};
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const Info<bool> GFX_SW_DUMP_TEV_STAGES{{System::GFX, "Settings", "SWDumpTevStages"}, false};
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@@ -73,6 +73,7 @@ extern const Info<ShaderCompilationMode> GFX_SHADER_COMPILATION_MODE;
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extern const Info<int> GFX_SHADER_COMPILER_THREADS;
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extern const Info<int> GFX_SHADER_PRECOMPILER_THREADS;
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extern const Info<bool> GFX_SAVE_TEXTURE_CACHE_TO_STATE;
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extern const Info<bool> GFX_PREFER_VS_FOR_LINE_POINT_EXPANSION;
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extern const Info<bool> GFX_SW_DUMP_OBJECTS;
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extern const Info<bool> GFX_SW_DUMP_TEV_STAGES;
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@@ -94,7 +94,7 @@ static size_t s_state_writes_in_queue;
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static std::condition_variable s_state_write_queue_is_empty;
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// Don't forget to increase this after doing changes on the savestate system
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constexpr u32 STATE_VERSION = 154; // Last changed in PR 11177
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constexpr u32 STATE_VERSION = 155; // Last changed in PR 10890
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// Maps savestate versions to Dolphin versions.
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// Versions after 42 don't need to be added to this list,
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