Automatic translation resources sync with Transifex
This commit is contained in:
+60
-68
@@ -8,8 +8,8 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2017-01-14 18:42+0100\n"
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"PO-Revision-Date: 2017-01-14 17:42+0000\n"
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"POT-Creation-Date: 2017-01-21 12:22+0100\n"
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"PO-Revision-Date: 2017-01-21 11:22+0000\n"
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"Last-Translator: JosJuice\n"
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"Language-Team: Czech (http://www.transifex.com/delroth/dolphin-emu/language/"
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"cs/)\n"
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@@ -196,7 +196,7 @@ msgstr ""
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||||
"Soubor není dostatečně velký, aby byl platným souborem paměťové karty (0x%x "
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"bajtů)"
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:182
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#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:183
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#, c-format
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msgid ""
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||||
"%s is not a directory, failed to move to *.original.\n"
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@@ -205,7 +205,7 @@ msgstr ""
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"%s není adresář, nelze přejmenovat na *.original.\n"
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" Zkontrolujte zda máte oprávnění k zápisu nebo soubor přesuňte mimo Dolphin."
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:176
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#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:177
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#, c-format
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msgid "%s was not a directory, moved to *.original"
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msgstr "%s není adresář, přesunuto do *.original"
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@@ -894,7 +894,7 @@ msgstr ""
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#. i18n: This kind of "watch" is used for watching emulated memory.
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#. It's not related to timekeeping devices.
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:255
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:316
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#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
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msgid "Add to &watch"
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msgstr ""
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@@ -1069,7 +1069,7 @@ msgstr "Přidělit porty ovladače"
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msgid "At least one pane must remain open."
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msgstr "Alespoň jeden panel musí být otevřen."
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:272
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#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:277
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msgid "Attempted to load a state. Bluetooth will likely be broken now."
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msgstr ""
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@@ -1226,13 +1226,13 @@ msgstr "Modrá vlevo"
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msgid "Blue Right"
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msgstr "Modrá vpravo"
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_stub.cpp:17
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#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:23
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msgid ""
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"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
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"Passthrough mode cannot be used."
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msgstr ""
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:136
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#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142
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msgid ""
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"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
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"was found. Aborting."
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@@ -1380,7 +1380,7 @@ msgstr ""
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msgid "Callstack"
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msgstr ""
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:1851
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#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1787
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#, c-format
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msgid "Can't find Wii Remote by connection handle %02x"
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msgstr ""
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@@ -1552,21 +1552,21 @@ msgstr ""
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msgid "Clear"
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msgstr "Vyčistit"
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
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msgid "Clear Pixel Shaders"
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msgstr ""
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:108
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:110
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msgid "Clear Screen"
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msgstr ""
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:113
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:114
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:115
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msgid "Clear Textures"
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msgstr ""
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:119
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:118
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msgid "Clear Vertex Shaders"
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msgstr ""
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@@ -1811,7 +1811,7 @@ msgid "Copy"
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msgstr "Kopírovat"
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:362
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:250
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:311
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msgid "Copy &address"
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msgstr ""
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@@ -1824,7 +1824,7 @@ msgid "Copy &function"
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msgstr ""
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:365
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:251
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
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msgid "Copy &hex"
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msgstr ""
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@@ -2064,7 +2064,7 @@ msgstr "Ladění"
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msgid "Debug Only"
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msgstr "Pouze ladění"
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:177
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:175
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#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:84
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:845
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msgid "Debugging"
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@@ -2411,8 +2411,8 @@ msgstr ""
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msgid "Dummy"
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msgstr "Atrapa"
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:100
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:101
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
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msgid "Dump"
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msgstr ""
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@@ -2481,10 +2481,6 @@ msgstr ""
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"\n"
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"Pokud si nejste jisti, nechejte toto odškrtnuté."
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
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msgid "DumpList"
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msgstr ""
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
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msgid "Duplicate Bundled ActionReplay Code"
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msgstr ""
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@@ -2503,7 +2499,7 @@ msgstr "O&dejít"
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msgid "EFB Cmd"
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msgstr ""
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#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:206
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#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:206
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#, c-format
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msgid ""
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"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
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@@ -2865,13 +2861,13 @@ msgstr ""
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"Chyba: Po \"%s\", nalezeno %d (0x%X) místo značky uložení %d (0x%X). "
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"Ukončuji načtení uloženého stavu..."
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#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:386
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#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:387
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msgid ""
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"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
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"not show fonts correctly, or crash."
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msgstr ""
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#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:381
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#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:382
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msgid ""
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||||
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
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"may not show fonts correctly, or crash."
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@@ -2988,7 +2984,7 @@ msgstr "Extrahuji..."
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msgid "FIFO Player"
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msgstr "Přehrávač FIFO"
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:259
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320
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msgid "FP value"
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msgstr ""
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@@ -3004,11 +3000,11 @@ msgstr "Nelze se připojit!"
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msgid "Failed to Connect!"
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msgstr "Připojení Selhalo!"
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:531
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#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:534
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msgid "Failed to claim interface for BT passthrough"
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msgstr ""
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:526
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#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:529
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#, c-format
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msgid "Failed to detach kernel driver for BT passthrough: %s"
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msgstr ""
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@@ -3037,7 +3033,7 @@ msgstr ""
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msgid "Failed to listen. Is another instance of the NetPlay server running?"
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msgstr "Nelze naslouchat. Je spuštěna jiná instance serveru NetPlay?"
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:519
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#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:522
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#, c-format
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msgid "Failed to open Bluetooth device: %s"
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msgstr ""
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@@ -3122,7 +3118,7 @@ msgstr ""
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msgid "Failed to read unique ID from disc image"
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msgstr "Nelze přečíst jedinečné ID z obrazu disku"
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:87
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||||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:90
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msgid "Failed to write BT.DINF to SYSCONF"
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msgstr "Selhal zápis BT.DINF do SYSCONF"
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@@ -3267,7 +3263,7 @@ msgstr "Spravit Kontrolní Součty"
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msgid "Flags"
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msgstr ""
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||||
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:163
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:161
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msgid "Flow Control"
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||||
msgstr ""
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||||
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||||
@@ -3399,7 +3395,7 @@ msgstr "Zvýšit rychlost postupu snímkem"
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msgid "Frame Advance Reset Speed"
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msgstr "Resetovat rychlost postupu snímkem"
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
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msgid "Frame Buffer"
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msgstr ""
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||||
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@@ -3670,7 +3666,7 @@ msgstr ""
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msgid "Generate a New Statistics Identity"
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||||
msgstr "Vytvořit novou identitu pro statistiky"
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||||
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
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msgid "Geometry data"
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||||
msgstr ""
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@@ -3776,7 +3772,7 @@ msgstr "Výška"
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msgid "Help"
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||||
msgstr "Nápověda"
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||||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:263
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||||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:104
|
||||
msgid "Hex"
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||||
msgstr ""
|
||||
@@ -3861,12 +3857,12 @@ msgstr ""
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||||
msgid "ID"
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||||
msgstr "ID"
|
||||
|
||||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:673
|
||||
#: Source/Core/Core/IOS/ES/ES.cpp:798
|
||||
#, c-format
|
||||
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
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||||
msgstr "IOCTL_ES_GETVIEWS: Pokus o získání dat z neznámého lístku: %08x/%08x"
|
||||
|
||||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:994
|
||||
#: Source/Core/Core/IOS/ES/ES.cpp:1095
|
||||
#, c-format
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||||
msgid ""
|
||||
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
|
||||
@@ -3879,7 +3875,7 @@ msgstr ""
|
||||
"IDNázvu %016<PRIx64>.\n"
|
||||
"Dolphin se teď pravděpodobně zasekne."
|
||||
|
||||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:974
|
||||
#: Source/Core/Core/IOS/ES/ES.cpp:1075
|
||||
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
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||||
msgstr "IOCTL_ES_SPUŠTĚNÍ: Soubor DOL je neplatný!"
|
||||
|
||||
@@ -5013,18 +5009,18 @@ msgstr ""
|
||||
msgid "Not connected"
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||||
msgstr "Nepřipojen"
|
||||
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||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:253
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:258
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:263
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:268
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:273
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:278
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:283
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:288
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:319
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:324
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:251
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:256
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:261
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:266
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:271
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:276
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:281
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:286
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:300
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:311
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:317
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:322
|
||||
msgid "Not implemented"
|
||||
msgstr ""
|
||||
|
||||
@@ -5282,10 +5278,6 @@ msgstr "Pozastavit na konci videa"
|
||||
msgid "Pause on Focus Lost"
|
||||
msgstr "Pozastavit při ztrátě zaměření okna"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:94
|
||||
msgid "PauseAtList"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
|
||||
msgid "Pauses the emulator when focus is taken away from the emulation window."
|
||||
msgstr "Pozastaví emulátor, pokud jeho okno není aktivní."
|
||||
@@ -5314,11 +5306,11 @@ msgid "Perspectives"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
|
||||
msgid "Pixel Shader"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
|
||||
msgid "Pixel Shader Constants"
|
||||
msgstr ""
|
||||
|
||||
@@ -6626,7 +6618,7 @@ msgstr ""
|
||||
msgid "State"
|
||||
msgstr "Stav"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:144
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
|
||||
msgid "Statistics"
|
||||
msgstr ""
|
||||
|
||||
@@ -6916,7 +6908,7 @@ msgstr ""
|
||||
msgid "Texture Format Overlay"
|
||||
msgstr "Překryv Formátu Textury"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
|
||||
msgid "Textures"
|
||||
msgstr ""
|
||||
|
||||
@@ -7085,7 +7077,7 @@ msgstr ""
|
||||
msgid "There is nothing to undo!"
|
||||
msgstr "Není co vrátit zpět!"
|
||||
|
||||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:607
|
||||
#: Source/Core/Core/IOS/ES/ES.cpp:734
|
||||
msgid ""
|
||||
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
|
||||
"incomplete."
|
||||
@@ -7220,7 +7212,7 @@ msgstr "Do"
|
||||
msgid "Toggle &Breakpoint"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:256
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
|
||||
msgid "Toggle &memory"
|
||||
msgstr ""
|
||||
|
||||
@@ -7343,7 +7335,7 @@ msgstr ""
|
||||
msgid "Trying to read from invalid SYSCONF"
|
||||
msgstr "Pokus o čtení z neplatného SYSCONF"
|
||||
|
||||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:53
|
||||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:56
|
||||
msgid ""
|
||||
"Trying to read from invalid SYSCONF\n"
|
||||
"Wii Remote Bluetooth IDs are not available"
|
||||
@@ -7466,8 +7458,8 @@ msgstr "Nahoru"
|
||||
msgid "Update"
|
||||
msgstr "Aktualizovat"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:104
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:106
|
||||
msgid "Update Screen"
|
||||
msgstr ""
|
||||
|
||||
@@ -7585,20 +7577,20 @@ msgstr "Úroveň"
|
||||
msgid "Vertex Cmd"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
|
||||
msgid "Vertex Description"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:143
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
|
||||
msgid "Vertex Matrices"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
|
||||
msgid "Vertex Shader"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
|
||||
msgid "Vertex Shader Constants"
|
||||
msgstr ""
|
||||
|
||||
@@ -7611,7 +7603,7 @@ msgstr ""
|
||||
msgid "View &memory"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:264
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
|
||||
msgid "View As:"
|
||||
msgstr ""
|
||||
|
||||
@@ -7659,13 +7651,13 @@ msgstr "Zapnout ztlumení zvuku"
|
||||
msgid "Volume Up"
|
||||
msgstr "Zvýšit hlasitost"
|
||||
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:478
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:502
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:501
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:525
|
||||
#, c-format
|
||||
msgid "WAD installation failed: error creating %s"
|
||||
msgstr "Instalace WAD selhala: chyba při vytváření %s"
|
||||
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:517
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:540
|
||||
msgid "WAD installation failed: error creating ticket"
|
||||
msgstr "Instalace WAD selhala: chyba při vytváření lístku"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user