Automatic translation resources sync with Transifex
This commit is contained in:
+61
-69
@@ -19,8 +19,8 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2017-01-14 18:42+0100\n"
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"PO-Revision-Date: 2017-01-14 17:42+0000\n"
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"POT-Creation-Date: 2017-01-21 12:22+0100\n"
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"PO-Revision-Date: 2017-01-21 11:22+0000\n"
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"Last-Translator: JosJuice\n"
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"Language-Team: Spanish (http://www.transifex.com/delroth/dolphin-emu/"
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"language/es/)\n"
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@@ -212,7 +212,7 @@ msgstr ""
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"El fichero no es lo suficientemente grande como para ser un fichero de "
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"tarjeta de memoria válido (ocupa 0x%x bytes)"
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:182
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#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:183
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#, c-format
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msgid ""
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"%s is not a directory, failed to move to *.original.\n"
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@@ -221,7 +221,7 @@ msgstr ""
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"%s no es una carpeta, hubo un error al mover a *.original.\n"
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"Verifica tus permisos de escritura o mueve el archivo de forma manual"
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:176
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#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:177
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#, c-format
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msgid "%s was not a directory, moved to *.original"
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msgstr "%s no era una carpeta, se ha movido a *.original"
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@@ -514,7 +514,7 @@ msgstr "&Recargar"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:84
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msgid "&Refresh Game List"
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msgstr ""
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msgstr "&Actualizar lista de juegos"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:304
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msgid "&Registers"
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@@ -929,7 +929,7 @@ msgstr "Añadir punto de &interrupción en memoria"
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#. i18n: This kind of "watch" is used for watching emulated memory.
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#. It's not related to timekeeping devices.
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:255
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:316
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#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
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msgid "Add to &watch"
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msgstr "Añadir a &variables vigiladas"
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@@ -1108,7 +1108,7 @@ msgstr "Asignar números de puerto para mandos"
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msgid "At least one pane must remain open."
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msgstr "Tiene que haber al menos un panel abierto."
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:272
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#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:277
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msgid "Attempted to load a state. Bluetooth will likely be broken now."
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msgstr ""
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"Has intentado cargar un estado guardado. Es posible que el Bluetooth no "
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@@ -1278,7 +1278,7 @@ msgstr "Azul izquierda"
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msgid "Blue Right"
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msgstr "Azul derecha"
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_stub.cpp:17
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#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:23
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msgid ""
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"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
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"Passthrough mode cannot be used."
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@@ -1286,7 +1286,7 @@ msgstr ""
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"Se ha activado el modo de cesión de Bluetooth real, pero como Dolphin se ha "
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"compilado sin «libusb» no funciona."
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:136
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#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142
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msgid ""
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"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
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"was found. Aborting."
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@@ -1439,7 +1439,7 @@ msgstr ""
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msgid "Callstack"
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msgstr "Pila de llamadas"
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:1851
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#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1787
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#, c-format
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msgid "Can't find Wii Remote by connection handle %02x"
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msgstr ""
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@@ -1615,21 +1615,21 @@ msgstr "Configuración de mando clásico"
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msgid "Clear"
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msgstr "Borrar"
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
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msgid "Clear Pixel Shaders"
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msgstr "Borrar sombreadores de píxeles"
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:108
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:110
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msgid "Clear Screen"
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msgstr "Borrar pantalla"
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:113
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:114
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:115
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msgid "Clear Textures"
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msgstr "Borrar texturas"
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:119
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:118
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msgid "Clear Vertex Shaders"
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msgstr "Borrar sombreadores de vértices"
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@@ -1877,7 +1877,7 @@ msgid "Copy"
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msgstr "Copiar"
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:362
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:250
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:311
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msgid "Copy &address"
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msgstr "Copi&ar dirección"
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@@ -1890,7 +1890,7 @@ msgid "Copy &function"
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msgstr "Copiar &función"
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:365
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:251
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
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msgid "Copy &hex"
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msgstr "Copiar &hex"
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@@ -2144,7 +2144,7 @@ msgstr "Depurar"
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msgid "Debug Only"
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msgstr "Opciones de depuración"
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:177
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:175
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#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:84
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:845
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msgid "Debugging"
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@@ -2497,8 +2497,8 @@ msgstr "Configuración del tambor"
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msgid "Dummy"
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msgstr "Falso"
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:100
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:101
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
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msgid "Dump"
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msgstr "Volcar"
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@@ -2568,10 +2568,6 @@ msgstr ""
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"\n"
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"Si no estás seguro déjala sin marcar."
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
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msgid "DumpList"
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msgstr "ListaDeVolcado"
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
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msgid "Duplicate Bundled ActionReplay Code"
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msgstr "Duplicar código ActionReplay"
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@@ -2590,7 +2586,7 @@ msgstr "&Salir"
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msgid "EFB Cmd"
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msgstr "Cmd de EFB"
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#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:206
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#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:206
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#, c-format
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msgid ""
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"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
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@@ -2967,7 +2963,7 @@ msgstr ""
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"Error: Tras «%s» se ha encontrado %d (0x%X) en vez de la marca de guardado "
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"%d (0x%X). Cancelando carga de la partida guardada..."
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#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:386
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#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:387
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msgid ""
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"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
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"not show fonts correctly, or crash."
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@@ -2976,7 +2972,7 @@ msgstr ""
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"que las letras de algunos juegos no se vean correctamente o que den "
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"problemas."
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#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:381
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#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:382
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msgid ""
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"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
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"may not show fonts correctly, or crash."
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@@ -3096,7 +3092,7 @@ msgstr "Extrayendo..."
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msgid "FIFO Player"
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msgstr "Reproductor FIFO"
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:259
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320
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msgid "FP value"
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msgstr "Valor de FP"
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@@ -3112,11 +3108,11 @@ msgstr "¡Hubo un fallo al conectar!"
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msgid "Failed to Connect!"
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msgstr "¡Hubo un fallo al conectar!"
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:531
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#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:534
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msgid "Failed to claim interface for BT passthrough"
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msgstr "No se pudo controlar la interfaz para la cesión de BT real"
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:526
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#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:529
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#, c-format
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msgid "Failed to detach kernel driver for BT passthrough: %s"
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msgstr ""
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@@ -3149,7 +3145,7 @@ msgstr ""
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"Fallo al recibir conexiones. ¿Hay otra instancia del servidor de juego en "
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"red funcionando?"
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:519
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#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:522
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#, c-format
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msgid "Failed to open Bluetooth device: %s"
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msgstr "No se pudo abrir el dispositivo Bluetooth: %s"
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@@ -3237,7 +3233,7 @@ msgstr ""
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msgid "Failed to read unique ID from disc image"
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msgstr "Fallo al leer la ID única de la imagen de disco"
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:87
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#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:90
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msgid "Failed to write BT.DINF to SYSCONF"
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msgstr "Fallo al escribir BT.DINF a SYSCONF"
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@@ -3385,7 +3381,7 @@ msgstr "Reparar sumas de verificación"
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msgid "Flags"
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msgstr "Indicadores"
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:163
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:161
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msgid "Flow Control"
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msgstr "Control de flujo"
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@@ -3526,7 +3522,7 @@ msgstr "Avanzar fotogramas más rápido"
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msgid "Frame Advance Reset Speed"
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msgstr "Avanzar fotogramas a la veloc. original"
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
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msgid "Frame Buffer"
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msgstr "Búfer de cuadros"
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@@ -3800,7 +3796,7 @@ msgstr "Ajustes generales"
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msgid "Generate a New Statistics Identity"
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msgstr "Generar un nuevo identificador para estadísticas"
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
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#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
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msgid "Geometry data"
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msgstr "Datos geométricos"
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@@ -3909,7 +3905,7 @@ msgstr "Altura"
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msgid "Help"
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msgstr "Ayuda"
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:263
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#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324
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#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:104
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msgid "Hex"
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msgstr "Hex"
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@@ -3998,14 +3994,14 @@ msgstr "Mando Wii híbrido"
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msgid "ID"
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msgstr "ID"
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|
||||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:673
|
||||
#: Source/Core/Core/IOS/ES/ES.cpp:798
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#, c-format
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msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
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||||
msgstr ""
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"IOCTL_ES_GETVIEWS: Se trató de obtener los datos de un ticket desconocido: "
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"%08x/%08x"
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|
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:994
|
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#: Source/Core/Core/IOS/ES/ES.cpp:1095
|
||||
#, c-format
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||||
msgid ""
|
||||
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
|
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@@ -4018,7 +4014,7 @@ msgstr ""
|
||||
"TitleID %016<PRIx64>.\n"
|
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"Es probable que Dolphin se bloquee en breve."
|
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|
||||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:974
|
||||
#: Source/Core/Core/IOS/ES/ES.cpp:1075
|
||||
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
|
||||
msgstr "IOCTL_ES_LAUNCH: ¡El archivo DOL no es válido!"
|
||||
|
||||
@@ -5183,18 +5179,18 @@ msgstr "Algunos jugadores no tienen el juego. ¿Seguro que quieres continuar?"
|
||||
msgid "Not connected"
|
||||
msgstr "Sin conectar"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:253
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:258
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:263
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:268
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:273
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:278
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:283
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:288
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:319
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:324
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:251
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:256
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:261
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:266
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:271
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:276
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:281
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:286
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:300
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:311
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:317
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:322
|
||||
msgid "Not implemented"
|
||||
msgstr "Sin implementar"
|
||||
|
||||
@@ -5457,10 +5453,6 @@ msgstr "Pausar al terminar la grabación"
|
||||
msgid "Pause on Focus Lost"
|
||||
msgstr "Pausar al pasar a segundo plano"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:94
|
||||
msgid "PauseAtList"
|
||||
msgstr "PausarEnLista"
|
||||
|
||||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
|
||||
msgid "Pauses the emulator when focus is taken away from the emulation window."
|
||||
msgstr ""
|
||||
@@ -5493,11 +5485,11 @@ msgid "Perspectives"
|
||||
msgstr "Perspectivas"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
|
||||
msgid "Pixel Shader"
|
||||
msgstr "Sombreador de píxeles"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
|
||||
msgid "Pixel Shader Constants"
|
||||
msgstr "Constantes del sombreador de píxeles"
|
||||
|
||||
@@ -6840,7 +6832,7 @@ msgstr "Comienza el juego directamente en vez de arrancar en pausa"
|
||||
msgid "State"
|
||||
msgstr "Estado"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:144
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
|
||||
msgid "Statistics"
|
||||
msgstr "Estadísticas"
|
||||
|
||||
@@ -7131,7 +7123,7 @@ msgstr "Cmd de textura"
|
||||
msgid "Texture Format Overlay"
|
||||
msgstr "Superponer formato de textura"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
|
||||
msgid "Textures"
|
||||
msgstr "Texturas"
|
||||
|
||||
@@ -7307,7 +7299,7 @@ msgstr ""
|
||||
msgid "There is nothing to undo!"
|
||||
msgstr "¡No hay nada que deshacer!"
|
||||
|
||||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:607
|
||||
#: Source/Core/Core/IOS/ES/ES.cpp:734
|
||||
msgid ""
|
||||
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
|
||||
"incomplete."
|
||||
@@ -7460,7 +7452,7 @@ msgstr "A"
|
||||
msgid "Toggle &Breakpoint"
|
||||
msgstr "Des/activar punto de interru&pción"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:256
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
|
||||
msgid "Toggle &memory"
|
||||
msgstr "Ver/ocultar &memoria"
|
||||
|
||||
@@ -7587,7 +7579,7 @@ msgstr ""
|
||||
msgid "Trying to read from invalid SYSCONF"
|
||||
msgstr "Intentando leer de un SYSCONF no válido"
|
||||
|
||||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:53
|
||||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:56
|
||||
msgid ""
|
||||
"Trying to read from invalid SYSCONF\n"
|
||||
"Wii Remote Bluetooth IDs are not available"
|
||||
@@ -7718,8 +7710,8 @@ msgstr "Arriba"
|
||||
msgid "Update"
|
||||
msgstr "Actualizar"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:104
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:106
|
||||
msgid "Update Screen"
|
||||
msgstr "Actualizar pantalla"
|
||||
|
||||
@@ -7845,20 +7837,20 @@ msgstr "Nivel de detalle"
|
||||
msgid "Vertex Cmd"
|
||||
msgstr "Cmd de vértices"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
|
||||
msgid "Vertex Description"
|
||||
msgstr "Descripción de vértices"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:143
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
|
||||
msgid "Vertex Matrices"
|
||||
msgstr "Matrices de vértices"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
|
||||
msgid "Vertex Shader"
|
||||
msgstr "Sombreador de vértices"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
|
||||
msgid "Vertex Shader Constants"
|
||||
msgstr "Constantes del sombreador de vértices"
|
||||
|
||||
@@ -7871,7 +7863,7 @@ msgstr "Ver &código"
|
||||
msgid "View &memory"
|
||||
msgstr "Ver &memoria"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:264
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
|
||||
msgid "View As:"
|
||||
msgstr "Ver como:"
|
||||
|
||||
@@ -7919,13 +7911,13 @@ msgstr "Silenciar volumen"
|
||||
msgid "Volume Up"
|
||||
msgstr "Subir volumen"
|
||||
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:478
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:502
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:501
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:525
|
||||
#, c-format
|
||||
msgid "WAD installation failed: error creating %s"
|
||||
msgstr "La instalación del WAD falló: error al crear %s"
|
||||
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:517
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:540
|
||||
msgid "WAD installation failed: error creating ticket"
|
||||
msgstr "La instalación del WAD falló: error al crear el ticket"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user