Automatic translation resources sync with Transifex

This commit is contained in:
JosJuice
2017-01-21 12:23:05 +01:00
parent 7ebfd357b5
commit ce07e5c2f9
29 changed files with 1878 additions and 2074 deletions
+61 -69
View File
@@ -19,8 +19,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-01-14 18:42+0100\n"
"PO-Revision-Date: 2017-01-14 17:42+0000\n"
"POT-Creation-Date: 2017-01-21 12:22+0100\n"
"PO-Revision-Date: 2017-01-21 11:22+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Spanish (http://www.transifex.com/delroth/dolphin-emu/"
"language/es/)\n"
@@ -212,7 +212,7 @@ msgstr ""
"El fichero no es lo suficientemente grande como para ser un fichero de "
"tarjeta de memoria válido (ocupa 0x%x bytes)"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:182
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:183
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
@@ -221,7 +221,7 @@ msgstr ""
"%s no es una carpeta, hubo un error al mover a *.original.\n"
"Verifica tus permisos de escritura o mueve el archivo de forma manual"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:176
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:177
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s no era una carpeta, se ha movido a *.original"
@@ -514,7 +514,7 @@ msgstr "&Recargar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
msgid "&Refresh Game List"
msgstr ""
msgstr "&Actualizar lista de juegos"
#: Source/Core/DolphinWX/MainMenuBar.cpp:304
msgid "&Registers"
@@ -929,7 +929,7 @@ msgstr "Añadir punto de &interrupción en memoria"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:255
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:316
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
msgid "Add to &watch"
msgstr "Añadir a &variables vigiladas"
@@ -1108,7 +1108,7 @@ msgstr "Asignar números de puerto para mandos"
msgid "At least one pane must remain open."
msgstr "Tiene que haber al menos un panel abierto."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:272
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:277
msgid "Attempted to load a state. Bluetooth will likely be broken now."
msgstr ""
"Has intentado cargar un estado guardado. Es posible que el Bluetooth no "
@@ -1278,7 +1278,7 @@ msgstr "Azul izquierda"
msgid "Blue Right"
msgstr "Azul derecha"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_stub.cpp:17
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:23
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
@@ -1286,7 +1286,7 @@ msgstr ""
"Se ha activado el modo de cesión de Bluetooth real, pero como Dolphin se ha "
"compilado sin «libusb» no funciona."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:136
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
@@ -1439,7 +1439,7 @@ msgstr ""
msgid "Callstack"
msgstr "Pila de llamadas"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:1851
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1787
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr ""
@@ -1615,21 +1615,21 @@ msgstr "Configuración de mando clásico"
msgid "Clear"
msgstr "Borrar"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Clear Pixel Shaders"
msgstr "Borrar sombreadores de píxeles"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:108
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:110
msgid "Clear Screen"
msgstr "Borrar pantalla"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:113
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:114
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:115
msgid "Clear Textures"
msgstr "Borrar texturas"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:119
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:118
msgid "Clear Vertex Shaders"
msgstr "Borrar sombreadores de vértices"
@@ -1877,7 +1877,7 @@ msgid "Copy"
msgstr "Copiar"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:362
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:250
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:311
msgid "Copy &address"
msgstr "Copi&ar dirección"
@@ -1890,7 +1890,7 @@ msgid "Copy &function"
msgstr "Copiar &función"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:365
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:251
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
msgid "Copy &hex"
msgstr "Copiar &hex"
@@ -2144,7 +2144,7 @@ msgstr "Depurar"
msgid "Debug Only"
msgstr "Opciones de depuración"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:177
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:175
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:845
msgid "Debugging"
@@ -2497,8 +2497,8 @@ msgstr "Configuración del tambor"
msgid "Dummy"
msgstr "Falso"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:100
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:101
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Dump"
msgstr "Volcar"
@@ -2568,10 +2568,6 @@ msgstr ""
"\n"
"Si no estás seguro déjala sin marcar."
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
msgid "DumpList"
msgstr "ListaDeVolcado"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr "Duplicar código ActionReplay"
@@ -2590,7 +2586,7 @@ msgstr "&Salir"
msgid "EFB Cmd"
msgstr "Cmd de EFB"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:206
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:206
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
@@ -2967,7 +2963,7 @@ msgstr ""
"Error: Tras «%s» se ha encontrado %d (0x%X) en vez de la marca de guardado "
"%d (0x%X). Cancelando carga de la partida guardada..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:386
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:387
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
@@ -2976,7 +2972,7 @@ msgstr ""
"que las letras de algunos juegos no se vean correctamente o que den "
"problemas."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:381
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:382
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
@@ -3096,7 +3092,7 @@ msgstr "Extrayendo..."
msgid "FIFO Player"
msgstr "Reproductor FIFO"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:259
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320
msgid "FP value"
msgstr "Valor de FP"
@@ -3112,11 +3108,11 @@ msgstr "¡Hubo un fallo al conectar!"
msgid "Failed to Connect!"
msgstr "¡Hubo un fallo al conectar!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:531
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:534
msgid "Failed to claim interface for BT passthrough"
msgstr "No se pudo controlar la interfaz para la cesión de BT real"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:526
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:529
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr ""
@@ -3149,7 +3145,7 @@ msgstr ""
"Fallo al recibir conexiones. ¿Hay otra instancia del servidor de juego en "
"red funcionando?"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:519
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:522
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "No se pudo abrir el dispositivo Bluetooth: %s"
@@ -3237,7 +3233,7 @@ msgstr ""
msgid "Failed to read unique ID from disc image"
msgstr "Fallo al leer la ID única de la imagen de disco"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:87
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:90
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Fallo al escribir BT.DINF a SYSCONF"
@@ -3385,7 +3381,7 @@ msgstr "Reparar sumas de verificación"
msgid "Flags"
msgstr "Indicadores"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:163
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:161
msgid "Flow Control"
msgstr "Control de flujo"
@@ -3526,7 +3522,7 @@ msgstr "Avanzar fotogramas más rápido"
msgid "Frame Advance Reset Speed"
msgstr "Avanzar fotogramas a la veloc. original"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
msgid "Frame Buffer"
msgstr "Búfer de cuadros"
@@ -3800,7 +3796,7 @@ msgstr "Ajustes generales"
msgid "Generate a New Statistics Identity"
msgstr "Generar un nuevo identificador para estadísticas"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
msgid "Geometry data"
msgstr "Datos geométricos"
@@ -3909,7 +3905,7 @@ msgstr "Altura"
msgid "Help"
msgstr "Ayuda"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:263
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:104
msgid "Hex"
msgstr "Hex"
@@ -3998,14 +3994,14 @@ msgstr "Mando Wii híbrido"
msgid "ID"
msgstr "ID"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:673
#: Source/Core/Core/IOS/ES/ES.cpp:798
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS: Se trató de obtener los datos de un ticket desconocido: "
"%08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:994
#: Source/Core/Core/IOS/ES/ES.cpp:1095
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
@@ -4018,7 +4014,7 @@ msgstr ""
"TitleID %016<PRIx64>.\n"
"Es probable que Dolphin se bloquee en breve."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:974
#: Source/Core/Core/IOS/ES/ES.cpp:1075
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr "IOCTL_ES_LAUNCH: ¡El archivo DOL no es válido!"
@@ -5183,18 +5179,18 @@ msgstr "Algunos jugadores no tienen el juego. ¿Seguro que quieres continuar?"
msgid "Not connected"
msgstr "Sin conectar"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:253
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:258
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:263
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:268
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:273
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:278
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:283
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:288
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:319
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:324
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:251
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:256
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:261
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:266
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:271
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:276
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:281
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:286
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:300
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:311
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:317
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:322
msgid "Not implemented"
msgstr "Sin implementar"
@@ -5457,10 +5453,6 @@ msgstr "Pausar al terminar la grabación"
msgid "Pause on Focus Lost"
msgstr "Pausar al pasar a segundo plano"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:94
msgid "PauseAtList"
msgstr "PausarEnLista"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
@@ -5493,11 +5485,11 @@ msgid "Perspectives"
msgstr "Perspectivas"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Pixel Shader"
msgstr "Sombreador de píxeles"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
msgid "Pixel Shader Constants"
msgstr "Constantes del sombreador de píxeles"
@@ -6840,7 +6832,7 @@ msgstr "Comienza el juego directamente en vez de arrancar en pausa"
msgid "State"
msgstr "Estado"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:144
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
msgid "Statistics"
msgstr "Estadísticas"
@@ -7131,7 +7123,7 @@ msgstr "Cmd de textura"
msgid "Texture Format Overlay"
msgstr "Superponer formato de textura"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
msgid "Textures"
msgstr "Texturas"
@@ -7307,7 +7299,7 @@ msgstr ""
msgid "There is nothing to undo!"
msgstr "¡No hay nada que deshacer!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:607
#: Source/Core/Core/IOS/ES/ES.cpp:734
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
@@ -7460,7 +7452,7 @@ msgstr "A"
msgid "Toggle &Breakpoint"
msgstr "Des/activar punto de interru&pción"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:256
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
msgid "Toggle &memory"
msgstr "Ver/ocultar &memoria"
@@ -7587,7 +7579,7 @@ msgstr ""
msgid "Trying to read from invalid SYSCONF"
msgstr "Intentando leer de un SYSCONF no válido"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:53
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:56
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wii Remote Bluetooth IDs are not available"
@@ -7718,8 +7710,8 @@ msgstr "Arriba"
msgid "Update"
msgstr "Actualizar"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:104
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:106
msgid "Update Screen"
msgstr "Actualizar pantalla"
@@ -7845,20 +7837,20 @@ msgstr "Nivel de detalle"
msgid "Vertex Cmd"
msgstr "Cmd de vértices"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
msgid "Vertex Description"
msgstr "Descripción de vértices"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:143
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
msgid "Vertex Matrices"
msgstr "Matrices de vértices"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
msgid "Vertex Shader"
msgstr "Sombreador de vértices"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
msgid "Vertex Shader Constants"
msgstr "Constantes del sombreador de vértices"
@@ -7871,7 +7863,7 @@ msgstr "Ver &código"
msgid "View &memory"
msgstr "Ver &memoria"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:264
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
msgid "View As:"
msgstr "Ver como:"
@@ -7919,13 +7911,13 @@ msgstr "Silenciar volumen"
msgid "Volume Up"
msgstr "Subir volumen"
#: Source/Core/DiscIO/NANDContentLoader.cpp:478
#: Source/Core/DiscIO/NANDContentLoader.cpp:502
#: Source/Core/DiscIO/NANDContentLoader.cpp:501
#: Source/Core/DiscIO/NANDContentLoader.cpp:525
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "La instalación del WAD falló: error al crear %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:517
#: Source/Core/DiscIO/NANDContentLoader.cpp:540
msgid "WAD installation failed: error creating ticket"
msgstr "La instalación del WAD falló: error al crear el ticket"