Automatic translation resources sync with Transifex

This commit is contained in:
JosJuice
2017-01-21 12:23:05 +01:00
parent 7ebfd357b5
commit ce07e5c2f9
29 changed files with 1878 additions and 2074 deletions
+98 -92
View File
@@ -16,8 +16,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-01-14 18:42+0100\n"
"PO-Revision-Date: 2017-01-14 17:42+0000\n"
"POT-Creation-Date: 2017-01-21 12:22+0100\n"
"PO-Revision-Date: 2017-01-21 11:22+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: French (http://www.transifex.com/delroth/dolphin-emu/language/"
"fr/)\n"
@@ -64,6 +64,8 @@ msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
msgstr ""
"\"%s\" n'existe pas.\n"
" Créer une nouvelle carte mémoire de 16MB ?"
#: Source/Core/DiscIO/CompressedBlob.cpp:187
#, c-format
@@ -207,7 +209,7 @@ msgstr ""
"Le taille du fichier est trop grande pour être un fichier de carte mémoire "
"valide (0x%x octets)"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:182
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:183
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
@@ -216,7 +218,7 @@ msgstr ""
"%s n'est pas un dossier, impossible de déplacer vers *.original.\n"
"Vérifiez vos droits d'écriture ou déplacez le fichier hors de Dolphin"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:176
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:177
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s n'était pas un dossier, déplacé vers *.original"
@@ -460,7 +462,7 @@ msgstr "&Mémoire"
#: Source/Core/DolphinWX/MainMenuBar.cpp:215
msgid "&Memory Card Manager (GC)"
msgstr ""
msgstr "Gestionnaire de cartes &mémoires (GC)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:46
msgid "&Movie"
@@ -509,7 +511,7 @@ msgstr "&Rafraîchir"
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
msgid "&Refresh Game List"
msgstr ""
msgstr "Rafraîchir la &liste des jeux"
#: Source/Core/DolphinWX/MainMenuBar.cpp:304
msgid "&Registers"
@@ -906,7 +908,7 @@ msgstr "Ajouter un patch"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Add a Breakpoint"
msgstr ""
msgstr "Ajouter un point d'arrêt"
#: Source/Core/Core/HotkeyManager.cpp:51
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21
@@ -928,7 +930,7 @@ msgstr "Ajouter un point d'arrêt mémoire"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:255
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:316
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
msgid "Add to &watch"
msgstr "Ajouter à la surveillance"
@@ -1111,7 +1113,7 @@ msgstr "Attribuer des ports aux manettes"
msgid "At least one pane must remain open."
msgstr "Au moins un panneau doit rester ouvert."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:272
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:277
msgid "Attempted to load a state. Bluetooth will likely be broken now."
msgstr ""
"Essayé de charger un état. Le Bluetooth ne fonctionnera pas correctement "
@@ -1245,7 +1247,7 @@ msgstr "Barre"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:500
msgid "Basic"
msgstr "Paramètres de base"
msgstr "Paramètres généraux"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:101
msgid "Basic Settings"
@@ -1281,7 +1283,7 @@ msgstr "Bleu Gauche"
msgid "Blue Right"
msgstr "Bleu Droite"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_stub.cpp:17
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:23
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
@@ -1289,7 +1291,7 @@ msgstr ""
"Le mode pour passer outre le Bluetooth est activé, mais Dolphin a été "
"compilé sans libusb. Ce mode ne peut donc pas être utilisé."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:136
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
@@ -1330,7 +1332,7 @@ msgstr "Arrêter et journaliser"
#: Source/Core/Core/HotkeyManager.cpp:241
msgid "Breakpoint"
msgstr ""
msgstr "Point d'arrêt"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:403
msgid "Breakpoint encountered! Step out aborted."
@@ -1440,7 +1442,7 @@ msgstr ""
msgid "Callstack"
msgstr "Pile d'exécution"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:1851
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1787
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr "Impossible de trouver la Wiimote par la gestion de connexion %02x"
@@ -1615,21 +1617,21 @@ msgstr "Configuration de la Manette classique"
msgid "Clear"
msgstr "Effacer"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Clear Pixel Shaders"
msgstr "Effacer les Pixel Shaders"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:108
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:110
msgid "Clear Screen"
msgstr "Effacer l'écran"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:113
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:114
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:115
msgid "Clear Textures"
msgstr "Effacer les textures"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:119
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:118
msgid "Clear Vertex Shaders"
msgstr "Effacer les Vertex shaders"
@@ -1648,7 +1650,7 @@ msgstr "Fermer"
#: Source/Core/DolphinWX/MainMenuBar.cpp:170
msgid "Co&nfiguration"
msgstr ""
msgstr "Co&nfiguration"
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
@@ -1876,7 +1878,7 @@ msgid "Copy"
msgstr "Copier"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:362
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:250
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:311
msgid "Copy &address"
msgstr "Copier l'&adresse"
@@ -1889,7 +1891,7 @@ msgid "Copy &function"
msgstr "Copier la &fonction"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:365
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:251
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
msgid "Copy &hex"
msgstr "Copier l'&hex"
@@ -1900,7 +1902,7 @@ msgstr "Échec de la copie"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
#, c-format
msgid "Copy to Memory Card %c"
msgstr ""
msgstr "Copier vers la carte mémoire %c"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:344
msgid "Core"
@@ -2141,7 +2143,7 @@ msgstr "Débug"
msgid "Debug Only"
msgstr "Débogage uniquement"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:177
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:175
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:845
msgid "Debugging"
@@ -2491,8 +2493,8 @@ msgstr "Configuration des percussions"
msgid "Dummy"
msgstr "Factice"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:100
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:101
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Dump"
msgstr "Dumper"
@@ -2562,10 +2564,6 @@ msgstr ""
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
msgid "DumpList"
msgstr "DumpList"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr "Dupliquer le code ActionReplay inclus"
@@ -2584,7 +2582,7 @@ msgstr "&Quitter"
msgid "EFB Cmd"
msgstr "Cmd EFB"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:206
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:206
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
@@ -2965,7 +2963,7 @@ msgstr ""
"Erreur : Après \"%s\", trouvé %d (0x%X) au lieu d'un marqueur de sauvegarde "
"%d (0x%X). Abandon du chargement de la sauvegarde d'état."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:386
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:387
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
@@ -2974,7 +2972,7 @@ msgstr ""
"chargées. Les jeux peuvent ne pas afficher les polices correctement, ou "
"planter."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:381
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:382
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
@@ -3094,7 +3092,7 @@ msgstr "Extraction..."
msgid "FIFO Player"
msgstr "Lecteur FIFO"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:259
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320
msgid "FP value"
msgstr "Valeur FP"
@@ -3110,11 +3108,11 @@ msgstr "Connexion impossible !"
msgid "Failed to Connect!"
msgstr "Connexion impossible !"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:531
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:534
msgid "Failed to claim interface for BT passthrough"
msgstr "Impossible de demander l'interface pour passer outre le Bluetooth"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:526
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:529
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr ""
@@ -3146,7 +3144,7 @@ msgstr ""
"Écoute impossible. Est-ce qu'une autre instance de serveur NetPlay "
"fonctionne déjà ?"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:519
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:522
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "Impossible d'ouvrir l'appareil Bluetooth %s"
@@ -3181,6 +3179,9 @@ msgid ""
"Memory card may be truncated\n"
"File position: 0x%<PRIx64>"
msgstr ""
"Impossible de lire le bloc %u de la sauvegarde\n"
"La carte mémoire est peut-être tronquée\n"
"Position du fichier : 0x%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard.cpp:118
msgid ""
@@ -3232,7 +3233,7 @@ msgstr ""
msgid "Failed to read unique ID from disc image"
msgstr "Impossible de lire l'ID unique depuis l'image du disque"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:87
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:90
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Impossible d'écrire BT.DINF vers SYSCONF"
@@ -3305,7 +3306,7 @@ msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:426
msgid "File is not recognized as a memory card"
msgstr ""
msgstr "Le fichier n'est pas reconnu comme étant une carte mémoire"
#: Source/Core/DiscIO/CompressedBlob.cpp:342
msgid "File not compressed"
@@ -3377,7 +3378,7 @@ msgstr "Corriger les sommes de contrôle"
msgid "Flags"
msgstr "Drapeaux"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:163
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:161
msgid "Flow Control"
msgstr "Contrôle des flux"
@@ -3517,7 +3518,7 @@ msgstr "Accélérer la vitesse d'avancement de l'image"
msgid "Frame Advance Reset Speed"
msgstr "Réinitialiser la vitesse d'avancement de l'image"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
msgid "Frame Buffer"
msgstr "Frame Buffer"
@@ -3791,7 +3792,7 @@ msgstr "Général et Options"
msgid "Generate a New Statistics Identity"
msgstr "Générer une nouvelle identité pour les statistiques"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
msgid "Geometry data"
msgstr "Données géométrie"
@@ -3900,7 +3901,7 @@ msgstr "Hauteur"
msgid "Help"
msgstr "Aide"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:263
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:104
msgid "Hex"
msgstr "Hex"
@@ -3984,14 +3985,14 @@ msgstr "Wiimote hybride"
msgid "ID"
msgstr "ID"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:673
#: Source/Core/Core/IOS/ES/ES.cpp:798
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS : Impossible d'obtenir des données à partir d'un ticket "
"inconnu : %08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:994
#: Source/Core/Core/IOS/ES/ES.cpp:1095
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
@@ -4004,7 +4005,7 @@ msgstr ""
"ID du titre : %016<PRIx64>.\n"
"Dolphin va probablement se bloquer maintenant."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:974
#: Source/Core/Core/IOS/ES/ES.cpp:1075
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr "IOCTL_ES_LAUNCH: Le fichier DOL n'est pas valide !"
@@ -4841,11 +4842,11 @@ msgstr "Mémoire pas prête"
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "Memory card already has a save for this title."
msgstr ""
msgstr "La carte mémoire contient déjà une sauvegarde pour ce titre"
#: Source/Core/DolphinWX/MemcardManager.cpp:289
msgid "Memory card already opened"
msgstr ""
msgstr "Carte mémoire déjà chargée"
#: Source/Core/Core/HW/GCMemcard.cpp:94
msgid "Memory card file size does not match the header size"
@@ -5172,18 +5173,18 @@ msgstr ""
msgid "Not connected"
msgstr "Non connectée"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:253
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:258
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:263
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:268
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:273
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:278
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:283
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:288
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:319
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:324
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:251
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:256
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:261
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:266
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:271
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:276
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:281
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:286
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:300
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:311
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:317
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:322
msgid "Not implemented"
msgstr "Non implémenté"
@@ -5331,6 +5332,10 @@ msgid ""
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
msgstr ""
"L'ordre des fichiers dans le Dossier de fichiers ne correspond pas à l'ordre "
"des blocs\n"
"Faites un clic droit et exportez toutes les sauvegardes,\n"
"puis importez les sauvegardes vers une nouvelle carte mémoire\n"
#: Source/Core/DolphinWX/TASInputDlg.cpp:146
msgid "Orientation"
@@ -5443,10 +5448,6 @@ msgstr "Pause à la fin du Film"
msgid "Pause on Focus Lost"
msgstr "Pause lorsque la fenêtre n'est plus sélectionnée"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:94
msgid "PauseAtList"
msgstr "PauseAtList"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
@@ -5479,11 +5480,11 @@ msgid "Perspectives"
msgstr "Perspectives"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Pixel Shader"
msgstr "Pixel Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
msgid "Pixel Shader Constants"
msgstr "Constantes de Pixel Shader"
@@ -5584,7 +5585,7 @@ msgstr "Profil"
#: Source/Core/Core/HotkeyManager.cpp:240
msgid "Program Counter"
msgstr ""
msgstr "Program Counter"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:55
msgid "Properties"
@@ -5868,7 +5869,7 @@ msgstr "Russie"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97
msgid "SD Card Path:"
msgstr "Chemin Carte SD :"
msgstr "Carte SD :"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "SD card"
@@ -6366,7 +6367,7 @@ msgstr "Définir comme l'ISO par &défaut"
#: Source/Core/DolphinWX/MemcardManager.cpp:835
#, c-format
msgid "Set as default Memory Card %c"
msgstr ""
msgstr "Définir comme carte mémoire par défaut : %c"
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set the current instruction"
@@ -6824,7 +6825,7 @@ msgstr "Démarre le jeu directement au lieu de démarrer en pause."
msgid "State"
msgstr "État"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:144
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
msgid "Statistics"
msgstr "Statistiques"
@@ -6841,19 +6842,19 @@ msgstr "Pas à pas"
#: Source/Core/DolphinWX/MainMenuBar.cpp:404
msgid "Step &Into"
msgstr ""
msgstr "Step &Into"
#: Source/Core/DolphinWX/MainMenuBar.cpp:405
msgid "Step &Over"
msgstr ""
msgstr "Step &Over"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Step Into"
msgstr ""
msgstr "Step Into"
#: Source/Core/DolphinWX/MainMenuBar.cpp:406
msgid "Step O&ut"
msgstr ""
msgstr "Step O&ut"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
@@ -6899,7 +6900,7 @@ msgstr "Pas à pas réussi !"
#: Source/Core/Core/HotkeyManager.cpp:239
msgid "Stepping"
msgstr ""
msgstr "Pas à pas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:650
msgid "Stereoscopic 3D Mode:"
@@ -7049,7 +7050,7 @@ msgstr "Entrée TAS"
#: Source/Core/DolphinWX/FrameTools.cpp:378
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr ""
msgstr "Entrée TAS - Manette GameCube %d"
#: Source/Core/DolphinWX/FrameTools.cpp:386
#, c-format
@@ -7115,7 +7116,7 @@ msgstr "Cmd Texture"
msgid "Texture Format Overlay"
msgstr "Infos de format de texture"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
msgid "Textures"
msgstr "Textures"
@@ -7287,7 +7288,7 @@ msgstr ""
msgid "There is nothing to undo!"
msgstr "Il n'y a rien à annuler !"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:607
#: Source/Core/Core/IOS/ES/ES.cpp:734
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
@@ -7436,9 +7437,9 @@ msgstr "A"
#: Source/Core/DolphinWX/MainMenuBar.cpp:407
msgid "Toggle &Breakpoint"
msgstr ""
msgstr "Activer &Point d'arrêt"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:256
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
msgid "Toggle &memory"
msgstr "Activer &mémoire"
@@ -7468,7 +7469,7 @@ msgstr "Activer le ratio hauteur/largeur"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Toggle Breakpoint"
msgstr ""
msgstr "Activer Point d'arrêt"
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Toggle Crop"
@@ -7496,7 +7497,7 @@ msgstr "Activer la pause"
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Toggle Texture Dumping"
msgstr ""
msgstr "Activer l'enregistrement des textures"
#: Source/Core/DolphinWX/MainMenuBar.cpp:393
msgid "Toggle editing of perspectives"
@@ -7564,7 +7565,7 @@ msgstr ""
msgid "Trying to read from invalid SYSCONF"
msgstr "Essai de lecture d'un fichier SYSCONF non valide"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:53
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:56
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wii Remote Bluetooth IDs are not available"
@@ -7696,8 +7697,8 @@ msgstr "Haut"
msgid "Update"
msgstr "Mettre à jour"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:104
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:106
msgid "Update Screen"
msgstr "Mettre à jour l'écran"
@@ -7823,20 +7824,20 @@ msgstr "Niveau de détail"
msgid "Vertex Cmd"
msgstr "Cmd Vertex"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
msgid "Vertex Description"
msgstr "Description Vertex"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:143
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
msgid "Vertex Matrices"
msgstr "Vertex Matrices"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
msgid "Vertex Shader"
msgstr "Vertex Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
msgid "Vertex Shader Constants"
msgstr "Constantes Vertex Shader "
@@ -7849,7 +7850,7 @@ msgstr "Voir &code"
msgid "View &memory"
msgstr "Voir &mémoire"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:264
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
msgid "View As:"
msgstr "Visualiser en tant que :"
@@ -7897,13 +7898,13 @@ msgstr "Couper le son"
msgid "Volume Up"
msgstr "Augmenter"
#: Source/Core/DiscIO/NANDContentLoader.cpp:478
#: Source/Core/DiscIO/NANDContentLoader.cpp:502
#: Source/Core/DiscIO/NANDContentLoader.cpp:501
#: Source/Core/DiscIO/NANDContentLoader.cpp:525
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "Échec de l'installation du WAD : erreur lors de la création de %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:517
#: Source/Core/DiscIO/NANDContentLoader.cpp:540
msgid "WAD installation failed: error creating ticket"
msgstr "Échec de l'installation du WAD : erreur lors de la création du ticket"
@@ -7966,6 +7967,11 @@ msgid ""
"and have the same name as a file on your memory card\n"
"Continue?"
msgstr ""
"Attention : ceci va écraser toutes les sauvegardes existantes dans ce "
"dossier :\n"
"%s\n"
"et vont avoir le même nom que le fichier sur votre carte mémoire\n"
"Continuer ?"
#: Source/Core/Core/Movie.cpp:1074
#, c-format
@@ -8099,7 +8105,7 @@ msgstr "Wiimote connectée"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Wii Remote Motor"
msgstr "Moteur de la Wiimote"
msgstr "Vibreur de la Wiimote"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:127
msgid "Wii Remote Settings"
@@ -8188,7 +8194,7 @@ msgstr "Écrire dans la fenêtre"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259
msgid "Write to memory cards/SD"
msgstr ""
msgstr "Ecrire sur cartes mémoires / SD"
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:393