Automatic translation resources sync with Transifex

This commit is contained in:
JosJuice
2017-01-21 12:23:05 +01:00
parent 7ebfd357b5
commit ce07e5c2f9
29 changed files with 1878 additions and 2074 deletions
+61 -69
View File
@@ -9,8 +9,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-01-14 18:42+0100\n"
"PO-Revision-Date: 2017-01-14 17:42+0000\n"
"POT-Creation-Date: 2017-01-21 12:22+0100\n"
"PO-Revision-Date: 2017-01-21 11:22+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Italian (http://www.transifex.com/delroth/dolphin-emu/"
"language/it/)\n"
@@ -203,7 +203,7 @@ msgstr ""
"Il file non è abbastanza largo per essere un valido file memory card (0x%x "
"bytes)"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:182
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:183
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
@@ -213,7 +213,7 @@ msgstr ""
" Si prega di verificare i permessi di scrittura o di spostare il file al di "
"fuori di Dolphin"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:176
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:177
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s non è una directory, spostato in *.original"
@@ -506,7 +506,7 @@ msgstr "&Aggiorna"
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
msgid "&Refresh Game List"
msgstr ""
msgstr "Aggio&rna l'Elenco dei Giochi"
#: Source/Core/DolphinWX/MainMenuBar.cpp:304
msgid "&Registers"
@@ -923,7 +923,7 @@ msgstr "Aggiungi punto di interruzione dei &dati"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:255
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:316
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
msgid "Add to &watch"
msgstr "Aggiungi &espressione di controllo"
@@ -1103,7 +1103,7 @@ msgstr "Assegna Porte Controller"
msgid "At least one pane must remain open."
msgstr "Almeno un riquadro deve rimanere aperto."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:272
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:277
msgid "Attempted to load a state. Bluetooth will likely be broken now."
msgstr ""
"È stato tentato il caricamento di uno stato. Il Bluetooth sarà ora "
@@ -1271,7 +1271,7 @@ msgstr "Blu Sinistro"
msgid "Blue Right"
msgstr "Blu Destro"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_stub.cpp:17
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:23
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
@@ -1279,7 +1279,7 @@ msgstr ""
"La modalità ponte Bluetooth è abilitata, ma Dolphin è stato compilato senza "
"libusb. La modalità ponte non può essere utilizzata."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:136
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
@@ -1432,7 +1432,7 @@ msgstr ""
msgid "Callstack"
msgstr "Stack di chiamate"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:1851
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1787
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr "Impossibile trovare Wii Remote con handle di connessione %02x"
@@ -1607,21 +1607,21 @@ msgstr "Configurazione Controller Classico"
msgid "Clear"
msgstr "Pulisci"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Clear Pixel Shaders"
msgstr "Ripulisci Pixel Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:108
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:110
msgid "Clear Screen"
msgstr "Ripulisci Schermo"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:113
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:114
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:115
msgid "Clear Textures"
msgstr "Ripulisci Texture"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:119
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:118
msgid "Clear Vertex Shaders"
msgstr "Ripulisci Vertex Shader"
@@ -1868,7 +1868,7 @@ msgid "Copy"
msgstr "Copia"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:362
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:250
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:311
msgid "Copy &address"
msgstr "Copia &indirizzo"
@@ -1881,7 +1881,7 @@ msgid "Copy &function"
msgstr "Copia &funzione"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:365
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:251
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
msgid "Copy &hex"
msgstr "Copia &esadecimale"
@@ -2134,7 +2134,7 @@ msgstr "Debug"
msgid "Debug Only"
msgstr "Solo Debug"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:177
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:175
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:845
msgid "Debugging"
@@ -2481,8 +2481,8 @@ msgstr "Configurazione Batteria"
msgid "Dummy"
msgstr "Fittizio"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:100
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:101
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Dump"
msgstr "Dump"
@@ -2551,10 +2551,6 @@ msgstr ""
"\n"
"Nel dubbio, lascia deselezionato."
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
msgid "DumpList"
msgstr "DumpList"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr "Duplica Codice ActionReplay Assegnato"
@@ -2573,7 +2569,7 @@ msgstr "&Esci"
msgid "EFB Cmd"
msgstr "EFB Cmd"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:206
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:206
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
@@ -2951,7 +2947,7 @@ msgstr ""
"Errore: Dopo \"%s\", trovato %d (0x%X) invece del save marker %d (0x%X). "
"Interruzione del caricamento dello stato di gioco..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:386
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:387
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
@@ -2959,7 +2955,7 @@ msgstr ""
"Errore: Tentativo di accesso ai font Shift JIS, ma non risultano caricati. I "
"giochi potrebbero non mostrare correttamente i caratteri, o crashare."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:381
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:382
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
@@ -3079,7 +3075,7 @@ msgstr "Estrazione..."
msgid "FIFO Player"
msgstr "Lettore FIFO"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:259
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320
msgid "FP value"
msgstr "Valore FP"
@@ -3095,11 +3091,11 @@ msgstr "Connessione non riuscita!"
msgid "Failed to Connect!"
msgstr "Connessione non riuscita!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:531
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:534
msgid "Failed to claim interface for BT passthrough"
msgstr "Impossibile richiedere l'interfaccia per il ponte BT"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:526
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:529
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr "Impossibile disconnettere il driver kernel per il ponte BT: %s"
@@ -3129,7 +3125,7 @@ msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
"Ascolto fallito. C'è già un'altra istanza di un server NetPlay in esecuzione?"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:519
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:522
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "Impossibile aprire il dispositivo Bluetooth: %s"
@@ -3217,7 +3213,7 @@ msgstr ""
msgid "Failed to read unique ID from disc image"
msgstr "Lettura dell'ID univoco dall'immagine del disco non riuscita"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:87
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:90
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Scrittura di BT.DINF su SYSCONF non riuscita"
@@ -3362,7 +3358,7 @@ msgstr "Ripara Checksum"
msgid "Flags"
msgstr "Flag"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:163
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:161
msgid "Flow Control"
msgstr "Controllo del Flusso"
@@ -3503,7 +3499,7 @@ msgstr "Aumenta Velocità Avanzamento Frame"
msgid "Frame Advance Reset Speed"
msgstr "Reimposta Velocità Avanzamento Frame"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
msgid "Frame Buffer"
msgstr "Frame Buffer"
@@ -3775,7 +3771,7 @@ msgstr "Generale e Opzioni"
msgid "Generate a New Statistics Identity"
msgstr "Genera una nuova Identità Statistiche"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
msgid "Geometry data"
msgstr "Dati Geometria"
@@ -3884,7 +3880,7 @@ msgstr "Altezza"
msgid "Help"
msgstr "Aiuto"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:263
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:104
msgid "Hex"
msgstr "Hex"
@@ -3971,14 +3967,14 @@ msgstr "Wii Remote Ibrido"
msgid "ID"
msgstr "ID"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:673
#: Source/Core/Core/IOS/ES/ES.cpp:798
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS: Tentativo di ottenere dati da un ticket sconosciuto: %08x/"
"%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:994
#: Source/Core/Core/IOS/ES/ES.cpp:1095
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
@@ -3991,7 +3987,7 @@ msgstr ""
"TitleID %016<PRIx64>.\n"
"Ora Dolphin probabilmente si bloccherà."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:974
#: Source/Core/Core/IOS/ES/ES.cpp:1075
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr "IOCTL_ES_LAUNCH: Il file DOL non è valido!"
@@ -5158,18 +5154,18 @@ msgstr "Non tutti i giocatori hanno il gioco. Vuoi davvero continuare?"
msgid "Not connected"
msgstr "Non collegato"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:253
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:258
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:263
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:268
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:273
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:278
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:283
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:288
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:319
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:324
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:251
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:256
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:261
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:266
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:271
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:276
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:281
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:286
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:300
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:311
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:317
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:322
msgid "Not implemented"
msgstr "Non implementato"
@@ -5432,10 +5428,6 @@ msgstr "Pausa al termine del filmato"
msgid "Pause on Focus Lost"
msgstr "Pausa in secondo piano"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:94
msgid "PauseAtList"
msgstr "PausaALista"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
@@ -5469,11 +5461,11 @@ msgid "Perspectives"
msgstr "Prospettive"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Pixel Shader"
msgstr "Pixel Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
msgid "Pixel Shader Constants"
msgstr "Costanti Pixel Shader"
@@ -6808,7 +6800,7 @@ msgstr "Esegue il gioco anziché pausarlo all'avvio"
msgid "State"
msgstr "Stato"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:144
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
msgid "Statistics"
msgstr "Statistiche"
@@ -7098,7 +7090,7 @@ msgstr "Texture Cmd"
msgid "Texture Format Overlay"
msgstr "Overlay Formato Texture"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
msgid "Textures"
msgstr "Texture"
@@ -7269,7 +7261,7 @@ msgstr ""
msgid "There is nothing to undo!"
msgstr "Non c'è nulla da annullare!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:607
#: Source/Core/Core/IOS/ES/ES.cpp:734
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
@@ -7417,7 +7409,7 @@ msgstr "a"
msgid "Toggle &Breakpoint"
msgstr "Imposta/rimuovi &Punto di Interruzione"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:256
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
msgid "Toggle &memory"
msgstr "Attiva/Disattiva &memoria"
@@ -7545,7 +7537,7 @@ msgstr ""
msgid "Trying to read from invalid SYSCONF"
msgstr "Tentativo di lettura da una SYSCONF non valida"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:53
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:56
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wii Remote Bluetooth IDs are not available"
@@ -7677,8 +7669,8 @@ msgstr "Su"
msgid "Update"
msgstr "Aggiorna"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:104
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:106
msgid "Update Screen"
msgstr "Aggiorna Schermo"
@@ -7805,20 +7797,20 @@ msgstr "Verbosità"
msgid "Vertex Cmd"
msgstr "Vertex Cmd"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
msgid "Vertex Description"
msgstr "Descrizione Vertex"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:143
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
msgid "Vertex Matrices"
msgstr "Matrici dei Vertex"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
msgid "Vertex Shader"
msgstr "Vertex Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
msgid "Vertex Shader Constants"
msgstr "Costanti dei Vertex Shader"
@@ -7831,7 +7823,7 @@ msgstr "Visualizza &codice"
msgid "View &memory"
msgstr "Visualizza &memoria"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:264
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
msgid "View As:"
msgstr "Visualizza Come:"
@@ -7879,13 +7871,13 @@ msgstr "Abilita/Disabilita il Volume"
msgid "Volume Up"
msgstr "Alza il Volume"
#: Source/Core/DiscIO/NANDContentLoader.cpp:478
#: Source/Core/DiscIO/NANDContentLoader.cpp:502
#: Source/Core/DiscIO/NANDContentLoader.cpp:501
#: Source/Core/DiscIO/NANDContentLoader.cpp:525
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "Installazione WAD non riuscita: errore nella creazione di %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:517
#: Source/Core/DiscIO/NANDContentLoader.cpp:540
msgid "WAD installation failed: error creating ticket"
msgstr "installazione WAD non riuscita: errore nella creazione del ticket"