Automatic translation resources sync with Transifex

This commit is contained in:
JosJuice
2017-01-21 12:23:05 +01:00
parent 7ebfd357b5
commit ce07e5c2f9
29 changed files with 1878 additions and 2074 deletions
+61 -69
View File
@@ -21,8 +21,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-01-14 18:42+0100\n"
"PO-Revision-Date: 2017-01-14 17:42+0000\n"
"POT-Creation-Date: 2017-01-21 12:22+0100\n"
"PO-Revision-Date: 2017-01-21 11:22+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Portuguese (Brazil) (http://www.transifex.com/delroth/dolphin-"
"emu/language/pt_BR/)\n"
@@ -212,7 +212,7 @@ msgstr ""
"O arquivo não é grande o suficiente para ser um arquivo de Memory Card "
"válido (0x%x bytes)"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:182
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:183
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
@@ -222,7 +222,7 @@ msgstr ""
"Verifique se você tem permissões de escrita ou mova o arquivo para fora do "
"Dolphin"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:176
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:177
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s não era uma pasta, movido para *.original"
@@ -515,7 +515,7 @@ msgstr "&Atualizar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
msgid "&Refresh Game List"
msgstr ""
msgstr "&Recarregar Lista de Jogos"
#: Source/Core/DolphinWX/MainMenuBar.cpp:304
msgid "&Registers"
@@ -931,7 +931,7 @@ msgstr "Adicionar &ponto interrupção de memória"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:255
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:316
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
msgid "Add to &watch"
msgstr "Adicionar para &assistir"
@@ -1112,7 +1112,7 @@ msgstr "Definir Porta dos Controles"
msgid "At least one pane must remain open."
msgstr "Pelo menos um painel deve permanecer aberto."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:272
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:277
msgid "Attempted to load a state. Bluetooth will likely be broken now."
msgstr ""
"Tentativa de carregamento de um estado salvo. O Bluetooth provavelmente "
@@ -1279,7 +1279,7 @@ msgstr "Azul Esquerdo"
msgid "Blue Right"
msgstr "Azul Direito"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_stub.cpp:17
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:23
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
@@ -1287,7 +1287,7 @@ msgstr ""
"O modo passthrough do Bluetooth está habilitado, mas o Dolphin foi "
"desenvolvido sem o libusb. O modo passthrough não pode ser usado."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:136
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
@@ -1439,7 +1439,7 @@ msgstr ""
msgid "Callstack"
msgstr "Pilha de Chamadas"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:1851
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1787
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr ""
@@ -1611,21 +1611,21 @@ msgstr "Configuração de Controle Clássico"
msgid "Clear"
msgstr "Limpar"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Clear Pixel Shaders"
msgstr "Limpar Pixel Shaders"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:108
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:110
msgid "Clear Screen"
msgstr "Limpar Tela"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:113
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:114
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:115
msgid "Clear Textures"
msgstr "Limpar Texturas"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:119
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:118
msgid "Clear Vertex Shaders"
msgstr "Limpar Vertex Shaders"
@@ -1872,7 +1872,7 @@ msgid "Copy"
msgstr "Copiar"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:362
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:250
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:311
msgid "Copy &address"
msgstr "Copi&ar endereço"
@@ -1885,7 +1885,7 @@ msgid "Copy &function"
msgstr "Copiar &função"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:365
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:251
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
msgid "Copy &hex"
msgstr "Copiar &hex"
@@ -2137,7 +2137,7 @@ msgstr "Debug"
msgid "Debug Only"
msgstr "Apenas Depuração"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:177
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:175
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:845
msgid "Debugging"
@@ -2486,8 +2486,8 @@ msgstr "Configuração de Bateria"
msgid "Dummy"
msgstr "Dummy"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:100
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:101
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Dump"
msgstr "Despejo"
@@ -2557,10 +2557,6 @@ msgstr ""
"\n"
"Na dúvida, mantenha essa opção desativada."
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
msgid "DumpList"
msgstr "Lista de Despejo"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr "Duplicar Código do ActionReplay Agrupado"
@@ -2579,7 +2575,7 @@ msgstr "S&air"
msgid "EFB Cmd"
msgstr "Cmd EFB"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:206
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:206
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
@@ -2952,7 +2948,7 @@ msgstr ""
"ERRO: Depois de \"%s\", foi encontrado %d (0x%X) ao invés do marcador de "
"estado salvo %d (0x%X). Abortando o carregamento do estado salvo..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:386
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:387
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
@@ -2960,7 +2956,7 @@ msgstr ""
"ERRO: Tentando acessar as fontes Shift JIS, mas elas não foram carregadas. "
"Os jogos podem não mostrar as fontes corretamente, ou travarem."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:381
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:382
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
@@ -3079,7 +3075,7 @@ msgstr "Extraindo..."
msgid "FIFO Player"
msgstr "FIFO Player"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:259
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320
msgid "FP value"
msgstr "Valor FP"
@@ -3095,11 +3091,11 @@ msgstr "Falha ao se conectar!"
msgid "Failed to Connect!"
msgstr "Falha ao se conectar!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:531
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:534
msgid "Failed to claim interface for BT passthrough"
msgstr "Falha ao requerer interface para passthrough do Bluetooth"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:526
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:529
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr "Falha ao destacar driver do kernel para passthrough do Bluetooth: %s"
@@ -3128,7 +3124,7 @@ msgstr ""
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr "Falha no listen. Há outra instância do servidor NetPlay em execução?"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:519
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:522
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "Falha ao abrir dispositivo Bluetooth: %s"
@@ -3216,7 +3212,7 @@ msgstr ""
msgid "Failed to read unique ID from disc image"
msgstr "Não foi possível ler a ID exclusiva da imagem do disco"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:87
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:90
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Falha ao gravar o BT.DINF no SYSCONF"
@@ -3363,7 +3359,7 @@ msgstr "Corrigir checksums"
msgid "Flags"
msgstr "Sinalizadores"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:163
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:161
msgid "Flow Control"
msgstr "Controle de Fluxo"
@@ -3505,7 +3501,7 @@ msgstr "Aumentar Velocidade (Avanço de Quadros)"
msgid "Frame Advance Reset Speed"
msgstr "Resetar Velocidade (Avanço de Quadros)"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
msgid "Frame Buffer"
msgstr "Buffer de Frame"
@@ -3778,7 +3774,7 @@ msgstr "Geral e Opções"
msgid "Generate a New Statistics Identity"
msgstr "Gerar uma Nova ID de Estatísticas "
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
msgid "Geometry data"
msgstr "Dados de geometria"
@@ -3887,7 +3883,7 @@ msgstr "Altura"
msgid "Help"
msgstr "Ajuda"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:263
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:104
msgid "Hex"
msgstr "Hex"
@@ -3974,13 +3970,13 @@ msgstr "Wii Remote Híbrido"
msgid "ID"
msgstr "ID"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:673
#: Source/Core/Core/IOS/ES/ES.cpp:798
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS:Tentou adiquirir dados de um ticket desconhecido: %08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:994
#: Source/Core/Core/IOS/ES/ES.cpp:1095
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
@@ -3993,7 +3989,7 @@ msgstr ""
"TitleID %016<PRIx64>.\n"
"O Dolphin provavelmente travará agora."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:974
#: Source/Core/Core/IOS/ES/ES.cpp:1075
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr "IOCTL_ES_LAUNCH: Arquivo DOL inválido!"
@@ -5154,18 +5150,18 @@ msgstr "Nem todos os jogadores possuem o jogo. Iniciar assim mesmo?"
msgid "Not connected"
msgstr "Não conectado"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:253
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:258
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:263
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:268
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:273
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:278
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:283
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:288
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:319
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:324
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:251
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:256
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:261
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:266
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:271
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:276
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:281
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:286
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:300
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:311
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:317
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:322
msgid "Not implemented"
msgstr "Não implementado"
@@ -5429,10 +5425,6 @@ msgstr "&Pausar no Fim do Replay"
msgid "Pause on Focus Lost"
msgstr "Pausar ao Perder Foco"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:94
msgid "PauseAtList"
msgstr "Pausar Na Lista"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr "Pausa o emulador quando o foco é retirado da janela de emulação."
@@ -5463,11 +5455,11 @@ msgid "Perspectives"
msgstr "Perspectivas"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Pixel Shader"
msgstr "Pixel Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
msgid "Pixel Shader Constants"
msgstr "Contantes do Pixel Shader"
@@ -6802,7 +6794,7 @@ msgstr "Inicia o game diretamente em vez de dar o boot para pausar"
msgid "State"
msgstr "Estado"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:144
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
msgid "Statistics"
msgstr "Estatísticas"
@@ -7090,7 +7082,7 @@ msgstr "Cmd Texture"
msgid "Texture Format Overlay"
msgstr "Sobreposição do Formato das Texturas"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
msgid "Textures"
msgstr "Texturas"
@@ -7263,7 +7255,7 @@ msgstr ""
msgid "There is nothing to undo!"
msgstr "Nào há nada para desfazer!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:607
#: Source/Core/Core/IOS/ES/ES.cpp:734
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
@@ -7413,7 +7405,7 @@ msgstr "Até"
msgid "Toggle &Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:256
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
msgid "Toggle &memory"
msgstr "Alternar &memória"
@@ -7540,7 +7532,7 @@ msgstr ""
msgid "Trying to read from invalid SYSCONF"
msgstr "Tentando ler de um SYSCONF inválido"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:53
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:56
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wii Remote Bluetooth IDs are not available"
@@ -7671,8 +7663,8 @@ msgstr "Para cima"
msgid "Update"
msgstr "Atualizar"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:104
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:106
msgid "Update Screen"
msgstr "Atualizar Tela"
@@ -7798,20 +7790,20 @@ msgstr "Verbosidade"
msgid "Vertex Cmd"
msgstr "Cmd Vertex"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
msgid "Vertex Description"
msgstr "Descrição do Vertex"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:143
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
msgid "Vertex Matrices"
msgstr "Matrizes de Vértice"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
msgid "Vertex Shader"
msgstr "Vertex Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
msgid "Vertex Shader Constants"
msgstr "Constantes do Vertex Shader"
@@ -7824,7 +7816,7 @@ msgstr "Ver &código"
msgid "View &memory"
msgstr "Ver &memória"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:264
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
msgid "View As:"
msgstr "Ver Como:"
@@ -7872,13 +7864,13 @@ msgstr "Alternar Mudo"
msgid "Volume Up"
msgstr "Diminuir Volume"
#: Source/Core/DiscIO/NANDContentLoader.cpp:478
#: Source/Core/DiscIO/NANDContentLoader.cpp:502
#: Source/Core/DiscIO/NANDContentLoader.cpp:501
#: Source/Core/DiscIO/NANDContentLoader.cpp:525
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "Falha na instalação do WAD: Erro na criação de %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:517
#: Source/Core/DiscIO/NANDContentLoader.cpp:540
msgid "WAD installation failed: error creating ticket"
msgstr "Falha na instalação do WAD: Erro na criação do ticket"