Automatic translation resources sync with Transifex

This commit is contained in:
JosJuice
2017-01-21 12:23:05 +01:00
parent 7ebfd357b5
commit ce07e5c2f9
29 changed files with 1878 additions and 2074 deletions
+63 -71
View File
@@ -17,8 +17,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-01-14 18:42+0100\n"
"PO-Revision-Date: 2017-01-14 17:42+0000\n"
"POT-Creation-Date: 2017-01-21 12:22+0100\n"
"PO-Revision-Date: 2017-01-21 11:22+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Chinese (China) (http://www.transifex.com/delroth/dolphin-emu/"
"language/zh_CN/)\n"
@@ -202,7 +202,7 @@ msgstr ""
"无法将 %s 作为存储卡打开。 \n"
"相对于有效的存储卡文件,该文件太小 (0x%x 字节)"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:182
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:183
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
@@ -211,7 +211,7 @@ msgstr ""
"%s 不是一个目录,未能移动至 *.original.\n"
"请重新确认你的写入请求或者将其移动至 Dolphin 之外。"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:176
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:177
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s 不是一个目录,已移动至 *.original."
@@ -504,7 +504,7 @@ msgstr "刷新(&R)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
msgid "&Refresh Game List"
msgstr ""
msgstr "刷新游戏列表(&R)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:304
msgid "&Registers"
@@ -906,7 +906,7 @@ msgstr "添加内存断点(&B)"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:255
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:316
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
msgid "Add to &watch"
msgstr "添加到监视(&W)"
@@ -1081,7 +1081,7 @@ msgstr "指定控制器端口"
msgid "At least one pane must remain open."
msgstr "必须有一个窗口保持打开"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:272
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:277
msgid "Attempted to load a state. Bluetooth will likely be broken now."
msgstr "尝试加载状态。蓝牙可能会崩溃。"
@@ -1243,14 +1243,14 @@ msgstr "蓝 左"
msgid "Blue Right"
msgstr "蓝 右"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_stub.cpp:17
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:23
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"蓝牙直通模式已启用,但 Dolphin 构建没有加入 libusb 驱动。无法使用直通模式。"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:136
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
@@ -1398,7 +1398,7 @@ msgstr ""
msgid "Callstack"
msgstr "调用堆栈"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:1851
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1787
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr "不能按照连接句柄 %02x 找到 Wii 控制器"
@@ -1568,21 +1568,21 @@ msgstr "传统控制器配置"
msgid "Clear"
msgstr "清除"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Clear Pixel Shaders"
msgstr "清除像素着色器"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:108
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:110
msgid "Clear Screen"
msgstr "清除屏幕"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:113
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:114
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:115
msgid "Clear Textures"
msgstr "清除材质"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:119
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:118
msgid "Clear Vertex Shaders"
msgstr "清除顶点着色器"
@@ -1826,7 +1826,7 @@ msgid "Copy"
msgstr "复制"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:362
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:250
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:311
msgid "Copy &address"
msgstr "复制地址(&A)"
@@ -1839,7 +1839,7 @@ msgid "Copy &function"
msgstr "复制函数(&F)"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:365
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:251
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
msgid "Copy &hex"
msgstr "复制十六进制(&H)"
@@ -2086,7 +2086,7 @@ msgstr "调试"
msgid "Debug Only"
msgstr "调试专用"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:177
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:175
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:845
msgid "Debugging"
@@ -2428,8 +2428,8 @@ msgstr "架子鼓配置(吉他英雄)"
msgid "Dummy"
msgstr "虚设"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:100
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:101
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Dump"
msgstr "转储"
@@ -2500,10 +2500,6 @@ msgstr ""
"\n"
"如果不确定,请不要勾选此项。"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
msgid "DumpList"
msgstr "转储列表"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr "重复打包 ActionReplay 代码"
@@ -2522,7 +2518,7 @@ msgstr "退出模拟(&X)"
msgid "EFB Cmd"
msgstr "EFB 命令"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:206
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:206
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
@@ -2882,7 +2878,7 @@ msgstr ""
"错误: 在\"%s\"之后,发现了%d (0x%X)而非存档标记%d (0x%X)。正在中止读取即时存"
"档..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:386
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:387
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
@@ -2890,7 +2886,7 @@ msgstr ""
"错误: 正在试图访问 Shift JIS 字体,但它们没有加载。游戏可能无法正确显示字体,"
"或者崩溃。"
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:381
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:382
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
@@ -3009,7 +3005,7 @@ msgstr "正在提取..."
msgid "FIFO Player"
msgstr "FIFO 回放器"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:259
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320
msgid "FP value"
msgstr "FP 值"
@@ -3025,11 +3021,11 @@ msgstr "连接失败!"
msgid "Failed to Connect!"
msgstr "连接失败!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:531
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:534
msgid "Failed to claim interface for BT passthrough"
msgstr "索取蓝牙直通接口失败"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:526
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:529
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr "分离蓝牙直通内核驱动失败: %s"
@@ -3058,7 +3054,7 @@ msgstr ""
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr "监听失败。是否有另一个联机服务器的实例正在运行?"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:519
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:522
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "打开蓝牙设备失败: %s"
@@ -3145,7 +3141,7 @@ msgstr ""
msgid "Failed to read unique ID from disc image"
msgstr "无法从光盘镜像读取独立 ID"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:87
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:90
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "无法将 BT.DINF 写入 SYSCONF"
@@ -3288,7 +3284,7 @@ msgstr "修正校验和"
msgid "Flags"
msgstr "标记"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:163
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:161
msgid "Flow Control"
msgstr "流量控制"
@@ -3426,7 +3422,7 @@ msgstr "逐帧播放增加速度"
msgid "Frame Advance Reset Speed"
msgstr "逐帧播放重置速度"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
msgid "Frame Buffer"
msgstr "帧缓冲"
@@ -3693,7 +3689,7 @@ msgstr "常规和选项"
msgid "Generate a New Statistics Identity"
msgstr "生成一个新的统计标识"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
msgid "Geometry data"
msgstr "几何数据"
@@ -3800,7 +3796,7 @@ msgstr "高度"
msgid "Help"
msgstr "帮助"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:263
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:104
msgid "Hex"
msgstr "十六进制"
@@ -3883,12 +3879,12 @@ msgstr "混合 Wii 控制器"
msgid "ID"
msgstr "ID"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:673
#: Source/Core/Core/IOS/ES/ES.cpp:798
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr "IOCTL_ES_GETVIEWS: 试图从一个未知的ticket(标签)获取数据: %08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:994
#: Source/Core/Core/IOS/ES/ES.cpp:1095
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
@@ -3900,7 +3896,7 @@ msgstr ""
"标题ID %016<PRIx64>。\n"
"Dolphin 现在可能会中止。"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:974
#: Source/Core/Core/IOS/ES/ES.cpp:1075
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr "IOCTL_ES_LAUNCH: DOL 文件无效。"
@@ -5039,18 +5035,18 @@ msgstr "并不是所有玩家都有该游戏。你真的要开始吗?"
msgid "Not connected"
msgstr "未连接"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:253
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:258
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:263
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:268
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:273
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:278
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:283
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:288
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:319
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:324
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:251
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:256
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:261
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:266
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:271
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:276
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:281
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:286
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:300
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:311
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:317
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:322
msgid "Not implemented"
msgstr "未实行"
@@ -5311,10 +5307,6 @@ msgstr "在影片末尾暂停"
msgid "Pause on Focus Lost"
msgstr "窗口非活动时暂停"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:94
msgid "PauseAtList"
msgstr "在列表暂停"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr "在窗口失去输入焦点时模拟器暂停运行。"
@@ -5343,11 +5335,11 @@ msgid "Perspectives"
msgstr "布局"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Pixel Shader"
msgstr "像素着色器"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
msgid "Pixel Shader Constants"
msgstr "像素着色器常量"
@@ -6656,7 +6648,7 @@ msgstr "直接启动游戏,而不是引导后暂停"
msgid "State"
msgstr "状态"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:144
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
msgid "Statistics"
msgstr "统计"
@@ -6945,7 +6937,7 @@ msgstr "材质命令"
msgid "Texture Format Overlay"
msgstr "显示纹理格式"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
msgid "Textures"
msgstr "材质"
@@ -7108,7 +7100,7 @@ msgstr ""
msgid "There is nothing to undo!"
msgstr "没有需要撤销的操作。"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:607
#: Source/Core/Core/IOS/ES/ES.cpp:734
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
@@ -7243,7 +7235,7 @@ msgstr "至"
msgid "Toggle &Breakpoint"
msgstr "切换断点(&B)"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:256
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
msgid "Toggle &memory"
msgstr "切换内存(&M)"
@@ -7367,7 +7359,7 @@ msgstr ""
msgid "Trying to read from invalid SYSCONF"
msgstr "正在尝试从无效的 SYSCONF 中读取"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:53
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:56
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wii Remote Bluetooth IDs are not available"
@@ -7496,8 +7488,8 @@ msgstr "上"
msgid "Update"
msgstr "更新"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:104
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:106
msgid "Update Screen"
msgstr "更新屏幕"
@@ -7619,20 +7611,20 @@ msgstr "详细"
msgid "Vertex Cmd"
msgstr "顶点命令"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
msgid "Vertex Description"
msgstr "顶点说明"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:143
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
msgid "Vertex Matrices"
msgstr "顶点矩阵"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
msgid "Vertex Shader"
msgstr "顶点着色器"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
msgid "Vertex Shader Constants"
msgstr "顶点着色器常量"
@@ -7645,7 +7637,7 @@ msgstr "查看代码(&C)"
msgid "View &memory"
msgstr "查看内存(&M)"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:264
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
msgid "View As:"
msgstr "查看为:"
@@ -7666,11 +7658,11 @@ msgstr "十六进制查看"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498
msgid "View as signed integer"
msgstr "符号整数查看"
msgstr "以有符号整数查看"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499
msgid "View as unsigned integer"
msgstr "无符号整数查看"
msgstr "以无符号整数查看"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:781
msgid "Virtual"
@@ -7693,13 +7685,13 @@ msgstr "静音切换"
msgid "Volume Up"
msgstr "增大音量"
#: Source/Core/DiscIO/NANDContentLoader.cpp:478
#: Source/Core/DiscIO/NANDContentLoader.cpp:502
#: Source/Core/DiscIO/NANDContentLoader.cpp:501
#: Source/Core/DiscIO/NANDContentLoader.cpp:525
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD 安装失败: 创建 %s 错误"
#: Source/Core/DiscIO/NANDContentLoader.cpp:517
#: Source/Core/DiscIO/NANDContentLoader.cpp:540
msgid "WAD installation failed: error creating ticket"
msgstr "WAD 安装失败:创建标签错误"