VideoCommon: fix compilation error in pixel shaders when per-pixel lighting isn't set for custom shaders
This commit is contained in:
1 parent
a8d45b8e55
commit
cf081e839d
1 file changed
+2
-1
@@ -839,7 +839,8 @@ void WriteCustomShaderStructImpl(ShaderCode* out, u32 num_stages, bool per_pixel
|
||||
texcoord);
|
||||
}
|
||||
|
||||
GenerateCustomLightingImplementation(out, uid_data->lighting, "colors_");
|
||||
if (per_pixel_lighting)
|
||||
GenerateCustomLightingImplementation(out, uid_data->lighting, "colors_");
|
||||
|
||||
for (u32 i = 0; i < 16; i++)
|
||||
{
|
||||
|
||||
Reference in new issue
Block a user