Implement Program shaders cache. Seems to reduce a small amount of stuttering when F-Zero starts. Did it because I can :|

This commit is contained in:
Ryan Houdek
2012-10-09 23:42:41 -05:00
committed by Sonicadvance1
parent ef1e157786
commit d012c75005
4 changed files with 139 additions and 42 deletions
@@ -167,6 +167,7 @@ struct VideoConfig
bool bSupportsGLSL;
bool bSupportsGLSLBinding;
bool bSupportsGLSLUBO;
bool bSupportsGLSLCache;
} backend_info;
};