Boot: Restore symbol map loading
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@@ -81,11 +81,8 @@ public:
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// If writable_map_file is not nullptr, it is set to the path to where a map
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// file should be saved.
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//
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// If title_id is not nullptr, it is set to the title id
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//
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// Returns true if a map file exists, false if none could be found.
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static bool FindMapFile(std::string* existing_map_file, std::string* writable_map_file,
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std::string* title_id = nullptr);
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static bool FindMapFile(std::string* existing_map_file, std::string* writable_map_file);
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static bool LoadMapFromFilename();
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private:
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