Fix "warning: unused variable 'skipFrames'"
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@@ -21,7 +21,6 @@
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namespace DebugUtil
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namespace DebugUtil
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{
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{
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static u32 skipFrames = 0;
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static bool drawingHwTriangles = false;
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static bool drawingHwTriangles = false;
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enum { NumObjectBuffers = 40};
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enum { NumObjectBuffers = 40};
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