GeometryShaderGen: Support stereoscopy on GPUs without support for instancing.
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@@ -30,7 +30,6 @@ struct VideoConfig
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GLSL_VERSION eSupportedGLSLVersion;
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bool bSupportOGL31;
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bool bSupportViewportFloat;
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bool bSupportGSInvocation;
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const char* gl_vendor;
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const char* gl_renderer;
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