HW/AudioInterface: Refactor to class.
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@@ -13,7 +13,7 @@ class VertexShaderManager;
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namespace AudioInterface
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{
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class AudioInterfaceState;
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class AudioInterfaceManager;
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};
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namespace CPU
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{
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@@ -122,7 +122,7 @@ public:
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bool IsAudioDumpStarted() const;
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void SetAudioDumpStarted(bool started);
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AudioInterface::AudioInterfaceState& GetAudioInterfaceState() const;
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AudioInterface::AudioInterfaceManager& GetAudioInterface() const;
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CPU::CPUManager& GetCPU() const;
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CoreTiming::CoreTimingManager& GetCoreTiming() const;
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CommandProcessor::CommandProcessorManager& GetCommandProcessor() const;
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