Merge pull request #11382 from skyfloogle/traversal-fix-2

Traversal: Use low TTL for probe packet
This commit is contained in:
Mai authored and GitHub committed 2023-11-30 18:03:50 -05:00
commit d85cb749c0
13 files changed
+284 -33

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@@ -133,7 +133,8 @@ NetPlayServer::NetPlayServer(const u16 port, const bool forward_port, NetPlayUI*
if (traversal_config.use_traversal)
{
if (!Common::EnsureTraversalClient(traversal_config.traversal_host,
traversal_config.traversal_port, port))
traversal_config.traversal_port,
traversal_config.traversal_port_alt, port))
{
return;
}
@@ -1268,6 +1269,11 @@ void NetPlayServer::OnTraversalStateChanged()
m_dialog->OnTraversalStateChanged(state);
}
void NetPlayServer::OnTtlDetermined(u8 ttl)
{
m_dialog->OnTtlDetermined(ttl);
}
// called from ---GUI--- thread
void NetPlayServer::SendChatMessage(const std::string& msg)
{