New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.

Renamed OnFrame.cpp/h to a more accurate Movie.cpp/h. Made some small changes that may improve movie synchronization.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7620 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
baby.lueshi
2011-06-24 06:50:50 +00:00
parent 2309e36b28
commit d8fc690838
23 changed files with 131 additions and 71 deletions
+2
View File
@@ -274,6 +274,7 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e /
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Src\TASInputDlg.cpp" />
<ClCompile Include="Src\UDPConfigDiag.cpp" />
<ClCompile Include="Src\VideoConfigDiag.cpp" />
<ClCompile Include="Src\WiimoteConfigDiag.cpp" />
@@ -320,6 +321,7 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e /
<ClInclude Include="Src\Debugger\RegisterView.h" />
<ClInclude Include="Src\Debugger\RegisterWindow.h" />
<ClInclude Include="Src\stdafx.h" />
<ClInclude Include="Src\TASInputDlg.h" />
<ClInclude Include="Src\UDPConfigDiag.h" />
<ClInclude Include="Src\VideoConfigDiag.h" />
<ClInclude Include="Src\WiimoteConfigDiag.h" />