Clean up.
[Video_Enhancements] PostProcessingShader = is removed since it can create an issue and is not needed.
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@@ -238,5 +238,3 @@ PH_ZFar =
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EFBAccessEnable = True
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EFBToTextureEnable = False
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EFBCopyEnable = True
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[Video_Enhancements]
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PostProcessingShader =
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