D3D: minor vs constant-setting optimization, remove a stupid memcpy that doesn't do anything, don't see much benefit though :/ At least the PIX logs will be cleaner.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4301 8ced0084-cf51-0410-be5f-012b33b47a6e
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hrydgard committed 2009-09-19 10:46:25 +00:00
1 parent 0d9543030b
commit dae1a68bfc
9 files changed
+81 -30

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@@ -162,7 +162,7 @@ void D3DVertexFormat::Initialize(const PortableVertexDeclaration &_vtx_decl)
void D3DVertexFormat::SetupVertexPointers() const
{
if (d3d_decl)
D3D::dev->SetVertexDeclaration(d3d_decl);
D3D::SetVertexDeclaration(d3d_decl);
else
ERROR_LOG(VIDEO, "invalid d3d decl");
}