Improve VideoSoftware save states. They are fairly stable, but not perfect. OpcodeDecoder::DoState() needs to be fixed.
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@@ -19,6 +19,7 @@
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#define _RASTERIZER_H_
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#include "NativeVertexFormat.h"
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#include "ChunkFile.h"
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namespace Rasterizer
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{
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@@ -37,6 +38,12 @@ namespace Rasterizer
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float f0;
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float GetValue(float dx, float dy) { return f0 + (dfdx * dx) + (dfdy * dy); }
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void DoState(PointerWrap &p)
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{
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p.Do(dfdx);
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p.Do(dfdy);
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p.Do(f0);
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}
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};
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struct RasterBlockPixel
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@@ -53,6 +60,8 @@ namespace Rasterizer
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s32 TextureLod[16];
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bool TextureLinear[16];
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};
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void DoState(PointerWrap &p);
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}
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