Improve VideoSoftware save states. They are fairly stable, but not perfect. OpcodeDecoder::DoState() needs to be fixed.

This commit is contained in:
Rachel Bryk committed 2013-02-26 01:36:24 -05:00
1 parent 415a2f17c9
commit db838e759b
14 files changed
+138 -14

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@@ -19,6 +19,7 @@
#define _RASTERIZER_H_
#include "NativeVertexFormat.h"
#include "ChunkFile.h"
namespace Rasterizer
{
@@ -37,6 +38,12 @@ namespace Rasterizer
float f0;
float GetValue(float dx, float dy) { return f0 + (dfdx * dx) + (dfdy * dy); }
void DoState(PointerWrap &p)
{
p.Do(dfdx);
p.Do(dfdy);
p.Do(f0);
}
};
struct RasterBlockPixel
@@ -53,6 +60,8 @@ namespace Rasterizer
s32 TextureLod[16];
bool TextureLinear[16];
};
void DoState(PointerWrap &p);
}